Player Matchup

Hun Batz
Hun Batz
HtL_Whiteout
Hun Batz
Level 68
God Stats
0W - 1L
1,237 SR
Queue Stats
4W - 9L
1,517 Elo+
Party 2
Khepri
Khepri
Tdrix
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,612 Elo+
Party 2
Cupid
Cupid
WornKiller25
Cupid
Level 106
God Stats
1W - 1L
1,766 SR
Queue Stats
383W - 360L
1,544 Elo+
Party 4
Skadi
Skadi
g_o_o_p_0_0_0_0
Skadi
Level 43
God Stats
1W - 7L
1,235 SR
Queue Stats
280W - 297L
1,545 Elo+
Solo
He Bo
He Bo
qarkaneon
He Bo
Level 143
God Stats
5W - 4L
1,545 SR
Queue Stats
380W - 387L
1,531 Elo+
Party 4
Team Averages
Level 97
1,457 SR
1,550 Elo+

VS

Team Averages
Level 93
1,508 SR
1,557 Elo+
Khepri
Khepri
 
Khepri
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
GenesisRose
Baron Samedi
Level 124
God Stats
2W - 0L
1,747 SR
Queue Stats
170W - 132L
1,550 Elo+
Party 1
Baba Yaga
Baba Yaga
SiegeHeart
Baba Yaga
Level 89
God Stats
2W - 3L
1,298 SR
Queue Stats
298W - 283L
1,554 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ZayTM
Cu Chulainn
Level 83
God Stats
5W - 1L
1,696 SR
Queue Stats
137W - 96L
1,582 Elo+
Party 1
Ne Zha
Ne Zha
aReaper
Ne Zha
Level 27
God Stats
1W - 1L
1,301 SR
Queue Stats
41W - 36L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HtL_Whiteout
Hun Batz
14
1 / 7 / 8
8,070
621
6,613
13,308
6,656
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Tdrix
Khepri
16
1 / 6 / 11
8,620
663
4,512
19,981
21,628
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 5 / 8
10,493
807
10,501
13,035
6,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 8
9,427
725
9,334
13,219
6,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
qarkaneon
He Bo
15
6 / 6 / 8
9,266
713
12,690
13,297
5,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
3 / 5 / 13
10,120
778
7,454
15,395
16,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
GenesisRose
Baron Samedi
17
4 / 4 / 16
10,672
821
14,090
14,673
10,455
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
SiegeHeart
Baba Yaga
19
9 / 2 / 14
11,467
882
14,452
10,478
5,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
ZayTM
Cu Chulainn
17
4 / 4 / 13
10,501
808
12,551
20,477
22,324
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Ne Zha
aReaper
Ne Zha
18
10 / 3 / 9
10,917
840
19,539
10,202
6,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
95
17
Kills
30
30
Deaths
18
43
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
5
13
1.9
W
Baron Samedi
GenesisRose
Baron Samedi
4
4
16
3
L
Hun Batz
HtL_Whiteout
Hun Batz
1
7
8
0.71
W
Baba Yaga
SiegeHeart
Baba Yaga
9
2
14
8
L
Khepri
Tdrix
Khepri
1
6
11
1.08
L
5
5
8
1.8
W
Cu Chulainn
ZayTM
Cu Chulainn
4
4
13
2.63
W
Ne Zha
aReaper
Ne Zha
10
3
9
4.83
L
4
6
8
1.33
L
He Bo
qarkaneon
He Bo
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,650
Damage
68,086
72,840
Taken
71,225
47,184
Mitigated
61,045
14,531
Healing
20,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,454
771
390
1,142
15,395
16,679
272
4,217
10,641
12,420
1,629
W
Baron Samedi
GenesisRose
Baron Samedi
14,090
1,766
3,296
3,345
14,673
10,455
2,158
3,611
11,062
31,067
0
L
Hun Batz
HtL_Whiteout
Hun Batz
6,613
1,268
486
830
13,308
6,656
0
8,556
4,458
0
12,604
W
Baba Yaga
SiegeHeart
Baba Yaga
14,452
440
584
3,005
10,478
5,587
2,568
2,434
8,044
36,360
0
L
Khepri
Tdrix
Khepri
4,512
392
724
2,058
19,981
21,628
0
8,600
10,866
18,413
0
L
10,501
6,566
2,114
3,329
13,035
6,488
0
6,224
6,585
0
20,702
W
Cu Chulainn
ZayTM
Cu Chulainn
12,551
853
1,047
5,056
20,477
22,324
798
4,250
16,227
0
22,945
W
Ne Zha
aReaper
Ne Zha
19,539
4,005
618
1,631
10,202
6,000
2,210
2,690
7,512
0
29,637
L
9,334
2,921
954
743
13,219
6,576
0
6,698
6,019
0
19,173
L
He Bo
qarkaneon
He Bo
12,690
802
736
2,557
13,297
5,836
0
3,493
9,404
18,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,876
Gold Earned
53,677
96
Minions Killed
124
0
Camps Cleared
0
1,084,170
Distance Traveled
1,192,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,120
778
18
1
0
214,862
0
W
Baron Samedi
10,672
821
32
2
0
222,717
0
L
Hun Batz
8,070
621
6
0
0
213,811
0
W
Baba Yaga
11,467
882
37
3
0
265,335
0
L
Khepri
8,620
663
17
1
0
226,606
0
L
Cupid
10,493
807
28
2
0
220,268
0
W
Cu Chulainn
10,501
808
20
2
0
252,905
0
W
Ne Zha
10,917
840
17
1
0
236,808
0
L
Skadi
9,427
725
26
2
0
213,924
0
L
He Bo
9,266
713
19
1
0
209,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role