Player Matchup

Eset
Eset
 
Eset
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
FRANCHULO778
Bakasura
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 120L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
LeGhiT
Danzaburou
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 73L
1,442 Elo+
Party 2
Hercules
Hercules
OmegaTD1
Hercules
Level 124
God Stats
5W - 4L
1,615 SR
Queue Stats
58W - 79L
1,423 Elo+
Party 2
Ra
Ra
TheSilkDoor
Ra
Level 114
God Stats
23W - 23L
1,628 SR
Queue Stats
87W - 111L
1,478 Elo+
Party 2
Team Averages
Level 121
1,549 SR
1,462 Elo+

VS

Team Averages
Level 159
1,600 SR
1,537 Elo+
Amaterasu
Amaterasu
FairNid
Amaterasu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 220L
1,478 Elo+
Solo
Nu Wa
Nu Wa
Vevesc
Nu Wa
Level 129
God Stats
1W - 1L
1,315 SR
Queue Stats
45W - 43L
1,512 Elo+
Solo
Ganesha
Ganesha
alucardJr1
Ganesha
Level 149
God Stats
8W - 8L
1,934 SR
Queue Stats
611W - 607L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
lBullet
Danzaburou
Level 202
God Stats
59W - 39L
1,661 SR
Queue Stats
483W - 473L
1,455 Elo+
Solo
Fenrir
Fenrir
yLostSoul
Fenrir
Level 173
God Stats
4W - 2L
1,592 SR
Queue Stats
237W - 207L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
6
0 / 2 / 0
3,438
688
979
4,021
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
FRANCHULO778
Bakasura
7
2 / 0 / 1
4,198
840
1,951
4,339
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
LeGhiT
Danzaburou
5
0 / 2 / 1
3,237
647
878
4,261
1,264
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
OmegaTD1
Hercules
3
0 / 0 / 0
2,889
578
688
1,501
653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
3,924
785
2,275
3,450
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FairNid
Amaterasu
7
1 / 0 / 1
3,594
719
1,160
4,933
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Vevesc
Nu Wa
7
2 / 0 / 2
4,242
848
3,150
1,867
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
alucardJr1
Ganesha
5
0 / 2 / 1
3,581
716
943
4,164
2,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
lBullet
Danzaburou
6
1 / 1 / 1
3,675
735
2,261
2,606
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
yLostSoul
Fenrir
8
2 / 0 / 1
4,161
832
2,488
4,077
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
6
6
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
2
0
0
L
Bakasura
FRANCHULO778
Bakasura
2
0
1
2.5
W
Amaterasu
FairNid
Amaterasu
1
0
1
1.5
L
Danzaburou
LeGhiT
Danzaburou
0
2
1
0.25
L
Hercules
OmegaTD1
Hercules
0
0
0
0
L
0
2
0
0
W
Nu Wa
Vevesc
Nu Wa
2
0
2
3
W
Ganesha
alucardJr1
Ganesha
0
2
1
0.25
W
Danzaburou
lBullet
Danzaburou
1
1
1
1.5
W
Fenrir
yLostSoul
Fenrir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,771
Damage
10,002
17,572
Taken
17,647
5,415
Mitigated
7,786
5,307
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
979
87
0
1,125
4,021
1,089
0
2,332
1,689
19,353
0
L
Bakasura
FRANCHULO778
Bakasura
1,951
1,480
0
1,153
4,339
1,312
0
498
3,841
0
21,021
W
Amaterasu
FairNid
Amaterasu
1,160
461
0
2,388
4,933
2,446
0
1,951
2,982
0
14,241
L
Danzaburou
LeGhiT
Danzaburou
878
314
0
1,109
4,261
1,264
0
830
3,431
0
12,145
L
Hercules
OmegaTD1
Hercules
688
461
0
596
1,501
653
0
342
1,159
0
3,650
L
2,275
248
84
1,240
3,450
1,097
0
91
3,359
24,393
0
W
Nu Wa
Vevesc
Nu Wa
3,150
1,036
0
867
1,867
542
0
934
933
23,402
0
W
Ganesha
alucardJr1
Ganesha
943
283
0
1,115
4,164
2,587
0
0
3,994
8,030
0
W
Danzaburou
lBullet
Danzaburou
2,261
1,374
0
976
2,606
773
0
0
2,531
0
21,286
W
Fenrir
yLostSoul
Fenrir
2,488
745
0
1,303
4,077
1,438
0
369
3,688
0
24,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,686
Gold Earned
19,253
143
Minions Killed
140
0
Camps Cleared
0
517,655
Distance Traveled
576,053
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
3,438
688
30
6
0
99,517
0
L
Bakasura
4,198
840
47
9
0
148,394
0
W
Amaterasu
3,594
719
19
4
0
118,930
0
L
Danzaburou
3,237
647
19
4
0
100,374
1
L
Hercules
2,889
578
7
1
0
49,542
0
L
Ra
3,924
785
40
8
0
119,828
0
W
Nu Wa
4,242
848
32
6
0
106,303
2
W
Ganesha
3,581
716
2
0
0
112,314
0
W
Danzaburou
3,675
735
45
9
0
103,329
0
W
Fenrir
4,161
832
42
8
0
135,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role