Player Matchup

Chernobog
Chernobog
A Lag Man
Chernobog
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
399W - 410L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Steakcubes
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,280 Elo+
Solo
Maui
Maui
Wussie
Maui
Level 155
God Stats
6W - 3L
1,798 SR
Queue Stats
360W - 371L
1,569 Elo+
Party 1
Jormungandr
Jormungandr
highbred420
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,445 Elo+
Party 1
Hachiman
Hachiman
omny99
Hachiman
Level 158
God Stats
5W - 11L
1,486 SR
Queue Stats
541W - 559L
1,508 Elo+
Party 1
Team Averages
Level 103
1,557 SR
1,463 Elo+

VS

Team Averages
Level 131
1,549 SR
1,457 Elo+
Hera
Hera
Kasvaca
Hera
Level 137
God Stats
2W - 3L
1,544 SR
Queue Stats
103W - 121L
1,419 Elo+
Solo
Merlin
Merlin
NaughtyGua
Merlin
Level 138
God Stats
6W - 4L
1,628 SR
Queue Stats
623W - 539L
1,474 Elo+
Solo
Nike
Nike
SK1LLTASTROPHE
Nike
Level 120
God Stats
13W - 4L
1,772 SR
Queue Stats
413W - 427L
1,527 Elo+
Solo
Cliodhna
Cliodhna
SpazKing247
Cliodhna
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 63L
1,366 Elo+
Solo
Poseidon
Poseidon
woopoocaroocoo
Poseidon
Level 128
God Stats
4W - 9L
1,299 SR
Queue Stats
305W - 329L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A Lag Man
Chernobog
18
4 / 8 / 5
10,991
578
11,025
18,936
12,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Steakcubes
Morgan Le Fay
17
1 / 9 / 7
10,591
557
10,622
19,969
12,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
Wussie
Maui
20
1 / 4 / 11
11,863
624
9,910
26,853
40,153
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
highbred420
Jormungandr
19
2 / 8 / 9
11,514
606
6,575
24,607
32,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Hachiman
omny99
Hachiman
18
7 / 9 / 4
12,075
636
17,264
19,163
11,199
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Kasvaca
Hera
20
8 / 1 / 18
14,544
765
19,048
12,349
7,388
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
NaughtyGua
Merlin
20
2 / 1 / 17
13,182
694
21,727
11,848
6,950
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
19 / 5 / 15
15,412
811
31,145
20,972
35,912
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
SpazKing247
Cliodhna
17
2 / 6 / 8
11,350
597
9,815
14,594
8,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
20
7 / 3 / 17
13,698
721
20,299
13,255
7,831
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
113
15
Kills
38
38
Deaths
16
36
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chernobog
A Lag Man
Chernobog
4
8
5
0.81
W
Hera
Kasvaca
Hera
8
1
18
17
W
Merlin
NaughtyGua
Merlin
2
1
17
10.5
W
19
5
15
5.3
W
Cliodhna
SpazKing247
Cliodhna
2
6
8
1
L
Morgan Le Fay
Steakcubes
Morgan Le Fay
1
9
7
0.5
L
Maui
Wussie
Maui
1
4
11
1.63
L
Jormungandr
highbred420
Jormungandr
2
8
9
0.81
L
Hachiman
omny99
Hachiman
7
9
4
1
W
Poseidon
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,396
Damage
102,034
109,528
Taken
73,018
108,964
Mitigated
66,269
23,180
Healing
26,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
A Lag Man
Chernobog
11,025
4,924
1,899
1,751
18,936
12,004
0
8,856
10,080
0
30,070
W
Hera
Kasvaca
Hera
19,048
4,338
4,771
6,032
12,349
7,388
801
6,075
6,032
41,641
0
W
Merlin
NaughtyGua
Merlin
21,727
279
3,610
3,569
11,848
6,950
1,751
4,301
7,332
58,032
0
W
31,145
675
953
895
20,972
35,912
701
5,830
14,768
402
46,413
W
Cliodhna
SpazKing247
Cliodhna
9,815
1,155
985
2,960
14,594
8,188
2,016
4,631
9,767
0
18,586
L
Morgan Le Fay
Steakcubes
Morgan Le Fay
10,622
669
829
1,741
19,969
12,850
0
11,174
8,795
31,725
0
L
Maui
Wussie
Maui
9,910
664
4,558
7,867
26,853
40,153
0
15,584
11,269
25,955
0
L
Jormungandr
highbred420
Jormungandr
6,575
782
546
1,695
24,607
32,758
0
16,675
7,932
21,830
0
L
Hachiman
omny99
Hachiman
17,264
9,190
1,470
824
19,163
11,199
0
9,079
10,084
0
31,695
W
Poseidon
20,299
2,993
1,235
1,213
13,255
7,831
2,547
4,963
8,012
49,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,034
Gold Earned
68,186
169
Minions Killed
205
0
Camps Cleared
0
1,471,790
Distance Traveled
1,790,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,991
578
40
2
0
299,429
0
W
Hera
14,544
765
48
3
0
394,006
0
W
Merlin
13,182
694
68
4
0
370,241
0
W
Nike
15,412
811
21
1
0
335,061
0
W
Cliodhna
11,350
597
11
1
0
321,555
0
L
Morgan Le Fay
10,591
557
46
2
0
295,696
0
L
Maui
11,863
624
25
1
0
343,753
0
L
Jormungandr
11,514
606
25
1
0
255,965
0
L
Hachiman
12,075
636
33
2
0
276,947
0
W
Poseidon
13,698
721
57
3
0
369,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role