Player Matchup

Bacchus
Bacchus
CX4iLLY
Bacchus
Level 6
God Stats
4W - 3L
1,690 SR
Queue Stats
6W - 3L
1,654 Elo+
Party 1
Horus
Horus
XxBarrakOBAMAxX
Horus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,654 Elo+
Party 1
Baron Samedi
Baron Samedi
snowisalive
Baron Samedi
Level 85
God Stats
3W - 2L
1,815 SR
Queue Stats
8W - 3L
1,726 Elo+
Party 1
Team Averages
Level 36
1,668 SR
1,678 Elo+

VS

Team Averages
Level 44
1,503 SR
1,414 Elo+
Ao Kuang
Ao Kuang
Aye Rubyy
Ao Kuang
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,473 Elo+
Party 2
Atlas
Atlas
ItWasntThisGuY1
Atlas
Level 29
God Stats
2W - 3L
1,508 SR
Queue Stats
2W - 5L
1,384 Elo+
Party 2
Hou Yi
Hou Yi
RuFF VisionZ
Hou Yi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CX4iLLY
Bacchus
13
6 / 3 / 9
8,967
996
5,417
12,178
18,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 2 / 10
7,631
848
6,361
9,205
6,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
snowisalive
Baron Samedi
11
7 / 5 / 6
7,715
857
8,807
7,916
4,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aye Rubyy
Ao Kuang
13
6 / 7 / 1
8,282
920
4,809
11,702
6,063
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

7
0 / 3 / 2
5,765
641
1,186
5,424
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
10
1 / 6 / 3
6,577
731
3,463
7,829
2,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
7
10
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aye Rubyy
Ao Kuang
6
7
1
0.93
W
Bacchus
CX4iLLY
Bacchus
6
3
9
3.5
L
0
3
2
0.33
L
Hou Yi
1
6
3
0.42
W
3
2
10
4
W
Baron Samedi
snowisalive
Baron Samedi
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,585
Damage
9,458
29,299
Taken
24,955
29,746
Mitigated
10,947
5,195
Healing
1,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aye Rubyy
Ao Kuang
4,809
1,750
113
705
11,702
6,063
0
5,891
5,811
15,325
0
W
Bacchus
CX4iLLY
Bacchus
5,417
1,295
0
1,400
12,178
18,256
693
2,658
9,396
15,550
0
L
1,186
461
83
83
5,424
2,111
0
3,570
1,854
1,437
0
L
Hou Yi
3,463
2,211
200
338
7,829
2,773
0
4,799
3,030
0
9,876
W
6,361
3,103
600
1,793
9,205
6,864
472
2,162
6,947
0
17,435
W
Baron Samedi
snowisalive
Baron Samedi
8,807
1,092
964
438
7,916
4,626
723
983
6,933
21,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,313
Gold Earned
20,624
74
Minions Killed
32
0
Camps Cleared
0
496,530
Distance Traveled
283,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,282
920
20
2
0
123,839
0
W
Bacchus
8,967
996
21
2
0
181,771
0
L
Atlas
5,765
641
1
0
0
58,781
0
L
Hou Yi
6,577
731
11
1
0
100,645
0
W
Horus
7,631
848
26
3
0
161,288
0
W
Baron Samedi
7,715
857
27
3
0
153,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role