Player Matchup

Ravana
Ravana
AJay541
Ravana
Level 159
God Stats
4W - 4L
1,548 SR
Queue Stats
238W - 168L
1,539 Elo+
Party 3
King Arthur
King Arthur
BURRITTO19
King Arthur
Level 136
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ISuckAtAiming
Guan Yu
Level 155
God Stats
17W - 8L
1,770 SR
Queue Stats
223W - 144L
1,566 Elo+
Party 3
Anubis
Anubis
KingJabroni
Anubis
Level 169
God Stats
5W - 2L
1,631 SR
Queue Stats
141W - 131L
1,552 Elo+
Solo
Olorun
Olorun
LaSalsaDeUnTaco
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 125
1,547 SR
1,532 Elo+

VS

Team Averages
Level 121
1,486 SR
1,501 Elo+
Janus
Janus
DysIexla
Janus
Level 142
God Stats
141W - 123L
1,564 SR
Queue Stats
175W - 163L
1,514 Elo+
Solo
Hercules
Hercules
Lifeless_Ant_
Hercules
Level 109
God Stats
1W - 4L
1,119 SR
Queue Stats
38W - 57L
1,505 Elo+
Party 1
Ymir
Ymir
NobleSAOKnight
Ymir
Level 67
God Stats
4W - 3L
1,563 SR
Queue Stats
48W - 74L
1,462 Elo+
Party 1
Xbalanque
Xbalanque
TonyZimZam
Xbalanque
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
VillaFernando19
Anubis
Level 156
God Stats
9W - 5L
1,683 SR
Queue Stats
128W - 118L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AJay541
Ravana
13
1 / 5 / 1
7,137
714
4,141
10,057
5,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
BURRITTO19
King Arthur
11
0 / 0 / 0
6,084
608
91
1,512
893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
13
0 / 3 / 0
6,600
660
3,275
9,192
7,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
14
2 / 5 / 0
7,630
763
9,484
9,380
4,382
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 4 / 1
6,562
656
1,477
6,341
2,176
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DysIexla
Janus
15
4 / 1 / 10
8,271
827
7,437
3,448
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Lifeless_Ant_
Hercules
14
2 / 0 / 10
7,570
757
4,526
6,837
6,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 0 / 11
7,553
755
789
4,147
2,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
TonyZimZam
Xbalanque
15
5 / 2 / 9
8,152
815
10,660
7,829
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 0 / 6
8,263
826
8,205
5,572
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
63
3
Kills
17
17
Deaths
3
2
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ravana
AJay541
Ravana
1
5
1
0.3
L
King Arthur
BURRITTO19
King Arthur
0
0
0
0
W
Janus
DysIexla
Janus
4
1
10
9
L
Guan Yu
0
3
0
0
L
Anubis
2
5
0
0.4
L
0
4
1
0.13
W
Hercules
Lifeless_Ant_
Hercules
2
0
10
7
W
0
0
11
5.5
W
Xbalanque
TonyZimZam
Xbalanque
5
2
9
4.75
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,468
Damage
31,617
36,482
Taken
27,833
20,720
Mitigated
15,316
4,261
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AJay541
Ravana
4,141
492
0
1,278
10,057
5,865
0
2,705
7,059
0
17,499
L
King Arthur
BURRITTO19
King Arthur
91
0
0
0
1,512
893
0
636
830
0
5,959
W
Janus
DysIexla
Janus
7,437
414
0
450
3,448
1,276
0
1,177
2,218
31,867
0
L
Guan Yu
3,275
289
259
759
9,192
7,404
0
4,015
4,573
0
16,319
L
Anubis
9,484
458
0
1,642
9,380
4,382
0
4,443
4,344
28,433
0
L
1,477
578
120
203
6,341
2,176
0
3,549
2,522
7,866
0
W
Hercules
Lifeless_Ant_
Hercules
4,526
1,083
0
3,258
6,837
6,909
299
1,701
5,001
0
18,779
W
789
66
0
1,320
4,147
2,842
0
2,147
2,000
5,003
0
W
Xbalanque
TonyZimZam
Xbalanque
10,660
6,166
0
1,105
7,829
2,138
1,444
3,678
4,064
0
26,849
W
8,205
642
0
2,366
5,572
2,151
237
2,258
3,152
31,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,013
Gold Earned
39,809
155
Minions Killed
233
0
Camps Cleared
0
890,516
Distance Traveled
1,052,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,137
714
29
3
0
197,299
0
L
King Arthur
6,084
608
11
1
0
92,455
0
W
Janus
8,271
827
71
7
0
216,089
0
L
Guan Yu
6,600
660
31
3
0
217,161
0
L
Anubis
7,630
763
48
5
0
195,061
0
L
Olorun
6,562
656
36
4
0
188,540
0
W
Hercules
7,570
757
42
4
0
231,590
0
W
Ymir
7,553
755
10
1
0
195,889
0
W
Xbalanque
8,152
815
42
4
0
202,666
0
W
Anubis
8,263
826
68
7
0
206,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role