Player Matchup

Ix Chel
Ix Chel
D3mhs
Ix Chel
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 79L
1,609 Elo+
Party 2
Awilix
Awilix
DLG Aaron19
Awilix
Level 158
God Stats
21W - 11L
1,822 SR
Queue Stats
323W - 263L
1,597 Elo+
Party 2
Ymir
Ymir
ESMEGMATRON777
Ymir
Level 146
God Stats
6W - 5L
1,482 SR
Queue Stats
279W - 229L
1,600 Elo+
Party 2
Ishtar
Ishtar
PedroDeLeon3
Ishtar
Level 152
God Stats
14W - 18L
1,622 SR
Queue Stats
460W - 462L
1,549 Elo+
Solo
Cabrakan
Cabrakan
Sir-Lion-
Cabrakan
Level 157
God Stats
5W - 3L
1,692 SR
Queue Stats
482W - 404L
1,559 Elo+
Solo
Team Averages
Level 154
1,624 SR
1,583 Elo+

VS

Team Averages
Level 100
1,560 SR
1,572 Elo+
Cupid
Cupid
CallMeCalebJ
Cupid
Level 119
God Stats
2W - 0L
1,732 SR
Queue Stats
64W - 56L
1,547 Elo+
Party 1
Geb
Geb
Duffle2176
Geb
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,708 Elo+
Solo
Hel
Hel
II Comikazie II
Hel
Level 126
God Stats
3W - 2L
1,540 SR
Queue Stats
226W - 207L
1,540 Elo+
Party 1
Hercules
Hercules
OTheRatyMasterO
Hercules
Level 122
God Stats
7W - 6L
1,527 SR
Queue Stats
128W - 99L
1,573 Elo+
Solo
Susano
Susano
i Mystery il
Susano
Level 63
God Stats
26W - 16L
1,504 SR
Queue Stats
39W - 33L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
D3mhs
Ix Chel
13
0 / 4 / 0
7,408
412
5,260
11,130
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
14
0 / 3 / 2
8,548
475
4,506
15,402
6,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 1
8,400
467
5,221
14,497
15,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ishtar
15
1 / 2 / 0
9,341
519
5,166
10,626
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Sir-Lion-
Cabrakan
17
2 / 3 / 0
10,137
563
11,867
17,346
14,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 5
9,482
527
9,537
8,674
3,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 9
8,533
474
5,027
14,062
11,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 1 / 4
9,656
536
12,459
8,951
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
17
2 / 2 / 0
10,292
572
9,447
17,204
16,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
18
7 / 0 / 3
10,986
610
12,207
13,999
6,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
14
14
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Ix Chel
D3mhs
Ix Chel
0
4
0
0
L
Awilix
0
3
2
0.33
W
1
1
9
5.5
L
1
2
1
0.75
W
3
1
4
5
W
Hercules
2
2
0
1
L
Ishtar
1
2
0
0.5
L
Cabrakan
Sir-Lion-
Cabrakan
2
3
0
0.67
W
Susano
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,020
Damage
48,677
69,001
Taken
62,890
45,328
Mitigated
41,334
20,061
Healing
26,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,537
6,541
818
5,211
8,674
3,823
390
950
7,724
0
82,731
L
Ix Chel
D3mhs
Ix Chel
5,260
158
663
648
11,130
4,234
0
5,174
5,704
60,270
0
L
Awilix
4,506
1,431
0
294
15,402
6,504
0
4,643
10,513
0
76,027
W
5,027
489
0
2,224
14,062
11,031
0
3,842
10,220
25,232
0
L
5,221
1,332
0
2,868
14,497
15,294
78
5,876
8,357
34,992
0
W
12,459
826
3,420
5,846
8,951
3,382
455
3,742
5,209
89,329
0
W
Hercules
9,447
2,449
0
5,465
17,204
16,838
0
11,339
5,865
0
82,148
L
Ishtar
5,166
2,746
0
5,467
10,626
4,629
363
1,031
9,595
0
81,011
L
Cabrakan
Sir-Lion-
Cabrakan
11,867
2,303
0
10,121
17,346
14,667
0
0
17,346
90,631
0
W
Susano
12,207
3,078
0
3,624
13,999
6,260
0
3,346
10,653
0
112,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,834
Gold Earned
48,949
574
Minions Killed
602
0
Camps Cleared
0
1,709,417
Distance Traveled
1,898,381
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,482
527
132
7
0
349,891
6
L
Ix Chel
7,408
412
99
6
0
342,332
0
L
Awilix
8,548
475
122
7
0
389,840
0
W
Geb
8,533
474
20
1
0
399,299
6
L
Ymir
8,400
467
44
2
0
329,229
0
W
Hel
9,656
536
155
9
0
386,056
4
W
Hercules
10,292
572
151
8
0
348,502
0
L
Ishtar
9,341
519
148
8
0
308,664
6
L
Cabrakan
10,137
563
161
9
0
339,352
4
W
Susano
10,986
610
144
8
0
414,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role