Player Matchup

Sobek
Sobek
BlueChief999
Sobek
Level 101
God Stats
1W - 0L
1,323 SR
Queue Stats
34W - 23L
1,585 Elo+
Party 1
Artemis
Artemis
MRBRADSTER
Artemis
Level 146
God Stats
1W - 0L
1,285 SR
Queue Stats
24W - 18L
1,540 Elo+
Party 1
Rama
Rama
Negus Neo
Rama
Level 80
God Stats
2W - 0L
1,734 SR
Queue Stats
19W - 15L
1,495 Elo+
Party 1
Martichoras
Martichoras
One Man Army669
Martichoras
Level 125
God Stats
1W - 0L
1,237 SR
Queue Stats
18W - 14L
1,478 Elo+
Party 1
Thanatos
Thanatos
dropdeadelusive
Thanatos
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 31L
1,490 Elo+
Solo
Team Averages
Level 115
1,416 SR
1,518 Elo+

VS

Team Averages
Level 102
1,526 SR
1,526 Elo+
Apollo
Apollo
JTShadowz
Apollo
Level 164
God Stats
3W - 5L
1,569 SR
Queue Stats
594W - 570L
1,501 Elo+
Party 2
Amaterasu
Amaterasu
Redaidan11
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,479 Elo+
Solo
Osiris
Osiris
SoHighPriest
Osiris
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
160W - 163L
1,530 Elo+
Solo
Chernobog
Chernobog
SuspectKilla
Chernobog
Level 157
God Stats
2W - 2L
1,564 SR
Queue Stats
112W - 97L
1,516 Elo+
Party 2
Tiamat
Tiamat
UNDYINGMO
Tiamat
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 28
11,247
865
8,755
23,841
39,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
MRBRADSTER
Artemis
19
11 / 3 / 14
11,778
906
20,042
11,927
7,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Rama
17
6 / 3 / 15
10,854
835
13,396
11,266
6,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
One Man Army669
Martichoras
16
3 / 2 / 15
10,164
782
12,263
11,925
7,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
18
12 / 3 / 13
11,780
906
18,347
16,970
10,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JTShadowz
Apollo
18
6 / 6 / 4
11,156
858
18,725
14,513
8,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Redaidan11
Amaterasu
14
0 / 10 / 3
8,558
658
7,581
21,829
23,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
17
3 / 5 / 8
10,041
772
8,782
20,677
32,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
SuspectKilla
Chernobog
18
5 / 4 / 7
10,878
837
16,915
11,680
5,751
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
UNDYINGMO
Tiamat
13
0 / 7 / 3
8,434
649
8,670
12,474
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
39
32
Kills
14
14
Deaths
32
85
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
3
28
4.67
L
Apollo
JTShadowz
Apollo
6
6
4
1.33
W
Artemis
MRBRADSTER
Artemis
11
3
14
6
W
Rama
6
3
15
4.5
W
Martichoras
One Man Army669
Martichoras
3
2
15
5.25
L
Amaterasu
Redaidan11
Amaterasu
0
10
3
0.15
L
Osiris
3
5
8
1.4
L
Chernobog
SuspectKilla
Chernobog
5
4
7
2.13
L
Tiamat
UNDYINGMO
Tiamat
0
7
3
0.21
W
Thanatos
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,803
Damage
60,673
75,929
Taken
81,173
71,492
Mitigated
75,373
28,580
Healing
15,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,755
821
1,292
7,054
23,841
39,021
208
2,995
20,256
16,625
0
L
Apollo
JTShadowz
Apollo
18,725
11,903
853
2,529
14,513
8,183
676
1,319
13,194
0
38,502
W
Artemis
MRBRADSTER
Artemis
20,042
9,188
1,364
1,982
11,927
7,748
3,683
1,223
10,657
0
35,753
W
Rama
13,396
10,571
1,484
2,000
11,266
6,334
3,076
934
10,198
0
25,687
W
Martichoras
One Man Army669
Martichoras
12,263
3,986
814
1,843
11,925
7,660
1,227
1,442
10,438
0
33,685
L
Amaterasu
Redaidan11
Amaterasu
7,581
2,353
406
1,902
21,829
23,183
718
2,059
19,770
0
13,957
L
Osiris
8,782
880
867
3,510
20,677
32,121
14
3,143
17,534
633
15,277
L
Chernobog
SuspectKilla
Chernobog
16,915
8,534
1,239
3,080
11,680
5,751
2,014
916
10,764
0
35,740
L
Tiamat
UNDYINGMO
Tiamat
8,670
603
610
978
12,474
6,135
929
1,318
11,156
12,946
0
W
Thanatos
18,347
4,054
1,862
8,885
16,970
10,729
498
2,694
14,188
0
31,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,823
Gold Earned
49,067
139
Minions Killed
122
0
Camps Cleared
0
1,167,319
Distance Traveled
1,151,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,247
865
12
1
0
258,315
0
L
Apollo
11,156
858
47
4
0
230,542
0
W
Artemis
11,778
906
43
3
0
210,151
0
W
Rama
10,854
835
25
2
0
220,656
0
W
Martichoras
10,164
782
39
3
0
212,441
0
L
Amaterasu
8,558
658
17
1
0
225,002
0
L
Osiris
10,041
772
5
0
0
245,077
0
L
Chernobog
10,878
837
46
4
0
216,748
0
L
Tiamat
8,434
649
7
1
0
234,348
0
W
Thanatos
11,780
906
20
2
0
265,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role