Player Matchup

Sobek
Sobek
ChiefHungWayLow
Sobek
Level 44
God Stats
0W - 1L
1,559 SR
Queue Stats
13W - 18L
1,459 Elo+
Party 1
Ix Chel
Ix Chel
HectorC0nCarne
Ix Chel
Level 147
God Stats
0W - 4L
1,515 SR
Queue Stats
15W - 16L
1,447 Elo+
Party 1
Ishtar
Ishtar
Hermione18
Ishtar
Level 104
God Stats
89W - 86L
1,458 SR
Queue Stats
145W - 172L
1,425 Elo+
Solo
Team Averages
Level 98
1,511 SR
1,444 Elo+

VS

Team Averages
Level 52
1,717 SR
1,542 Elo+
Olorun
Olorun
Izzheim
Olorun
Level 63
God Stats
8W - 2L
1,792 SR
Queue Stats
245W - 276L
1,394 Elo+
Party 2
Kuzenbo
Kuzenbo
MoonDrop7
Kuzenbo
Level 47
God Stats
27W - 12L
1,550 SR
Queue Stats
266W - 289L
1,334 Elo+
Party 2
Chiron
Chiron
Rook77
Chiron
Level 45
God Stats
2W - 0L
1,808 SR
Queue Stats
55W - 3L
1,896 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,040
704
2,564
15,368
12,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 5 / 0
7,047
705
7,005
7,676
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
Hermione18
Ishtar
11
0 / 3 / 1
6,569
657
3,661
8,574
3,356
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Izzheim
Olorun
15
7 / 0 / 5
9,307
931
10,761
5,728
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
MoonDrop7
Kuzenbo
12
1 / 1 / 10
7,585
759
4,758
8,489
9,476
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Rook77
Chiron
14
5 / 1 / 6
8,745
875
10,817
6,556
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
13
13
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
2
5
0
0.4
L
Ishtar
Hermione18
Ishtar
0
3
1
0.17
W
Olorun
Izzheim
Olorun
7
0
5
9.5
W
Kuzenbo
MoonDrop7
Kuzenbo
1
1
10
6
W
Chiron
Rook77
Chiron
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,230
Damage
26,336
31,618
Taken
20,773
19,173
Mitigated
15,145
6,698
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,564
346
1,468
2,162
15,368
12,873
0
8,666
6,702
10,035
0
L
7,005
384
874
1,052
7,676
2,944
0
2,113
5,563
26,809
0
L
Ishtar
Hermione18
Ishtar
3,661
2,330
0
1,142
8,574
3,356
0
4,169
4,405
0
24,384
W
Olorun
Izzheim
Olorun
10,761
4,933
476
3,985
5,728
2,929
2,123
3,210
2,518
43,304
4,521
W
Kuzenbo
MoonDrop7
Kuzenbo
4,758
1,519
0
672
8,489
9,476
39
3,584
4,905
10,019
0
W
Chiron
Rook77
Chiron
10,817
5,431
402
2,787
6,556
2,740
1,012
2,844
3,712
0
44,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,656
Gold Earned
25,637
121
Minions Killed
142
0
Camps Cleared
0
520,678
Distance Traveled
559,377
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,040
704
21
2
0
171,117
0
L
Ix Chel
7,047
705
48
5
0
195,983
0
L
Ishtar
6,569
657
52
5
0
153,578
0
W
Olorun
9,307
931
71
7
0
185,828
2
W
Kuzenbo
7,585
759
12
1
0
200,021
2
W
Chiron
8,745
875
59
6
0
173,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role