Player Matchup

Morgan Le Fay
Morgan Le Fay
Martyguy
Morgan Le Fay
Level 41
God Stats
11W - 19L
1,490 SR
Queue Stats
62W - 71L
1,520 Elo+
Solo
Amaterasu
Amaterasu
Oboboi
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Neith
Neith
PEGROTEMATOHP
Neith
Level 42
God Stats
6W - 18L
1,325 SR
Queue Stats
103W - 209L
1,202 Elo+
Party 3
Hun Batz
Hun Batz
Yyvi
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
erick_mam12
Cthulhu
Level 4
God Stats
0W - 3L
1,105 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 21
1,384 SR
1,444 Elo+

VS

Team Averages
Level 52
1,358 SR
1,404 Elo+
Hel
Hel
KAIRO86j
Hel
Level 45
God Stats
3W - 5L
1,228 SR
Queue Stats
256W - 266L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
Lov3Jp
Gilgamesh
Level 8
God Stats
2W - 1L
1,285 SR
Queue Stats
12W - 27L
1,251 Elo+
Party 1
Fenrir
Fenrir
LuisOSO95
Fenrir
Level 104
God Stats
8W - 10L
1,328 SR
Queue Stats
232W - 211L
1,472 Elo+
Party 2
Anubis
Anubis
ToniiRuLezZ117
Anubis
Level 24
God Stats
19W - 16L
1,450 SR
Queue Stats
65W - 44L
1,489 Elo+
Party 2
Martichoras
Martichoras
silentkillerob
Martichoras
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 114L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Martyguy
Morgan Le Fay
8
1 / 7 / 0
5,099
510
4,047
10,278
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Oboboi
Amaterasu
10
2 / 3 / 0
5,983
598
6,907
9,247
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

7
0 / 4 / 1
4,618
462
4,579
8,773
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Yyvi
Hun Batz
5
0 / 6 / 0
4,135
414
1,060
8,953
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
erick_mam12
Cthulhu
8
1 / 1 / 0
5,214
521
1,127
7,460
4,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,674
567
2,703
6,761
3,107
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gilgamesh
Lov3Jp
Gilgamesh
8
1 / 2 / 0
5,092
509
3,332
7,812
4,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
LuisOSO95
Fenrir
11
6 / 0 / 3
6,904
690
8,376
8,404
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
11 / 1 / 2
7,492
749
11,732
6,354
2,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
silentkillerob
Martichoras
10
2 / 1 / 1
5,894
589
5,377
5,556
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
21
21
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Gilgamesh
Lov3Jp
Gilgamesh
1
2
0
0.5
W
Fenrir
LuisOSO95
Fenrir
6
0
3
7.5
L
Morgan Le Fay
Martyguy
Morgan Le Fay
1
7
0
0.14
L
Amaterasu
Oboboi
Amaterasu
2
3
0
0.67
L
0
4
1
0.13
W
11
1
2
12
L
Hun Batz
Yyvi
Hun Batz
0
6
0
0
L
Cthulhu
erick_mam12
Cthulhu
1
1
0
1
W
Martichoras
silentkillerob
Martichoras
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,720
Damage
31,520
44,711
Taken
34,887
17,256
Mitigated
16,421
6,404
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,703
979
348
2,670
6,761
3,107
224
344
6,417
19,858
0
W
Gilgamesh
Lov3Jp
Gilgamesh
3,332
1,976
0
281
7,812
4,591
0
0
7,812
0
22,055
W
Fenrir
LuisOSO95
Fenrir
8,376
2,540
0
3,767
8,404
3,399
0
1,738
6,666
0
43,007
L
Morgan Le Fay
Martyguy
Morgan Le Fay
4,047
968
0
1,050
10,278
2,478
90
6,177
4,101
24,977
0
L
Amaterasu
Oboboi
Amaterasu
6,907
4,623
0
2,134
9,247
6,016
383
669
8,578
0
38,691
L
4,579
3,118
0
1,281
8,773
2,421
0
2,034
6,739
0
23,835
W
11,732
549
0
4,459
6,354
2,980
543
2,602
3,752
53,660
0
L
Hun Batz
Yyvi
Hun Batz
1,060
232
0
611
8,953
1,680
0
3,904
5,049
0
8,938
L
Cthulhu
erick_mam12
Cthulhu
1,127
275
641
687
7,460
4,661
0
1,651
5,809
13,884
0
W
Martichoras
silentkillerob
Martichoras
5,377
2,075
0
3,147
5,556
2,344
329
490
5,066
0
42,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,049
Gold Earned
31,056
149
Minions Killed
259
0
Camps Cleared
0
950,343
Distance Traveled
984,829
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,674
567
17
2
0
172,611
0
W
Gilgamesh
5,092
509
36
4
0
241,831
0
W
Fenrir
6,904
690
70
7
0
230,871
0
L
Morgan Le Fay
5,099
510
26
3
0
170,669
3
L
Amaterasu
5,983
598
50
5
0
184,911
0
L
Neith
4,618
462
33
3
0
179,576
0
W
Anubis
7,492
749
64
6
0
180,609
3
L
Hun Batz
4,135
414
17
2
0
223,728
0
L
Cthulhu
5,214
521
23
2
0
191,459
0
W
Martichoras
5,894
589
72
7
0
158,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role