Player Matchup

Bacchus
Bacchus
HamTrainTony
Bacchus
Level 127
God Stats
15W - 10L
1,609 SR
Queue Stats
288W - 360L
1,499 Elo+
Party 1
Da Ji
Da Ji
Hravv
Da Ji
Level 127
God Stats
25W - 16L
1,554 SR
Queue Stats
303W - 315L
1,564 Elo+
Party 1
Zeus
Zeus
Royinsel
Zeus
Level 149
God Stats
7W - 8L
1,570 SR
Queue Stats
364W - 406L
1,529 Elo+
Party 1
Ullr
Ullr
TheGoldenOne08
Ullr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 56L
1,542 Elo+
Solo
Rama
Rama
Weizegger
Rama
Level 84
God Stats
2W - 4L
1,210 SR
Queue Stats
149W - 156L
1,533 Elo+
Solo
Team Averages
Level 110
1,489 SR
1,533 Elo+

VS

Team Averages
Level 124
1,495 SR
1,488 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Cerdyy
Yu Huang
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,589 Elo+
Party 2
Hou Yi
Hou Yi
MeatlessTacos
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,518 Elo+
Party 2
Thanatos
Thanatos
hirotoro
Thanatos
Level 129
God Stats
2W - 5L
1,473 SR
Queue Stats
41W - 29L
1,649 Elo+
Party 2
Ymir
Ymir
zachpacks
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HamTrainTony
Bacchus
9
2 / 1 / 2
5,150
515
4,292
5,159
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Hravv
Da Ji
9
0 / 4 / 3
5,427
543
3,769
8,548
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
11
2 / 0 / 0
5,705
571
4,056
3,650
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 0 / 0
6,841
684
2,849
4,797
1,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
10
3 / 1 / 1
5,824
582
4,980
4,901
2,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 2 / 0
4,419
442
2,240
5,288
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yu Huang
Cerdyy
Yu Huang
9
0 / 1 / 2
5,301
530
2,593
4,832
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 1
4,664
466
3,802
6,823
2,245
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
hirotoro
Thanatos
11
3 / 2 / 1
5,909
591
5,024
10,500
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
9
2 / 1 / 0
5,356
536
2,638
6,516
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
9
Kills
6
6
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
L
Yu Huang
Cerdyy
Yu Huang
0
1
2
1
W
Bacchus
HamTrainTony
Bacchus
2
1
2
3
W
Da Ji
Hravv
Da Ji
0
4
3
0.38
L
1
3
1
0.5
W
Zeus
2
0
0
2
W
2
0
0
2
W
Rama
3
1
1
3.5
L
Thanatos
hirotoro
Thanatos
3
2
1
1.75
L
Ymir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,946
Damage
16,297
27,055
Taken
33,959
11,735
Mitigated
13,344
5,982
Healing
13,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,240
489
0
2,518
5,288
1,826
0
0
5,288
0
17,260
L
Yu Huang
Cerdyy
Yu Huang
2,593
262
0
20
4,832
1,712
390
3,014
1,802
34,404
0
W
Bacchus
HamTrainTony
Bacchus
4,292
663
0
1,014
5,159
4,126
0
1,076
4,083
13,662
0
W
Da Ji
Hravv
Da Ji
3,769
723
0
645
8,548
2,912
0
1,411
7,137
0
34,306
L
3,802
2,480
0
1,778
6,823
2,245
0
1,703
4,802
0
22,407
W
Zeus
4,056
470
0
1,210
3,650
1,076
0
1,256
2,394
34,257
0
W
2,849
1,205
0
1,125
4,797
1,491
561
0
4,797
0
46,189
W
Rama
4,980
4,093
0
1,988
4,901
2,130
0
1,488
3,413
0
39,300
L
Thanatos
hirotoro
Thanatos
5,024
1,490
0
7,201
10,500
3,748
0
1,850
8,594
0
48,641
L
Ymir
2,638
415
0
1,794
6,516
3,813
0
1,223
5,125
15,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,947
Gold Earned
25,649
305
Minions Killed
220
0
Camps Cleared
0
972,344
Distance Traveled
894,630
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,419
442
27
3
0
134,601
0
L
Yu Huang
5,301
530
54
5
0
172,333
0
W
Bacchus
5,150
515
26
3
0
196,280
2
W
Da Ji
5,427
543
58
6
0
210,373
1
L
Hou Yi
4,664
466
37
4
0
170,696
1
W
Zeus
5,705
571
63
6
0
219,887
4
W
Ullr
6,841
684
89
9
0
182,510
0
W
Rama
5,824
582
69
7
0
163,294
0
L
Thanatos
5,909
591
85
9
0
229,164
0
L
Ymir
5,356
536
17
2
0
187,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role