Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
LordShevis
Ix Chel
Level 118
God Stats
35W - 34L
1,616 SR
Queue Stats
228W - 258L
1,494 Elo+
Party 1
Vamana
Vamana
ProfessorMidas
Vamana
Level 132
God Stats
2W - 2L
1,406 SR
Queue Stats
52W - 50L
1,506 Elo+
Solo
Ymir
Ymir
Rolloffpentoka
Ymir
Level 97
God Stats
4W - 4L
1,308 SR
Queue Stats
126W - 161L
1,357 Elo+
Party 1
Bastet
Bastet
subshells
Bastet
Level 69
God Stats
12W - 8L
1,500 SR
Queue Stats
139W - 178L
1,312 Elo+
Party 1
Team Averages
Level 109
1,466 SR
1,434 Elo+

VS

Team Averages
Level 91
1,603 SR
1,607 Elo+
Yemoja
Yemoja
BaeleyJohnson
Yemoja
Level 88
God Stats
2W - 5L
1,773 SR
Queue Stats
23W - 29L
1,657 Elo+
Party 2
Martichoras
Martichoras
Dajhaka
Martichoras
Level 159
God Stats
31W - 27L
1,647 SR
Queue Stats
89W - 92L
1,531 Elo+
Solo
Thanatos
Thanatos
DarthJarJar2405
Thanatos
Level 4
God Stats
1W - 4L
1,733 SR
Queue Stats
11W - 21L
1,657 Elo+
Party 2
Gilgamesh
Gilgamesh
Kuckerland
Gilgamesh
Level 102
God Stats
1W - 2L
1,278 SR
Queue Stats
20W - 33L
1,657 Elo+
Party 2
Vulcan
Vulcan
UNHINGED7989
Vulcan
Level 104
God Stats
72W - 68L
1,584 SR
Queue Stats
187W - 188L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 0 / 6
7,454
932
4,963
3,902
1,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
LordShevis
Ix Chel
12
1 / 0 / 8
6,297
787
5,282
4,293
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
4 / 0 / 4
6,695
837
5,778
6,822
5,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 7
6,558
820
4,303
6,242
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
subshells
Bastet
13
3 / 1 / 8
6,751
844
7,419
7,117
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,871
734
3,774
9,490
6,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
Dajhaka
Martichoras
14
0 / 0 / 0
6,940
868
2,591
2,209
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
10
0 / 3 / 0
5,405
676
1,260
5,802
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Kuckerland
Gilgamesh
10
1 / 4 / 0
5,602
700
4,069
7,903
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
11
0 / 4 / 0
5,535
692
3,727
5,601
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
15
Kills
1
1
Deaths
15
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
6
9
L
0
4
0
0
L
Martichoras
Dajhaka
Martichoras
0
0
0
0
L
Thanatos
0
3
0
0
L
Gilgamesh
Kuckerland
Gilgamesh
1
4
0
0.25
W
Ix Chel
LordShevis
Ix Chel
1
0
8
5
W
4
0
4
6
W
1
0
7
4.5
L
Vulcan
0
4
0
0
W
Bastet
subshells
Bastet
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,745
Damage
15,421
28,376
Taken
31,005
18,124
Mitigated
17,280
5,339
Healing
4,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,963
1,192
0
706
3,902
1,503
1,335
658
3,244
0
22,777
L
3,774
575
1,217
866
9,490
6,505
0
5,221
4,269
9,800
0
L
Martichoras
Dajhaka
Martichoras
2,591
380
0
509
2,209
1,101
0
202
2,007
0
32,893
L
Thanatos
1,260
127
0
1,298
5,802
2,922
0
992
4,810
0
5,529
L
Gilgamesh
Kuckerland
Gilgamesh
4,069
1,163
0
306
7,903
4,539
186
2,361
5,542
0
10,643
W
Ix Chel
LordShevis
Ix Chel
5,282
862
1,086
1,014
4,293
1,805
702
1,866
2,427
18,161
0
W
5,778
2,856
0
881
6,822
5,929
97
873
5,949
0
19,711
W
4,303
1,495
0
617
6,242
6,068
356
2,933
3,309
8,353
0
L
Vulcan
3,727
1,232
0
155
5,601
2,213
0
809
4,792
16,007
0
W
Bastet
subshells
Bastet
7,419
1,938
0
1,035
7,117
2,819
13
1,171
5,946
0
21,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,755
Gold Earned
29,353
157
Minions Killed
152
0
Camps Cleared
0
951,041
Distance Traveled
712,648
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,454
932
46
6
0
207,368
0
L
Yemoja
5,871
734
18
2
0
150,546
2
L
Martichoras
6,940
868
88
11
0
152,850
4
L
Thanatos
5,405
676
12
2
0
159,560
0
L
Gilgamesh
5,602
700
14
2
0
142,101
0
W
Ix Chel
6,297
787
42
5
0
171,584
0
W
Vamana
6,695
837
28
4
0
197,257
0
W
Ymir
6,558
820
7
1
0
174,417
3
L
Vulcan
5,535
692
20
3
0
107,591
0
W
Bastet
6,751
844
34
4
0
200,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role