Player Matchup

Anubis
Anubis
Dreng47
Anubis
Level 63
God Stats
21W - 16L
1,166 SR
Queue Stats
52W - 46L
1,424 Elo+
Party 2
Cerberus
Cerberus
UrGuyBri
Cerberus
Level 17
God Stats
12W - 21L
1,097 SR
Queue Stats
15W - 39L
945 Elo+
Party 2
Serqet
Serqet
itsGoku
Serqet
Level 67
God Stats
3W - 4L
1,265 SR
Queue Stats
27W - 38L
1,347 Elo+
Party 2
Team Averages
Level 49
1,176 SR
1,239 Elo+

VS

Team Averages
Level 74
1,479 SR
1,365 Elo+
Zeus
Zeus
Dinonuggieo0
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 240L
1,466 Elo+
Party 1
Medusa
Medusa
RHPG11
Medusa
Level 108
God Stats
67W - 68L
1,438 SR
Queue Stats
232W - 259L
1,282 Elo+
Solo
Gilgamesh
Gilgamesh
keegs715
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dreng47
Anubis
19
8 / 3 / 8
13,261
780
21,846
15,660
10,556
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
UrGuyBri
Cerberus
18
1 / 1 / 11
11,405
671
5,860
13,240
16,106
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
itsGoku
Serqet
17
10 / 0 / 8
13,196
776
23,893
13,578
8,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 4
10,546
620
11,104
16,848
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
RHPG11
Medusa
15
2 / 9 / 2
10,645
626
9,436
21,468
9,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
keegs715
Gilgamesh
17
2 / 3 / 2
10,676
628
10,286
18,184
17,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
19
Kills
4
4
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Anubis
Dreng47
Anubis
8
3
8
4
L
Medusa
RHPG11
Medusa
2
9
2
0.33
W
Cerberus
UrGuyBri
Cerberus
1
1
11
6.5
W
Serqet
itsGoku
Serqet
10
0
8
14
L
Gilgamesh
keegs715
Gilgamesh
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,599
Damage
30,826
42,478
Taken
56,500
35,480
Mitigated
30,528
11,918
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,104
1,662
153
748
16,848
4,128
99
9,256
7,476
48,352
0
W
Anubis
Dreng47
Anubis
21,846
646
0
7,402
15,660
10,556
1,122
3,985
11,250
61,279
0
L
Medusa
RHPG11
Medusa
9,436
2,678
0
2,129
21,468
9,060
1,058
8,346
12,232
411
46,452
W
Cerberus
UrGuyBri
Cerberus
5,860
265
0
2,712
13,240
16,106
825
3,700
9,212
29,308
504
W
Serqet
itsGoku
Serqet
23,893
3,943
0
1,804
13,578
8,818
440
3,788
9,374
0
61,283
L
Gilgamesh
keegs715
Gilgamesh
10,286
1,961
19
858
18,184
17,340
216
9,683
8,314
0
27,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,862
Gold Earned
31,867
173
Minions Killed
180
0
Camps Cleared
0
953,465
Distance Traveled
840,302
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,546
620
79
5
0
259,487
1
W
Anubis
13,261
780
75
4
0
284,381
0
L
Medusa
10,645
626
70
4
0
280,956
0
W
Cerberus
11,405
671
50
3
0
320,831
0
W
Serqet
13,196
776
48
3
0
348,253
0
L
Gilgamesh
10,676
628
31
2
0
299,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role