Player Matchup

Kukulkan
Kukulkan
Bronze III
Borhdr
Kukulkan
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,552 MMR
Party 1
Thor
Thor
Bronze III
RngCrusader
Thor
Bronze III
Level 88
God Stats
0W - 1L
1,730 SR
Queue Stats
1W - 4L
1,508 MMR
Party 1
King Arthur
King Arthur
Bronze III
realbasicx
King Arthur
Bronze III
Level 47
God Stats
1W - 3L
1,640 SR
Queue Stats
1W - 4L
1,508 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,623 SR
1,523 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,599 SR
1,502 MMR
Sol
Sol
Gold IV
BaseRJ
Sol
Gold IV
Level 149
God Stats
35W - 35L
1,554 SR
Queue Stats
249W - 273L
1,388 MMR
Party 2
Geb
Geb
Gold I
ECKOSE7EN
Geb
Gold I
Level 166
God Stats
22W - 13L
1,558 SR
Queue Stats
389W - 398L
1,545 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
Fehbuary
Ne Zha
Platinum IV
Level 127
God Stats
2W - 1L
1,685 SR
Queue Stats
183W - 227L
1,574 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Borhdr
Kukulkan
14
2 / 3 / 0
8,865
682
9,046
7,989
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 6 / 1
7,918
609
6,932
13,044
5,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
realbasicx
King Arthur
11
0 / 5 / 1
7,646
588
7,878
18,204
14,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Guan YuAchillesHorusAphroditeVamana

VS

Bans
Baron SamediMorgan Le FayGaneshaMartichorasKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BaseRJ
Sol
15
3 / 1 / 10
9,644
742
13,978
9,469
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 0 / 5
10,916
840
12,798
12,088
13,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Fehbuary
Ne Zha
15
2 / 1 / 11
9,408
724
8,413
12,325
10,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
14
14
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
BaseRJ
Sol
3
1
10
8
L
Kukulkan
Borhdr
Kukulkan
2
3
0
0.67
W
9
0
5
11.5
W
Ne Zha
Fehbuary
Ne Zha
2
1
11
7.5
L
0
6
1
0.08
L
King Arthur
realbasicx
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,856
Damage
35,189
39,237
Taken
33,882
23,841
Mitigated
27,430
2,540
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
BaseRJ
Sol
13,978
5,265
0
5,201
9,469
3,874
3,021
2,864
6,596
49,848
0
L
Kukulkan
Borhdr
Kukulkan
9,046
665
0
250
7,989
3,600
0
4,207
3,388
37,895
0
W
12,798
711
0
250
12,088
13,068
357
2,581
9,497
33,732
282
W
Ne Zha
Fehbuary
Ne Zha
8,413
3,296
0
3,151
12,325
10,488
102
3,649
8,646
0
35,108
L
6,932
940
0
260
13,044
5,552
0
8,027
4,773
0
28,966
L
King Arthur
realbasicx
King Arthur
7,878
690
0
2,030
18,204
14,689
0
13,300
4,474
0
20,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,429
Gold Earned
29,968
136
Minions Killed
179
0
Camps Cleared
0
666,200
Distance Traveled
770,689
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,644
742
87
7
0
244,816
0
L
Kukulkan
8,865
682
73
6
0
205,205
0
W
Geb
10,916
840
53
4
0
265,716
0
W
Ne Zha
9,408
724
39
3
0
260,157
1
L
Thor
7,918
609
41
3
0
225,315
0
L
King Arthur
7,646
588
22
2
0
235,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role