Player Matchup

Achilles
Achilles
Platinum II
BoeNarxx69
Achilles
Platinum II
Level 131
God Stats
16W - 7L
1,765 SR
Queue Stats
90W - 81L
1,886 MMR
Party 1
Olorun
Olorun
Gold III
KolbyKuu
Olorun
Gold III
Level 121
God Stats
5W - 4L
1,642 SR
Queue Stats
233W - 237L
1,514 MMR
Party 1
Horus
Horus
Gold IV
Ray_Tbh
Horus
Gold IV
Level 133
God Stats
4W - 6L
1,472 SR
Queue Stats
247W - 258L
1,452 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,627 SR
1,617 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,670 SR
1,570 MMR
Hera
Hera
Bronze III
Borhdr
Hera
Bronze III
Level 68
God Stats
0W - 1L
1,825 SR
Queue Stats
1W - 3L
1,600 MMR
Party 2
Neith
Neith
Bronze III
RngCrusader
Neith
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,556 MMR
Party 2
King Arthur
King Arthur
Bronze III
realbasicx
King Arthur
Bronze III
Level 47
God Stats
1W - 3L
1,686 SR
Queue Stats
1W - 4L
1,556 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BoeNarxx69
Achilles
18
7 / 2 / 5
13,366
703
19,395
30,597
58,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Olorun
KolbyKuu
Olorun
20
5 / 0 / 7
14,230
749
19,875
16,199
10,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Horus
Ray_Tbh
Horus
17
0 / 1 / 12
13,029
686
11,612
28,596
48,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Bans
Ao KuangAphroditeMartichorasGuan YuAtlas

VS

Bans
VamanaBacchusOdinCerberusRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Borhdr
Hera
17
1 / 5 / 2
11,512
606
16,867
13,448
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 3 / 2
11,918
627
21,538
18,242
8,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
realbasicx
King Arthur
16
1 / 4 / 2
11,602
611
20,169
25,912
31,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
12
Kills
3
3
Deaths
12
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
BoeNarxx69
Achilles
7
2
5
4.75
L
Hera
Borhdr
Hera
1
5
2
0.4
W
Olorun
KolbyKuu
Olorun
5
0
7
8.5
W
Horus
Ray_Tbh
Horus
0
1
12
6
L
1
3
2
0.67
L
King Arthur
realbasicx
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,882
Damage
58,574
75,392
Taken
57,602
118,005
Mitigated
44,923
37,791
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BoeNarxx69
Achilles
19,395
3,208
720
7,003
30,597
58,827
396
6,088
24,216
0
47,167
L
Hera
Borhdr
Hera
16,867
3,709
0
1,538
13,448
5,254
93
2,855
10,593
68,730
0
W
Olorun
KolbyKuu
Olorun
19,875
8,769
4,403
9,076
16,199
10,729
3,384
4,925
11,232
119,152
0
W
Horus
Ray_Tbh
Horus
11,612
3,859
6,120
10,469
28,596
48,449
78
5,586
22,840
0
24,465
L
21,538
9,137
0
4,935
18,242
8,657
100
5,827
12,415
0
58,975
L
King Arthur
realbasicx
King Arthur
20,169
918
0
1,050
25,912
31,012
0
11,252
14,484
0
54,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,625
Gold Earned
35,032
234
Minions Killed
232
0
Camps Cleared
0
1,123,932
Distance Traveled
1,050,766
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,366
703
42
2
0
390,418
0
L
Hera
11,512
606
81
4
0
337,646
0
W
Olorun
14,230
749
177
9
0
337,370
0
W
Horus
13,029
686
15
1
0
396,144
2
L
Neith
11,918
627
80
4
0
355,961
0
L
King Arthur
11,602
611
71
4
0
357,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role