Player Matchup

Sobek
Sobek
JohnnyD11
Sobek
Level 124
God Stats
1W - 1L
1,702 SR
Queue Stats
46W - 44L
1,531 Elo+
Party 1
Chiron
Chiron
SmashSmashSmaash
Chiron
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,469 Elo+
Solo
Bastet
Bastet
danisabicth
Bastet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,526 Elo+
Party 1
Ravana
Ravana
kakimbo
Ravana
Level 145
God Stats
1W - 2L
1,299 SR
Queue Stats
90W - 82L
1,399 Elo+
Solo
Arachne
Arachne
luc1f2r
Arachne
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 241L
1,472 Elo+
Solo
Team Averages
Level 120
1,500 SR
1,479 Elo+

VS

Team Averages
Level 74
1,377 SR
1,388 Elo+
Medusa
Medusa
ere_742
Medusa
Level 115
God Stats
1W - 1L
1,194 SR
Queue Stats
22W - 30L
1,330 Elo+
Solo
Apollo
Apollo
hexonais
Apollo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,117 Elo+
Party 2
Gilgamesh
Gilgamesh
iMessyyyZ
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Osiris
Osiris
lts Reality
Osiris
Level 125
God Stats
2W - 3L
1,190 SR
Queue Stats
149W - 149L
1,442 Elo+
Solo
Chernobog
Chernobog
manuelshadowmace
Chernobog
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
372W - 336L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JohnnyD11
Sobek
15
1 / 7 / 13
9,684
692
8,908
19,024
40,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 6 / 7
10,636
760
15,142
14,807
8,294
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
19
9 / 4 / 8
11,590
828
19,242
18,847
10,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
kakimbo
Ravana
17
3 / 8 / 10
10,152
725
8,838
19,174
15,969
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
luc1f2r
Arachne
16
2 / 8 / 6
9,567
683
10,095
18,592
12,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ere_742
Medusa
19
7 / 4 / 16
11,913
851
15,171
12,948
6,369
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
hexonais
Apollo
15
2 / 6 / 18
10,354
740
7,013
13,182
5,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
iMessyyyZ
Gilgamesh
20
5 / 3 / 21
11,795
843
18,848
17,720
20,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
17
8 / 5 / 9
11,130
795
12,753
19,608
28,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
20
11 / 4 / 14
12,757
911
23,374
10,755
5,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
111
22
Kills
33
33
Deaths
22
44
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sobek
JohnnyD11
Sobek
1
7
13
1.07
L
7
6
7
1.75
L
Bastet
9
4
8
3.25
W
Medusa
ere_742
Medusa
7
4
16
3.75
W
Apollo
hexonais
Apollo
2
6
18
1.83
W
Gilgamesh
iMessyyyZ
Gilgamesh
5
3
21
5.17
L
Ravana
kakimbo
Ravana
3
8
10
1
W
Osiris
8
5
9
2.5
L
Arachne
luc1f2r
Arachne
2
8
6
0.63
W
Chernobog
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,225
Damage
77,159
90,444
Taken
74,213
87,605
Mitigated
65,763
21,844
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
JohnnyD11
Sobek
8,908
554
1,219
3,392
19,024
40,953
92
0
18,430
14,581
0
L
15,142
4,833
1,896
2,297
14,807
8,294
634
0
14,639
0
37,422
L
Bastet
19,242
4,258
472
4,745
18,847
10,313
584
0
18,306
0
33,720
W
Medusa
ere_742
Medusa
15,171
7,215
840
2,910
12,948
6,369
305
1,171
11,777
0
37,721
W
Apollo
hexonais
Apollo
7,013
2,307
1,233
1,597
13,182
5,510
1,093
1,642
11,540
0
15,901
W
Gilgamesh
iMessyyyZ
Gilgamesh
18,848
3,985
0
2,387
17,720
20,048
428
2,112
15,608
0
29,910
L
Ravana
kakimbo
Ravana
8,838
1,568
1,337
3,846
19,174
15,969
112
0
18,847
0
16,007
W
Osiris
12,753
3,599
1,037
2,338
19,608
28,686
1,036
2,476
17,132
0
24,925
L
Arachne
luc1f2r
Arachne
10,095
6,962
0
2,640
18,592
12,076
210
0
18,441
0
14,087
W
Chernobog
23,374
10,719
827
989
10,755
5,150
4,664
1,507
9,248
0
55,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,629
Gold Earned
57,949
116
Minions Killed
230
0
Camps Cleared
0
1,147,632
Distance Traveled
1,252,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,684
692
2
0
0
221,609
0
L
Chiron
10,636
760
50
4
0
189,844
0
L
Bastet
11,590
828
27
2
0
296,030
0
W
Medusa
11,913
851
62
4
0
258,925
0
W
Apollo
10,354
740
34
2
0
240,112
0
W
Gilgamesh
11,795
843
34
2
0
281,785
0
L
Ravana
10,152
725
19
1
0
224,360
0
W
Osiris
11,130
795
27
2
0
249,038
0
L
Arachne
9,567
683
18
1
0
215,789
0
W
Chernobog
12,757
911
73
5
0
223,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role