Player Matchup

Ares
Ares
Chaselifeshield
Ares
Level 108
God Stats
0W - 1L
1,595 SR
Queue Stats
68W - 75L
1,465 Elo+
Solo
Sol
Sol
Elijah4200
Sol
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,358 Elo+
Solo
Zhong Kui
Zhong Kui
HxCLenny
Zhong Kui
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 29L
1,500 Elo+
Party 2
He Bo
He Bo
JoshM20
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,347 Elo+
Solo
Izanami
Izanami
PajamaPantsDan
Izanami
Level 143
God Stats
6W - 8L
1,429 SR
Queue Stats
291W - 294L
1,447 Elo+
Party 2
Team Averages
Level 111
1,505 SR
1,423 Elo+

VS

Team Averages
Level 98
1,609 SR
1,441 Elo+
Sun Wukong
Sun Wukong
Jjjschaefer18
Sun Wukong
Level 42
God Stats
1W - 0L
1,809 SR
Queue Stats
10W - 7L
1,478 Elo+
Solo
Vulcan
Vulcan
MrJU_ice
Vulcan
Level 131
God Stats
4W - 0L
1,881 SR
Queue Stats
277W - 274L
1,427 Elo+
Party 1
Awilix
Awilix
Recruit_Main663
Awilix
Level 63
God Stats
1W - 5L
1,192 SR
Queue Stats
292W - 290L
1,489 Elo+
Solo
Scylla
Scylla
Rocco302
Scylla
Level 108
God Stats
2W - 1L
1,529 SR
Queue Stats
140W - 157L
1,410 Elo+
Solo
Bastet
Bastet
da_real_slick86
Bastet
Level 144
God Stats
12W - 7L
1,631 SR
Queue Stats
269W - 278L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 8
9,775
698
4,787
23,142
26,540
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 7 / 6
9,572
684
8,814
13,200
3,683
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
HxCLenny
Zhong Kui
20
7 / 7 / 2
11,454
818
15,589
18,366
14,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
JoshM20
He Bo
12
1 / 3 / 5
7,761
554
5,271
5,038
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
1 / 6 / 8
9,241
660
9,967
13,102
5,665
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jjjschaefer18
Sun Wukong
17
4 / 4 / 14
10,767
769
9,882
14,263
8,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
MrJU_ice
Vulcan
19
3 / 3 / 18
11,483
820
18,191
8,868
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
10 / 4 / 7
11,525
823
11,529
13,920
5,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Rocco302
Scylla
18
4 / 5 / 8
10,823
773
8,856
10,870
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
11 / 3 / 15
11,968
855
18,304
12,795
5,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
94
18
Kills
32
32
Deaths
19
29
Assists
62
Player
Kills
Deaths
Assists
KDA
L
4
9
8
0.89
L
5
7
6
1.14
L
Zhong Kui
HxCLenny
Zhong Kui
7
7
2
1.14
W
Sun Wukong
Jjjschaefer18
Sun Wukong
4
4
14
2.75
L
He Bo
JoshM20
He Bo
1
3
5
1.17
W
Vulcan
MrJU_ice
Vulcan
3
3
18
4
L
1
6
8
0.83
W
10
4
7
3.38
W
Scylla
Rocco302
Scylla
4
5
8
1.6
W
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,428
Damage
66,762
72,848
Taken
60,716
52,391
Mitigated
28,179
10,971
Healing
18,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,787
118
279
567
23,142
26,540
0
11,894
11,248
8,705
0
L
8,814
520
117
2,075
13,200
3,683
0
4,256
8,944
18,437
0
L
Zhong Kui
HxCLenny
Zhong Kui
15,589
1,417
221
4,552
18,366
14,950
0
6,083
12,283
37,480
0
W
Sun Wukong
Jjjschaefer18
Sun Wukong
9,882
2,450
755
3,102
14,263
8,738
1,498
7,400
6,745
29
22,788
L
He Bo
JoshM20
He Bo
5,271
391
356
998
5,038
1,553
0
1,125
3,913
9,062
0
W
Vulcan
MrJU_ice
Vulcan
18,191
6,072
1,767
2,341
8,868
3,993
1,483
4,888
3,738
38,130
0
L
9,967
6,103
462
1,344
13,102
5,665
0
3,718
9,384
0
27,427
W
11,529
2,866
490
2,267
13,920
5,883
604
8,306
5,580
0
19,527
W
Scylla
Rocco302
Scylla
8,856
881
1,348
914
10,870
3,889
1,552
7,475
3,251
22,790
0
W
18,304
4,226
1,125
3,964
12,795
5,676
2,336
5,758
6,941
0
23,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,803
Gold Earned
56,566
147
Minions Killed
143
0
Camps Cleared
0
956,040
Distance Traveled
1,269,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,775
698
15
1
0
203,462
0
L
Sol
9,572
684
23
2
0
241,082
0
L
Zhong Kui
11,454
818
57
4
0
170,509
0
W
Sun Wukong
10,767
769
23
2
0
228,479
0
L
He Bo
7,761
554
6
0
0
129,622
0
W
Vulcan
11,483
820
46
3
0
273,284
0
L
Izanami
9,241
660
46
3
0
211,365
0
W
Awilix
11,525
823
23
2
0
264,154
0
W
Scylla
10,823
773
38
3
0
214,204
0
W
Bastet
11,968
855
13
1
0
288,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role