Player Matchup

Mercury
Mercury
DiezgoBreiker
Mercury
Level 29
God Stats
8W - 12L
1,476 SR
Queue Stats
10W - 20L
1,461 Elo+
Party 1
Izanami
Izanami
RecklessSteven1
Izanami
Level 87
God Stats
1W - 2L
1,333 SR
Queue Stats
28W - 28L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
andresafulll
Sun Wukong
Level 88
God Stats
28W - 28L
1,485 SR
Queue Stats
47W - 59L
1,502 Elo+
Party 1
Hercules
Hercules
cristiancasimiro
Hercules
Level 107
God Stats
7W - 10L
1,332 SR
Queue Stats
34W - 47L
1,387 Elo+
Party 1
Yu Huang
Yu Huang
marcosgero
Yu Huang
Level 75
God Stats
12W - 16L
1,471 SR
Queue Stats
37W - 51L
1,410 Elo+
Party 1
Team Averages
Level 77
1,419 SR
1,430 Elo+

VS

Team Averages
Level 88
1,497 SR
1,344 Elo+
Baron Samedi
Baron Samedi
Auqsii
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,144 Elo+
Solo
Xing Tian
Xing Tian
ChargersFan1299
Xing Tian
Level 126
God Stats
2W - 2L
1,417 SR
Queue Stats
68W - 85L
1,425 Elo+
Party 2
Surtr
Surtr
DaWeebKings
Surtr
Level 141
God Stats
8W - 5L
1,551 SR
Queue Stats
70W - 100L
1,421 Elo+
Party 2
Neith
Neith
IcyLoss
Neith
Level 59
God Stats
7W - 15L
1,515 SR
Queue Stats
27W - 47L
1,325 Elo+
Party 2
Janus
Janus
Th3_MaCCdaDDY
Janus
Level 99
God Stats
506W - 555L
1,501 SR
Queue Stats
573W - 645L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
2 / 0 / 5
7,806
710
4,014
6,895
2,712
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 3 / 11
8,829
803
9,439
11,107
5,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
andresafulll
Sun Wukong
14
2 / 1 / 6
7,787
708
7,314
13,063
13,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 2 / 7
8,298
754
5,911
12,038
11,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
marcosgero
Yu Huang
15
7 / 6 / 6
9,027
821
12,432
9,684
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Auqsii
Baron Samedi
11
0 / 6 / 0
6,804
619
1,987
7,654
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xing Tian
ChargersFan1299
Xing Tian
15
4 / 4 / 1
8,915
810
5,381
12,125
9,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 5
9,377
852
17,288
13,153
9,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
IcyLoss
Neith
14
1 / 3 / 0
7,907
719
3,444
9,154
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 3 / 4
8,097
736
13,654
7,701
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
17
Kills
12
12
Deaths
17
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Auqsii
Baron Samedi
0
6
0
0
L
Xing Tian
ChargersFan1299
Xing Tian
4
4
1
1.13
L
6
1
5
8.5
W
Mercury
2
0
5
4.5
L
Neith
IcyLoss
Neith
1
3
0
0.33
W
2
3
11
2.5
L
1
3
4
1
W
Sun Wukong
andresafulll
Sun Wukong
2
1
6
5
W
4
2
7
3.75
W
Yu Huang
marcosgero
Yu Huang
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,110
Damage
41,754
52,787
Taken
49,787
37,237
Mitigated
30,407
7,982
Healing
8,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Auqsii
Baron Samedi
1,987
751
118
173
7,654
3,938
216
1,048
6,606
8,525
0
L
Xing Tian
ChargersFan1299
Xing Tian
5,381
343
1,312
1,134
12,125
9,960
303
3,934
8,191
11,986
0
L
17,288
4,024
0
3,352
13,153
9,441
204
2,189
10,964
312
41,488
W
Mercury
4,014
1,976
0
1,210
6,895
2,712
0
2,865
4,030
0
20,803
L
Neith
IcyLoss
Neith
3,444
1,459
0
1,943
9,154
3,856
427
3,495
5,659
0
22,835
W
9,439
7,337
376
1,347
11,107
5,032
1,732
4,750
6,357
0
41,537
L
13,654
672
0
909
7,701
3,212
0
1,766
5,935
37,660
0
W
Sun Wukong
andresafulll
Sun Wukong
7,314
1,031
0
1,122
13,063
13,217
39
3,790
9,273
0
16,867
W
5,911
1,469
0
3,427
12,038
11,554
0
5,522
6,516
0
15,704
W
Yu Huang
marcosgero
Yu Huang
12,432
1,461
0
500
9,684
4,722
1,475
4,315
5,369
24,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,747
Gold Earned
41,100
197
Minions Killed
190
0
Camps Cleared
0
1,149,682
Distance Traveled
1,096,365
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,804
619
14
1
0
147,554
0
L
Xing Tian
8,915
810
17
2
0
234,947
0
L
Surtr
9,377
852
49
4
0
268,287
0
W
Mercury
7,806
710
42
4
0
272,807
1
L
Neith
7,907
719
51
5
0
186,827
0
W
Izanami
8,829
803
83
8
0
202,065
0
L
Janus
8,097
736
59
5
0
258,750
0
W
Sun Wukong
7,787
708
18
2
0
253,998
0
W
Hercules
8,298
754
23
2
0
230,167
0
W
Yu Huang
9,027
821
31
3
0
190,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role