Player Matchup

Aphrodite
Aphrodite
Fiisher 2
Aphrodite
Level 92
God Stats
2W - 0L
1,249 SR
Queue Stats
62W - 61L
1,450 Elo+
Party 2
Hou Yi
Hou Yi
GulagJanitor
Hou Yi
Level 25
God Stats
9W - 8L
1,489 SR
Queue Stats
56W - 65L
1,444 Elo+
Party 2
Khepri
Khepri
SIamdunky
Khepri
Level 16
God Stats
7W - 6L
1,530 SR
Queue Stats
15W - 12L
1,389 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Spuccih
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,486 Elo+
Party 2
Nox
Nox
tyraeus
Nox
Level 109
God Stats
1W - 1L
1,483 SR
Queue Stats
148W - 131L
1,488 Elo+
Solo
Team Averages
Level 65
1,450 SR
1,452 Elo+

VS

Team Averages
Level 43
1,455 SR
1,464 Elo+
Atlas
Atlas
ArtikOtaku
Atlas
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,454 Elo+
Party 1
Anubis
Anubis
ItzAster
Anubis
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,529 Elo+
Party 1
Xbalanque
Xbalanque
ShrekPaul
Xbalanque
Level 29
God Stats
1W - 1L
1,597 SR
Queue Stats
6W - 9L
1,456 Elo+
Party 1
Surtr
Surtr
Twincamm
Surtr
Level 62
God Stats
14W - 22L
1,409 SR
Queue Stats
483W - 479L
1,396 Elo+
Solo
Nu Wa
Nu Wa
puppyBlood
Nu Wa
Level 66
God Stats
6W - 8L
1,271 SR
Queue Stats
32W - 33L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fiisher 2
Aphrodite
17
1 / 0 / 22
10,995
1,100
7,900
8,773
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
17
4 / 1 / 14
10,967
1,097
18,993
8,473
4,125
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
SIamdunky
Khepri
17
0 / 1 / 21
11,593
1,159
6,015
12,667
14,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Spuccih
Ah Muzen Cab
18
18 / 0 / 5
13,493
1,349
25,786
8,618
4,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nox
17
1 / 0 / 17
10,639
1,064
8,161
7,563
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

293

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 5 / 1
10,657
1,066
5,914
14,961
21,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
ItzAster
Anubis
15
1 / 6 / 1
9,502
950
10,988
13,854
8,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
ShrekPaul
Xbalanque
15
0 / 5 / 2
9,214
921
10,579
15,918
8,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
Twincamm
Surtr
15
0 / 6 / 2
9,537
954
8,025
20,377
32,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
15
0 / 2 / 1
9,923
992
8,345
5,300
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
9
24
Kills
2
2
Deaths
24
79
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
5
1
0.3
W
Aphrodite
Fiisher 2
Aphrodite
1
0
22
12
W
Hou Yi
4
1
14
11
L
Anubis
ItzAster
Anubis
1
6
1
0.25
W
Khepri
SIamdunky
Khepri
0
1
21
10.5
L
Xbalanque
ShrekPaul
Xbalanque
0
5
2
0.2
W
Ah Muzen Cab
Spuccih
Ah Muzen Cab
18
0
5
20.5
L
Surtr
Twincamm
Surtr
0
6
2
0.17
L
Nu Wa
0
2
1
0.25
W
Nox
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,855
Damage
43,851
46,094
Taken
70,410
34,864
Mitigated
73,765
15,738
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
5,914
2,493
0
1,527
14,961
21,727
0
4,728
10,233
18,173
0
W
Aphrodite
Fiisher 2
Aphrodite
7,900
638
5,891
6,633
8,773
7,054
0
5,181
3,592
33,517
0
W
Hou Yi
18,993
10,876
0
587
8,473
4,125
0
4,605
3,608
0
33,628
L
Anubis
ItzAster
Anubis
10,988
324
0
2,261
13,854
8,683
0
5,715
8,139
18,754
0
W
Khepri
SIamdunky
Khepri
6,015
582
0
1,084
12,667
14,865
0
7,709
4,640
17,140
0
L
Xbalanque
ShrekPaul
Xbalanque
10,579
5,486
0
875
15,918
8,217
0
3,761
12,157
0
25,737
W
Ah Muzen Cab
Spuccih
Ah Muzen Cab
25,786
16,719
0
997
8,618
4,543
0
3,651
4,751
0
55,404
L
Surtr
Twincamm
Surtr
8,025
2,582
0
1,853
20,377
32,723
0
6,240
14,137
221
20,415
L
Nu Wa
8,345
1,829
0
0
5,300
2,415
0
1,632
3,668
38,161
0
W
Nox
8,161
783
0
546
7,563
4,277
0
4,292
3,140
32,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,687
Gold Earned
48,833
274
Minions Killed
189
6
Camps Cleared
6
1,083,513
Distance Traveled
877,046
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,657
1,066
17
2
0
158,693
0
W
Aphrodite
10,995
1,100
75
8
2
227,107
0
W
Hou Yi
10,967
1,097
44
4
0
186,900
0
L
Anubis
9,502
950
30
3
0
156,394
0
W
Khepri
11,593
1,159
24
2
2
212,322
0
L
Xbalanque
9,214
921
31
3
1
192,440
0
W
Ah Muzen Cab
13,493
1,349
60
6
1
234,878
0
L
Surtr
9,537
954
27
3
1
191,295
0
L
Nu Wa
9,923
992
84
8
4
178,224
0
W
Nox
10,639
1,064
71
7
1
222,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role