Player Matchup

Baron Samedi
Baron Samedi
CShip
Baron Samedi
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 151L
1,532 Elo+
Solo
Geb
Geb
MBB1012
Geb
Level 155
God Stats
3W - 3L
1,661 SR
Queue Stats
87W - 66L
1,704 Elo+
Party 1
Ishtar
Ishtar
Sandevïstan
Ishtar
Level 44
God Stats
28W - 9L
1,884 SR
Queue Stats
41W - 18L
1,763 Elo+
Party 1
Chaac
Chaac
TheKiNG17_TDFlol
Chaac
Level 121
God Stats
2W - 1L
1,919 SR
Queue Stats
24W - 19L
1,602 Elo+
Party 1
Ganesha
Ganesha
WhopperJrDeluxe
Ganesha
Level 39
God Stats
1W - 1L
1,673 SR
Queue Stats
84W - 62L
1,717 Elo+
Party 1
Team Averages
Level 77
1,727 SR
1,664 Elo+

VS

Team Averages
Level 90
1,447 SR
1,532 Elo+
Charybdis
Charybdis
 
Charybdis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
B4N5A1
Zeus
Level 147
God Stats
6W - 3L
1,500 SR
Queue Stats
296W - 248L
1,514 Elo+
Solo
Surtr
Surtr
Dreadnought59
Surtr
Level 21
God Stats
11W - 5L
1,655 SR
Queue Stats
12W - 8L
1,534 Elo+
Party 2
Raijin
Raijin
Jrusty
Raijin
Level 48
God Stats
1W - 1L
1,295 SR
Queue Stats
34W - 28L
1,544 Elo+
Party 2
Thanatos
Thanatos
Skedd
Thanatos
Level 87
God Stats
1W - 2L
1,285 SR
Queue Stats
68W - 57L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CShip
Baron Samedi
13
0 / 0 / 1
5,812
969
1,968
2,490
1,147
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
9
1 / 1 / 0
4,858
810
1,286
1,971
673
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
9
1 / 2 / 1
5,065
844
1,827
4,237
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 1
5,762
960
4,575
5,355
2,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
4,412
735
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 0 / 0
5,724
954
3,236
3,232
1,480
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
B4N5A1
Zeus
12
4 / 3 / 1
6,434
1,072
7,902
5,550
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 0 / 2
5,678
946
1,275
4,404
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Jrusty
Raijin
8
0 / 0 / 0
4,456
743
0
492
184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Skedd
Thanatos
7
0 / 0 / 0
4,444
741
0
878
398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
6
6
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
0
2
W
Zeus
B4N5A1
Zeus
4
3
1
1.5
L
Baron Samedi
CShip
Baron Samedi
0
0
1
0.5
W
0
0
2
1
W
Raijin
Jrusty
Raijin
0
0
0
0
L
Geb
1
1
0
1
L
Ishtar
1
2
1
0.75
W
Thanatos
Skedd
Thanatos
0
0
0
0
L
1
3
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,656
Damage
12,413
14,053
Taken
14,556
5,866
Mitigated
6,933
2,239
Healing
2,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,236
1,993
0
1,145
3,232
1,480
0
419
2,813
0
21,800
W
Zeus
B4N5A1
Zeus
7,902
927
0
220
5,550
2,070
245
869
4,681
27,705
0
L
Baron Samedi
CShip
Baron Samedi
1,968
42
0
1,184
2,490
1,147
0
560
1,930
25,626
0
W
1,275
362
0
709
4,404
2,801
111
1,252
3,152
48
9,618
W
Raijin
Jrusty
Raijin
0
0
0
250
492
184
0
372
120
158
0
L
Geb
1,286
115
0
34
1,971
673
0
1,971
0
1,286
0
L
Ishtar
1,827
893
0
320
4,237
1,272
0
3,090
1,147
0
5,319
W
Thanatos
Skedd
Thanatos
0
0
0
663
878
398
0
342
536
0
840
L
4,575
693
0
701
5,355
2,774
243
2,303
3,052
0
21,208
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,909
Gold Earned
26,736
114
Minions Killed
116
0
Camps Cleared
0
356,124
Distance Traveled
446,412
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,724
954
43
7
0
127,532
0
W
Zeus
6,434
1,072
49
8
0
136,645
0
L
Baron Samedi
5,812
969
57
10
0
132,108
2
W
Surtr
5,678
946
21
4
0
128,491
0
W
Raijin
4,456
743
1
0
0
25,148
0
L
Geb
4,858
810
0
0
0
47,079
0
L
Ishtar
5,065
844
10
2
0
52,128
0
W
Thanatos
4,444
741
2
0
0
28,596
0
L
Chaac
5,762
960
47
8
0
124,549
0
L
Ganesha
4,412
735
0
0
0
260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role