Player Matchup

Hel
Hel
Dombcool
Hel
Level 157
God Stats
4W - 2L
1,878 SR
Queue Stats
323W - 331L
1,464 Elo+
Party 1
Chaac
Chaac
Durtyy
Chaac
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 145L
1,509 Elo+
Solo
Chiron
Chiron
Prededor25
Chiron
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,374 Elo+
Party 1
Freya
Freya
angelicswrath
Freya
Level 66
God Stats
3W - 2L
1,518 SR
Queue Stats
209W - 223L
1,368 Elo+
Party 1
Atlas
Atlas
asuraxxsoulz
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,213 Elo+
Party 1
Team Averages
Level 92
1,579 SR
1,386 Elo+

VS

Team Averages
Level 98
1,505 SR
1,412 Elo+
Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AppIeBees
Hel
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 58L
1,582 Elo+
Solo
Thanatos
Thanatos
MOISTxCHOICE
Thanatos
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 280L
1,366 Elo+
Solo
Apollo
Apollo
MilesAbvU
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,114 Elo+
Solo
Raijin
Raijin
Surerclown_01
Raijin
Level 71
God Stats
2W - 2L
1,523 SR
Queue Stats
48W - 46L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,795
1,159
1,396
2,357
1,472
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chaac
Durtyy
Chaac
11
0 / 0 / 3
5,732
1,146
3,108
4,746
4,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Prededor25
Chiron
11
1 / 1 / 2
6,016
1,203
2,331
3,704
2,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 2
5,722
1,144
1,388
3,643
1,791
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 2
6,185
1,237
3,173
4,672
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 1 / 0
4,657
931
932
1,477
489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 0 / 1
4,808
962
948
759
810
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MOISTxCHOICE
Thanatos
7
0 / 2 / 0
4,635
927
1,222
2,523
826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
MilesAbvU
Apollo
12
0 / 1 / 2
5,245
1,049
795
4,261
1,783
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 0
5,674
1,135
3,782
3,346
1,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
4
Kills
2
2
Deaths
4
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
0
0
1
0.5
W
1
0
2
2
W
Chaac
Durtyy
Chaac
0
0
3
1.5
L
Thanatos
MOISTxCHOICE
Thanatos
0
2
0
0
L
Apollo
MilesAbvU
Apollo
0
1
2
1
W
Chiron
Prededor25
Chiron
1
1
2
2
L
2
0
0
2
W
1
1
2
2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,396
Damage
7,679
19,122
Taken
12,366
13,115
Mitigated
5,246
12,902
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
932
577
128
216
1,477
489
0
590
887
0
2,084
L
948
0
2,526
618
759
810
0
533
226
2,304
0
W
1,396
81
6,131
1,713
2,357
1,472
1,040
582
1,775
6,017
0
W
Chaac
Durtyy
Chaac
3,108
0
898
811
4,746
4,514
512
821
3,925
0
8,343
L
Thanatos
MOISTxCHOICE
Thanatos
1,222
0
92
453
2,523
826
0
1,086
1,437
0
1,957
L
Apollo
MilesAbvU
Apollo
795
492
196
717
4,261
1,783
0
2,245
2,016
0
6,183
W
Chiron
Prededor25
Chiron
2,331
415
676
321
3,704
2,007
1,655
1,429
2,258
0
14,904
L
3,782
61
143
629
3,346
1,338
0
1,503
1,843
15,962
0
W
1,388
278
278
795
3,643
1,791
753
993
2,650
2,198
0
W
3,173
736
105
1,174
4,672
3,331
264
905
3,767
8,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
25,019
71
Minions Killed
40
0
Camps Cleared
0
592,228
Distance Traveled
396,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,657
931
7
1
0
43,827
0
L
Hel
4,808
962
0
0
0
46,517
0
W
Hel
5,795
1,159
14
3
0
122,285
0
W
Chaac
5,732
1,146
12
2
0
114,781
0
L
Thanatos
4,635
927
3
1
0
80,115
0
L
Apollo
5,245
1,049
10
2
0
123,122
0
W
Chiron
6,016
1,203
35
7
0
102,608
0
L
Raijin
5,674
1,135
20
4
0
102,842
0
W
Freya
5,722
1,144
4
1
0
117,651
0
W
Atlas
6,185
1,237
6
1
0
134,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role