Player Matchup

Ymir
Ymir
Asap_Wraith_08
Ymir
Level 29
God Stats
2W - 2L
1,679 SR
Queue Stats
42W - 66L
1,398 Elo+
Party 1
Hel
Hel
Needyjhio
Hel
Level 260
God Stats
11W - 22L
1,305 SR
Queue Stats
1,056W - 976L
1,482 Elo+
Solo
Artemis
Artemis
RUDDY_2004
Artemis
Level 105
God Stats
3W - 1L
1,400 SR
Queue Stats
44W - 58L
1,430 Elo+
Party 1
Awilix
Awilix
ninefold-excuse8
Awilix
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,622 Elo+
Party 4
Sun Wukong
Sun Wukong
waitdaddychill
Sun Wukong
Level 108
God Stats
2W - 0L
1,850 SR
Queue Stats
14W - 5L
1,670 Elo+
Party 4
Team Averages
Level 124
1,547 SR
1,520 Elo+

VS

Team Averages
Level 123
1,513 SR
1,510 Elo+
Gilgamesh
Gilgamesh
A TALL MEX1CAN
Gilgamesh
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 292L
1,525 Elo+
Party 3
Awilix
Awilix
CaptainCalories
Awilix
Level 119
God Stats
25W - 27L
1,528 SR
Queue Stats
211W - 212L
1,506 Elo+
Party 3
Agni
Agni
FR3SHFLAMING0
Agni
Level 123
God Stats
26W - 22L
1,463 SR
Queue Stats
241W - 221L
1,518 Elo+
Party 3
Izanami
Izanami
OLDUNCL3AVi
Izanami
Level 106
God Stats
15W - 15L
1,576 SR
Queue Stats
249W - 228L
1,524 Elo+
Party 2
Bacchus
Bacchus
herb765
Bacchus
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 203L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
8,521
473
3,262
12,452
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 5
9,605
534
6,901
9,904
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
RUDDY_2004
Artemis
14
0 / 4 / 2
8,564
476
8,940
11,531
4,276
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 4
10,012
556
7,638
11,721
5,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
waitdaddychill
Sun Wukong
16
4 / 1 / 4
10,076
560
12,381
13,263
10,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A TALL MEX1CAN
Gilgamesh
13
0 / 3 / 1
8,171
454
8,976
16,566
14,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 3 / 1
9,034
502
5,312
12,513
5,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 1 / 1
8,601
478
7,564
6,557
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
OLDUNCL3AVi
Izanami
13
2 / 2 / 2
8,087
449
7,414
8,997
4,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
herb765
Bacchus
13
1 / 2 / 3
8,225
457
5,515
13,353
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
11
Kills
7
7
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A TALL MEX1CAN
Gilgamesh
0
3
1
0.17
W
1
1
6
4
L
2
3
1
0.83
L
2
1
1
2.5
W
2
1
5
4.5
L
Izanami
OLDUNCL3AVi
Izanami
2
2
2
1.5
W
Artemis
RUDDY_2004
Artemis
0
4
2
0.25
L
Bacchus
herb765
Bacchus
1
2
3
1.25
W
4
0
4
6
W
Sun Wukong
waitdaddychill
Sun Wukong
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,122
Damage
34,781
58,871
Taken
57,986
35,915
Mitigated
40,100
17,341
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A TALL MEX1CAN
Gilgamesh
8,976
2,676
0
3,533
16,566
14,513
416
1,909
14,585
0
62,183
W
3,262
982
0
2,675
12,452
10,934
87
3,149
9,303
27,336
0
L
5,312
2,198
0
526
12,513
5,499
565
462
12,047
0
89,962
L
7,564
65
0
721
6,557
2,824
0
1,613
4,820
68,986
0
W
6,901
373
3,204
5,942
9,904
4,755
745
4,590
5,314
67,699
0
L
Izanami
OLDUNCL3AVi
Izanami
7,414
3,286
0
2,138
8,997
4,568
159
2,793
6,088
0
73,031
W
Artemis
RUDDY_2004
Artemis
8,940
4,821
0
2,043
11,531
4,276
894
3,382
8,149
0
76,471
L
Bacchus
herb765
Bacchus
5,515
714
0
3,807
13,353
12,696
0
2,970
10,283
19,048
0
W
7,638
1,741
0
476
11,721
5,450
0
1,124
10,597
0
87,783
W
Sun Wukong
waitdaddychill
Sun Wukong
12,381
2,151
0
3,001
13,263
10,500
0
1,960
11,303
0
77,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,778
Gold Earned
42,118
509
Minions Killed
483
0
Camps Cleared
0
1,888,957
Distance Traveled
1,736,713
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,171
454
112
6
0
345,498
0
W
Ymir
8,521
473
27
2
0
355,345
0
L
Awilix
9,034
502
124
7
0
389,955
0
L
Agni
8,601
478
103
6
0
354,008
0
W
Hel
9,605
534
132
7
0
397,693
0
L
Izanami
8,087
449
123
7
0
313,375
2
W
Artemis
8,564
476
110
6
0
330,797
0
L
Bacchus
8,225
457
21
1
0
333,877
3
W
Awilix
10,012
556
124
7
0
446,829
4
W
Sun Wukong
10,076
560
116
6
0
358,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role