Player Matchup

Bacchus
Bacchus
DarkWebby96
Bacchus
Level 97
God Stats
6W - 6L
1,680 SR
Queue Stats
660W - 576L
1,546 Elo+
Party 1
He Bo
He Bo
LfyGrnBriar
He Bo
Level 146
God Stats
13W - 6L
1,563 SR
Queue Stats
127W - 99L
1,548 Elo+
Solo
Hercules
Hercules
SenorClownlos
Hercules
Level 102
God Stats
12W - 9L
1,564 SR
Queue Stats
272W - 258L
1,528 Elo+
Solo
Poseidon
Poseidon
Smirkgod
Poseidon
Level 146
God Stats
2W - 3L
1,776 SR
Queue Stats
177W - 147L
1,599 Elo+
Solo
Cernunnos
Cernunnos
xxtheraidaxx
Cernunnos
Level 43
God Stats
14W - 19L
1,414 SR
Queue Stats
275W - 246L
1,477 Elo+
Party 1
Team Averages
Level 107
1,599 SR
1,540 Elo+

VS

Team Averages
Level 119
1,494 SR
1,589 Elo+
Hercules
Hercules
Ganta Delra DOD
Hercules
Level 159
God Stats
47W - 36L
1,628 SR
Queue Stats
452W - 440L
1,571 Elo+
Party 3
Sobek
Sobek
StrangeLogicTTV
Sobek
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,578 Elo+
Party 2
Ra
Ra
Suicidepact
Ra
Level 137
God Stats
2W - 5L
1,068 SR
Queue Stats
221W - 198L
1,560 Elo+
Solo
Apollo
Apollo
XxHarryMonxX
Apollo
Level 128
God Stats
2W - 1L
1,776 SR
Queue Stats
12W - 4L
1,710 Elo+
Party 2
Osiris
Osiris
spancer325
Osiris
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkWebby96
Bacchus
8
2 / 3 / 1
5,189
519
3,022
9,822
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 0
5,404
540
4,211
6,175
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SenorClownlos
Hercules
4
0 / 0 / 0
4,058
406
97
2,516
1,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Smirkgod
Poseidon
12
2 / 2 / 1
6,882
688
4,861
5,896
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
xxtheraidaxx
Cernunnos
9
1 / 2 / 1
5,416
542
5,810
5,440
2,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
8 / 1 / 1
6,890
689
7,448
9,586
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 4
5,580
558
2,229
9,758
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 2
6,650
665
1,962
6,463
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
9
0 / 1 / 4
5,483
548
5,201
4,968
1,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
spancer325
Osiris
10
1 / 0 / 3
6,022
602
2,399
6,328
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
10
11
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DarkWebby96
Bacchus
2
3
1
0.83
W
Hercules
8
1
1
8.5
L
1
4
0
0.25
L
Hercules
SenorClownlos
Hercules
0
0
0
0
L
Poseidon
Smirkgod
Poseidon
2
2
1
1.25
W
0
1
4
2
W
1
3
2
0.67
W
Apollo
0
1
4
2
W
Osiris
spancer325
Osiris
1
0
3
2.5
L
Cernunnos
xxtheraidaxx
Cernunnos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,001
Damage
19,239
29,849
Taken
37,103
16,813
Mitigated
20,396
7,197
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DarkWebby96
Bacchus
3,022
700
0
2,613
9,822
9,449
0
1,594
8,228
18,857
0
W
Hercules
7,448
4,157
0
2,617
9,586
4,468
668
2,198
7,388
0
40,155
L
4,211
649
0
1,192
6,175
1,928
0
65
6,110
35,316
0
L
Hercules
SenorClownlos
Hercules
97
0
0
648
2,516
1,115
0
0
2,516
0
5,875
L
Poseidon
Smirkgod
Poseidon
4,861
1,168
0
750
5,896
2,024
0
1,814
3,842
54,083
0
W
2,229
286
0
2,687
9,758
7,368
0
1,255
8,495
9,193
0
W
1,962
32
60
1,842
6,463
2,482
0
4,114
2,101
45,301
0
W
Apollo
5,201
3,811
0
2,449
4,968
1,854
569
1,811
3,123
0
44,965
W
Osiris
spancer325
Osiris
2,399
918
0
2,102
6,328
4,224
182
2,418
3,867
0
23,347
L
Cernunnos
xxtheraidaxx
Cernunnos
5,810
3,096
0
1,994
5,440
2,297
0
478
4,962
0
28,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,949
Gold Earned
30,625
244
Minions Killed
288
0
Camps Cleared
0
904,731
Distance Traveled
1,083,886
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,189
519
12
1
0
213,482
0
W
Hercules
6,890
689
68
7
0
240,347
0
L
He Bo
5,404
540
63
6
0
215,960
1
L
Hercules
4,058
406
10
1
0
74,636
0
L
Poseidon
6,882
688
104
10
0
215,334
0
W
Sobek
5,580
558
14
1
0
224,915
0
W
Ra
6,650
665
94
9
0
217,573
3
W
Apollo
5,483
548
75
8
0
201,717
0
W
Osiris
6,022
602
37
4
0
199,334
0
L
Cernunnos
5,416
542
55
6
0
185,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role