Player Matchup

Cthulhu
Cthulhu
BumBumIV8601
Cthulhu
Level 5
God Stats
0W - 3L
1,123 SR
Queue Stats
0W - 9L
904 Elo+
Party 2
Neith
Neith
LordPein99
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
884 Elo+
Party 2
Vulcan
Vulcan
Viciousman8
Vulcan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
884 Elo+
Party 2
Team Averages
Level 27
1,374 SR
891 Elo+

VS

Team Averages
Level 43
1,465 SR
1,505 Elo+
Nu Wa
Nu Wa
King gauge1327
Nu Wa
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 108L
1,472 Elo+
Party 1
King Arthur
King Arthur
QsFL Nitrogen
King Arthur
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Yert69420
Cernunnos
Level 66
God Stats
2W - 1L
1,394 SR
Queue Stats
80W - 65L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BumBumIV8601
Cthulhu
14
0 / 5 / 3
9,066
567
7,193
21,018
24,236
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
17
3 / 3 / 0
10,363
648
9,138
11,116
4,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
15
0 / 6 / 2
9,646
603
10,561
13,242
4,865
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 7
12,409
776
21,466
8,059
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
QsFL Nitrogen
King Arthur
14
0 / 2 / 12
10,150
634
3,522
14,469
11,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Yert69420
Cernunnos
17
7 / 1 / 7
12,185
762
14,289
11,959
5,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
14
14
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BumBumIV8601
Cthulhu
0
5
3
0.3
W
7
0
7
10.5
L
Neith
3
3
0
1
W
King Arthur
QsFL Nitrogen
King Arthur
0
2
12
3
L
Vulcan
0
6
2
0.17
W
Cernunnos
Yert69420
Cernunnos
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,892
Damage
39,277
45,376
Taken
34,487
33,355
Mitigated
20,471
6,018
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BumBumIV8601
Cthulhu
7,193
103
292
3,807
21,018
24,236
72
8,621
12,397
20,622
0
W
21,466
4,894
95
1,665
8,059
3,466
1,972
3,548
4,206
72,840
0
L
Neith
9,138
2,797
0
1,919
11,116
4,254
42
5,487
5,629
0
49,320
W
King Arthur
QsFL Nitrogen
King Arthur
3,522
410
124
1,556
14,469
11,940
109
6,210
7,994
0
11,424
L
Vulcan
10,561
3,459
0
0
13,242
4,865
0
7,417
5,825
71,250
0
W
Cernunnos
Yert69420
Cernunnos
14,289
9,872
0
4,818
11,959
5,065
1,309
7,834
3,955
0
53,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
34,744
210
Minions Killed
181
0
Camps Cleared
0
771,403
Distance Traveled
815,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,066
567
26
2
0
239,868
0
W
Nu Wa
12,409
776
91
6
0
289,047
0
L
Neith
10,363
648
78
5
0
264,382
0
W
King Arthur
10,150
634
11
1
0
255,733
0
L
Vulcan
9,646
603
106
7
0
267,153
0
W
Cernunnos
12,185
762
79
5
0
270,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role