Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ChargersFan1299
Odin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 85L
1,426 Elo+
Party 2
Geb
Geb
DaWeebKings
Geb
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 100L
1,422 Elo+
Party 2
Medusa
Medusa
Eteban10
Medusa
Level 115
God Stats
9W - 4L
1,452 SR
Queue Stats
80W - 74L
1,519 Elo+
Solo
Kukulkan
Kukulkan
IcyLoss
Kukulkan
Level 59
God Stats
7W - 8L
1,617 SR
Queue Stats
27W - 47L
1,318 Elo+
Party 2
Team Averages
Level 113
1,514 SR
1,437 Elo+

VS

Team Averages
Level 89
1,538 SR
1,433 Elo+
Ares
Ares
DRAGONEMPEROR30
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,563 Elo+
Party 1
Bacchus
Bacchus
Mrfluffy901
Bacchus
Level 89
God Stats
4W - 4L
1,593 SR
Queue Stats
12W - 17L
1,322 Elo+
Party 1
Martichoras
Martichoras
Scot the Fallen
Martichoras
Level 124
God Stats
5W - 2L
1,633 SR
Queue Stats
84W - 70L
1,543 Elo+
Solo
Merlin
Merlin
TropicRegent4
Merlin
Level 129
God Stats
16W - 19L
1,463 SR
Queue Stats
100W - 109L
1,322 Elo+
Party 1
Fenrir
Fenrir
pamx__
Fenrir
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
2 / 1 / 0
8,280
753
7,566
7,505
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 3
6,957
632
3,827
13,520
10,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 3 / 2
7,407
673
7,092
12,855
8,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Eteban10
Medusa
14
1 / 3 / 1
7,652
696
10,741
10,485
4,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
IcyLoss
Kukulkan
14
0 / 4 / 2
7,551
686
7,323
6,930
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
8,455
769
4,597
11,016
12,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Mrfluffy901
Bacchus
14
2 / 0 / 9
7,924
720
7,922
10,578
14,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
Scot the Fallen
Martichoras
15
1 / 0 / 10
8,190
745
12,610
6,720
3,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 7
8,828
803
13,780
6,311
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
pamx__
Fenrir
13
3 / 2 / 3
7,447
677
4,623
9,384
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
3
Kills
14
14
Deaths
3
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
1
0
2
L
0
3
3
0.5
W
3
1
8
7
L
0
3
2
0.33
L
Medusa
Eteban10
Medusa
1
3
1
0.5
L
Kukulkan
IcyLoss
Kukulkan
0
4
2
0.25
W
Bacchus
Mrfluffy901
Bacchus
2
0
9
6.5
W
Martichoras
Scot the Fallen
Martichoras
1
0
10
6
W
5
0
7
8.5
W
Fenrir
pamx__
Fenrir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,549
Damage
43,532
51,295
Taken
44,009
30,448
Mitigated
39,367
9,467
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
7,566
716
0
2,630
7,505
3,205
0
802
6,623
0
36,010
L
3,827
750
0
780
13,520
10,637
0
6,543
6,627
0
10,412
W
4,597
476
0
1,974
11,016
12,487
224
4,546
6,470
12,113
0
L
7,092
920
796
3,667
12,855
8,408
0
7,303
5,224
19,927
0
L
Medusa
Eteban10
Medusa
10,741
4,116
0
655
10,485
4,828
58
5,682
4,569
0
33,918
L
Kukulkan
IcyLoss
Kukulkan
7,323
742
0
939
6,930
3,370
0
4,861
1,953
26,270
0
W
Bacchus
Mrfluffy901
Bacchus
7,922
651
0
2,082
10,578
14,712
544
3,700
6,878
24,166
0
W
Martichoras
Scot the Fallen
Martichoras
12,610
4,454
0
1,213
6,720
3,880
168
1,580
5,140
0
36,212
W
13,780
169
165
657
6,311
3,751
536
2,131
4,180
34,359
0
W
Fenrir
pamx__
Fenrir
4,623
1,386
0
412
9,384
4,537
224
2,458
6,926
0
12,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,847
Gold Earned
40,844
201
Minions Killed
200
0
Camps Cleared
0
1,093,950
Distance Traveled
1,130,142
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,280
753
59
5
0
234,595
0
L
Odin
6,957
632
12
1
0
206,716
0
W
Ares
8,455
769
15
1
0
223,519
0
L
Geb
7,407
673
22
2
0
226,894
0
L
Medusa
7,652
696
54
5
0
237,108
0
L
Kukulkan
7,551
686
54
5
0
188,637
0
W
Bacchus
7,924
720
42
4
0
232,589
2
W
Martichoras
8,190
745
67
6
0
211,169
0
W
Merlin
8,828
803
64
6
0
218,945
0
W
Fenrir
7,447
677
12
1
0
243,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role