Player Matchup

Shiva
Shiva
Brunoganster25
Shiva
Level 116
God Stats
2W - 3L
1,419 SR
Queue Stats
364W - 344L
1,516 Elo+
Party 1
Thanatos
Thanatos
EmilioDantes
Thanatos
Level 122
God Stats
0W - 1L
1,262 SR
Queue Stats
57W - 81L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
JSquareLive
Erlang Shen
Level 142
God Stats
4W - 3L
1,342 SR
Queue Stats
429W - 450L
1,471 Elo+
Solo
Neith
Neith
nwizard
Neith
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,468 Elo+
Party 3
Ares
Ares
thatonerunner13
Ares
Level 156
God Stats
1W - 3L
1,533 SR
Queue Stats
39W - 48L
1,563 Elo+
Party 3
Team Averages
Level 121
1,411 SR
1,502 Elo+

VS

Team Averages
Level 121
1,571 SR
1,545 Elo+
Maui
Maui
Amn35ia
Maui
Level 128
God Stats
1W - 0L
1,367 SR
Queue Stats
63W - 81L
1,468 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Koroth
Ah Muzen Cab
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 4
Bastet
Bastet
Ragemeh
Bastet
Level 145
God Stats
2W - 0L
1,714 SR
Queue Stats
105W - 97L
1,558 Elo+
Party 2
Artio
Artio
TheDusar
Artio
Level 127
God Stats
2W - 0L
1,454 SR
Queue Stats
5W - 1L
1,640 Elo+
Party 4
Kukulkan
Kukulkan
dashingdonut
Kukulkan
Level 88
God Stats
6W - 1L
1,822 SR
Queue Stats
137W - 122L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 9
8,955
689
8,923
19,450
27,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
EmilioDantes
Thanatos
17
6 / 6 / 6
10,630
818
10,593
18,409
11,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
JSquareLive
Erlang Shen
15
0 / 4 / 10
8,911
685
10,026
18,387
22,305
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
nwizard
Neith
18
6 / 2 / 7
10,721
825
12,940
11,674
7,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 5 / 11
10,060
774
16,115
23,433
29,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Amn35ia
Maui
16
3 / 5 / 19
10,977
844
7,596
19,047
25,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Koroth
Ah Muzen Cab
19
7 / 2 / 11
11,066
851
18,632
11,456
8,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
Ragemeh
Bastet
17
5 / 3 / 13
10,414
801
17,223
11,681
8,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
TheDusar
Artio
17
4 / 4 / 16
10,236
787
7,828
19,182
28,803
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
dashingdonut
Kukulkan
17
3 / 2 / 15
10,546
811
24,221
9,544
6,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
96
14
Kills
22
23
Deaths
16
43
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Maui
Amn35ia
Maui
3
5
19
2.5
L
1
6
9
0.92
L
Thanatos
EmilioDantes
Thanatos
6
6
6
1.5
L
Erlang Shen
JSquareLive
Erlang Shen
0
4
10
1.25
W
Ah Muzen Cab
Koroth
Ah Muzen Cab
7
2
11
6.25
W
Bastet
Ragemeh
Bastet
5
3
13
3.83
W
Artio
TheDusar
Artio
4
4
16
3
W
Kukulkan
dashingdonut
Kukulkan
3
2
15
5.25
L
Neith
nwizard
Neith
6
2
7
4.75
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,597
Damage
75,500
91,353
Taken
70,910
97,939
Mitigated
77,515
29,100
Healing
24,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Amn35ia
Maui
7,596
1,600
3,777
2,733
19,047
25,588
405
2,545
16,502
15,706
0
L
8,923
1,402
2,102
3,463
19,450
27,214
31
8,679
10,771
0
18,115
L
Thanatos
EmilioDantes
Thanatos
10,593
1,843
3,046
6,823
18,409
11,361
1,638
7,912
10,497
0
18,757
L
Erlang Shen
JSquareLive
Erlang Shen
10,026
3,249
1,461
4,651
18,387
22,305
575
7,728
10,659
0
21,545
W
Ah Muzen Cab
Koroth
Ah Muzen Cab
18,632
8,895
588
509
11,456
8,175
2,825
3,867
7,589
0
32,500
W
Bastet
Ragemeh
Bastet
17,223
3,099
2,199
1,635
11,681
8,301
1,492
1,813
9,868
0
29,370
W
Artio
TheDusar
Artio
7,828
1,101
4,180
4,030
19,182
28,803
624
5,721
13,461
13,554
0
W
Kukulkan
dashingdonut
Kukulkan
24,221
2,358
3,017
1,395
9,544
6,648
1,648
2,169
7,375
45,039
0
L
Neith
nwizard
Neith
12,940
3,942
240
1,918
11,674
7,303
1,738
6,481
5,193
0
39,932
L
16,115
461
262
5,134
23,433
29,756
351
8,845
14,588
19,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,277
Gold Earned
53,239
164
Minions Killed
145
0
Camps Cleared
0
1,245,236
Distance Traveled
1,294,756
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,977
844
21
2
0
215,273
0
L
Shiva
8,955
689
22
2
0
230,668
0
L
Thanatos
10,630
818
22
2
0
266,243
1
L
Erlang Shen
8,911
685
26
2
0
262,509
0
W
Ah Muzen Cab
11,066
851
30
2
0
252,072
0
W
Bastet
10,414
801
30
2
0
312,783
0
W
Artio
10,236
787
11
1
0
273,800
0
W
Kukulkan
10,546
811
53
4
0
240,828
0
L
Neith
10,721
825
79
6
0
251,140
0
L
Ares
10,060
774
15
1
0
234,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role