Player Matchup

Morgan Le Fay
Morgan Le Fay
JJPS0610
Morgan Le Fay
Level 119
God Stats
2W - 3L
1,418 SR
Queue Stats
97W - 97L
1,465 Elo+
Party 2
Bakasura
Bakasura
SAMUZSKA
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,309 Elo+
Solo
Ganesha
Ganesha
kattkattly
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 97L
1,455 Elo+
Party 2
Team Averages
Level 96
1,473 SR
1,410 Elo+

VS

Team Averages
Level 75
1,487 SR
1,603 Elo+
Artio
Artio
AtharvGrover
Artio
Level 108
God Stats
1W - 0L
1,219 SR
Queue Stats
5W - 5L
1,331 Elo+
Solo
Chernobog
Chernobog
SuperJanemba33
Chernobog
Level 29
God Stats
14W - 5L
1,743 SR
Queue Stats
104W - 34L
1,707 Elo+
Party 1
Thor
Thor
ZmanCan
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 65L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JJPS0610
Morgan Le Fay
11
2 / 2 / 2
7,027
703
5,004
7,694
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
SAMUZSKA
Bakasura
10
1 / 4 / 3
6,529
653
3,013
8,310
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ganesha
kattkattly
Ganesha
12
1 / 1 / 4
7,624
762
6,842
12,682
10,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,910
691
3,239
9,172
6,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chernobog
SuperJanemba33
Chernobog
13
4 / 0 / 3
7,698
770
10,481
4,118
1,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thor
ZmanCan
Thor
13
3 / 2 / 3
7,653
765
11,289
7,716
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
4
Kills
7
7
Deaths
5
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
Morgan Le Fay
JJPS0610
Morgan Le Fay
2
2
2
1.5
L
Bakasura
SAMUZSKA
Bakasura
1
4
3
0.63
W
Chernobog
SuperJanemba33
Chernobog
4
0
3
5.5
W
Thor
ZmanCan
Thor
3
2
3
2.25
L
Ganesha
kattkattly
Ganesha
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,859
Damage
25,009
28,686
Taken
21,006
19,140
Mitigated
11,669
6,530
Healing
5,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,239
291
1,479
1,977
9,172
6,608
0
5,308
3,746
11,322
0
L
Morgan Le Fay
JJPS0610
Morgan Le Fay
5,004
832
0
1,238
7,694
3,857
0
373
7,321
28,985
0
L
Bakasura
SAMUZSKA
Bakasura
3,013
2,041
0
745
8,310
4,329
0
267
8,043
0
11,355
W
Chernobog
SuperJanemba33
Chernobog
10,481
6,226
0
1,657
4,118
1,747
0
1,984
2,109
0
34,774
W
Thor
ZmanCan
Thor
11,289
1,796
0
340
7,716
3,314
0
4,636
3,026
0
38,884
L
Ganesha
kattkattly
Ganesha
6,842
1,224
0
4,547
12,682
10,954
0
2,656
10,026
19,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,180
Gold Earned
22,261
102
Minions Killed
135
0
Camps Cleared
0
541,911
Distance Traveled
545,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,910
691
15
2
0
172,883
0
L
Morgan Le Fay
7,027
703
63
6
0
160,199
0
L
Bakasura
6,529
653
35
4
0
188,024
0
W
Chernobog
7,698
770
56
6
0
180,777
0
W
Thor
7,653
765
64
6
0
191,960
0
L
Ganesha
7,624
762
4
0
0
193,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role