Player Matchup

Guan Yu
Guan Yu
CapedBaldyBro
Guan Yu
Level 83
God Stats
20W - 15L
1,605 SR
Queue Stats
295W - 257L
1,565 Elo+
Party 1
Cliodhna
Cliodhna
Dhurthu
Cliodhna
Level 152
God Stats
9W - 5L
1,527 SR
Queue Stats
80W - 60L
1,575 Elo+
Party 3
Athena
Athena
Emerald King600
Athena
Level 129
God Stats
3W - 1L
1,719 SR
Queue Stats
9W - 7L
1,737 Elo+
Party 3
Hou Yi
Hou Yi
RushARam0
Hou Yi
Level 101
God Stats
8W - 3L
1,755 SR
Queue Stats
442W - 381L
1,591 Elo+
Party 1
Janus
Janus
Schuhman23
Janus
Level 128
God Stats
1W - 1L
1,739 SR
Queue Stats
27W - 19L
1,624 Elo+
Party 3
Team Averages
Level 119
1,669 SR
1,618 Elo+

VS

Team Averages
Level 98
1,535 SR
1,571 Elo+
Rama
Rama
LOAFFF
Rama
Level 106
God Stats
1W - 5L
1,326 SR
Queue Stats
157W - 136L
1,609 Elo+
Party 2
Mercury
Mercury
MaziMaul9k
Mercury
Level 106
God Stats
1W - 4L
1,327 SR
Queue Stats
160W - 132L
1,613 Elo+
Party 2
Yemoja
Yemoja
Ragin Cajun501
Yemoja
Level 89
God Stats
5W - 9L
1,420 SR
Queue Stats
52W - 65L
1,445 Elo+
Solo
Tyr
Tyr
XxAtMcMattXx
Tyr
Level 102
God Stats
4W - 5L
1,613 SR
Queue Stats
221W - 181L
1,639 Elo+
Solo
Poseidon
Poseidon
bfarney24
Poseidon
Level 88
God Stats
6W - 1L
1,991 SR
Queue Stats
104W - 93L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
7 / 4 / 3
8,970
528
16,670
18,213
26,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cliodhna
Dhurthu
Cliodhna
16
5 / 0 / 5
9,494
558
12,362
12,976
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 1 / 8
8,041
473
4,338
11,907
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
RushARam0
Hou Yi
18
4 / 2 / 3
10,318
607
10,245
13,451
6,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
16
5 / 0 / 3
9,711
571
9,421
6,296
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
LOAFFF
Rama
15
1 / 5 / 1
9,175
540
7,770
14,428
6,894
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
MaziMaul9k
Mercury
13
2 / 3 / 1
8,124
478
7,706
12,606
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 3
7,462
439
3,606
10,451
7,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 5 / 1
8,702
512
15,173
22,310
12,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
bfarney24
Poseidon
14
2 / 5 / 0
8,632
508
7,339
10,447
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
7
7
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
7
4
3
2.13
W
Cliodhna
Dhurthu
Cliodhna
5
0
5
7.5
W
0
1
8
4
L
Rama
LOAFFF
Rama
1
5
1
0.3
L
Mercury
MaziMaul9k
Mercury
2
3
1
0.83
L
0
3
3
0.5
W
Hou Yi
RushARam0
Hou Yi
4
2
3
2.75
W
Janus
5
0
3
6.5
L
2
5
1
0.5
L
Poseidon
bfarney24
Poseidon
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,036
Damage
41,594
62,843
Taken
70,242
53,218
Mitigated
35,731
19,128
Healing
19,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
16,670
2,436
224
5,150
18,213
26,074
0
2,295
15,918
0
58,601
W
Cliodhna
Dhurthu
Cliodhna
12,362
921
0
5,219
12,976
5,278
0
2,111
10,865
0
81,882
W
4,338
1,070
0
1,996
11,907
12,726
284
4,085
7,822
23,357
0
L
Rama
LOAFFF
Rama
7,770
6,752
0
4,333
14,428
6,894
415
207
14,221
0
85,090
L
Mercury
MaziMaul9k
Mercury
7,706
4,244
0
610
12,606
4,661
264
2,805
9,443
0
53,937
L
3,606
953
2,816
1,646
10,451
7,824
0
3,460
6,697
17,309
0
W
Hou Yi
RushARam0
Hou Yi
10,245
6,350
0
4,410
13,451
6,345
470
1,728
11,723
0
93,463
W
Janus
9,421
724
0
2,129
6,296
2,795
0
726
5,570
91,132
0
L
15,173
2,795
0
9,008
22,310
12,775
0
3,143
18,054
0
65,744
L
Poseidon
bfarney24
Poseidon
7,339
1,021
0
1,110
10,447
3,577
0
3,712
6,548
68,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,534
Gold Earned
42,095
533
Minions Killed
478
0
Camps Cleared
0
1,931,743
Distance Traveled
1,702,730
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,970
528
69
4
0
354,128
0
W
Cliodhna
9,494
558
99
6
0
432,602
4
W
Athena
8,041
473
31
2
0
398,375
2
L
Rama
9,175
540
157
9
0
293,217
4
L
Mercury
8,124
478
71
4
0
424,767
4
L
Yemoja
7,462
439
11
1
0
354,690
5
W
Hou Yi
10,318
607
150
9
0
342,011
0
W
Janus
9,711
571
184
11
0
404,627
2
L
Tyr
8,702
512
117
7
0
311,754
0
L
Poseidon
8,632
508
122
7
0
318,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role