Player Matchup

Kali
Kali
Gold III
ChrissRivers
Kali
Gold III
Level 128
God Stats
11W - 8L
1,573 SR
Queue Stats
250W - 258L
1,526 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Demarmenos
Morgan Le Fay
Gold II
Level 142
God Stats
4W - 2L
1,571 SR
Queue Stats
221W - 226L
1,554 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Hardy04
Ao Kuang
Gold V
Level 145
God Stats
1W - 2L
1,307 SR
Queue Stats
144W - 143L
1,392 MMR
Solo
Danzaburou
Danzaburou
Silver IV
awesomebos328
Danzaburou
Silver IV
Level 124
God Stats
1W - 0L
1,645 SR
Queue Stats
15W - 19L
1,364 MMR
Party 1
Bacchus
Bacchus
Silver IV
llMadEyell
Bacchus
Silver IV
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,402 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,519 SR
1,448 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,537 SR
1,447 MMR
Sylvanus
Sylvanus
Silver I
Little Rat2493
Sylvanus
Silver I
Level 132
God Stats
11W - 11L
1,629 SR
Queue Stats
108W - 108L
1,353 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
MC iJocker GT
Kuzenbo
Gold V
Level 148
God Stats
0W - 1L
1,794 SR
Queue Stats
31W - 33L
1,342 MMR
Solo
Bakasura
Bakasura
Gold IV
SightlyZebra188
Bakasura
Gold IV
Level 103
God Stats
0W - 3L
1,480 SR
Queue Stats
49W - 50L
1,523 MMR
Solo
Janus
Janus
Bronze IV
WarCry05
Janus
Bronze IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,544 MMR
Solo
Xbalanque
Xbalanque
Gold III
Zandalphon3
Xbalanque
Gold III
Level 147
God Stats
2W - 2L
1,282 SR
Queue Stats
125W - 132L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 4
14,483
630
18,895
25,435
14,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Demarmenos
Morgan Le Fay
19
3 / 1 / 7
12,402
539
16,200
11,763
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Hardy04
Ao Kuang
19
3 / 3 / 2
12,221
531
14,647
26,430
13,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
awesomebos328
Danzaburou
18
5 / 6 / 10
12,504
544
13,708
19,972
10,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
llMadEyell
Bacchus
17
9 / 3 / 12
12,757
555
12,749
22,786
34,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MartichorasAtlasIshtarAphrodite

VS

Bans
AnubisSusanoCu ChulainnVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
1 / 4 / 5
11,051
480
9,786
20,691
12,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
11
3 / 8 / 3
9,692
421
8,495
23,458
33,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
18
5 / 7 / 2
11,501
500
16,265
25,662
12,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
WarCry05
Janus
17
1 / 5 / 3
11,345
493
10,873
11,365
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Zandalphon3
Xbalanque
18
3 / 8 / 3
12,010
522
15,820
16,771
7,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
32
Kills
13
14
Deaths
32
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
W
Morgan Le Fay
Demarmenos
Morgan Le Fay
3
1
7
6.5
W
Ao Kuang
Hardy04
Ao Kuang
3
3
2
1.33
L
Sylvanus
1
4
5
0.88
L
Kuzenbo
3
8
3
0.56
L
Bakasura
5
7
2
0.86
L
Janus
WarCry05
Janus
1
5
3
0.5
L
Xbalanque
Zandalphon3
Xbalanque
3
8
3
0.56
W
Danzaburou
awesomebos328
Danzaburou
5
6
10
1.67
W
Bacchus
llMadEyell
Bacchus
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,199
Damage
61,239
106,386
Taken
97,947
80,474
Mitigated
70,517
39,870
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,895
11,497
0
9,528
25,435
14,717
0
5,907
19,003
0
158,346
W
Morgan Le Fay
Demarmenos
Morgan Le Fay
16,200
1,952
0
1,077
11,763
6,350
226
5,497
6,216
113,132
0
W
Ao Kuang
Hardy04
Ao Kuang
14,647
2,909
0
14,392
26,430
13,870
1,215
6,802
18,645
110,257
0
L
Sylvanus
9,786
1,784
509
5,203
20,691
12,369
0
13,097
7,594
62,436
10,321
L
Kuzenbo
8,495
3,116
0
3,375
23,458
33,134
267
10,818
12,640
20,787
0
L
Bakasura
16,265
12,333
0
3,042
25,662
12,648
0
10,279
15,383
0
91,924
L
Janus
WarCry05
Janus
10,873
773
0
479
11,365
4,628
482
5,372
5,993
95,266
0
L
Xbalanque
Zandalphon3
Xbalanque
15,820
8,892
0
2,286
16,771
7,738
547
5,428
11,343
0
101,042
W
Danzaburou
awesomebos328
Danzaburou
13,708
6,051
0
5,987
19,972
10,994
101
5,731
14,221
0
94,669
W
Bacchus
llMadEyell
Bacchus
12,749
3,269
4,216
4,670
22,786
34,543
71
5,294
17,303
45,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,367
Gold Earned
55,599
715
Minions Killed
635
0
Camps Cleared
0
2,347,944
Distance Traveled
2,086,993
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,483
630
162
7
0
527,255
4
W
Morgan Le Fay
12,402
539
193
8
0
457,475
5
W
Ao Kuang
12,221
531
176
8
0
444,568
0
L
Sylvanus
11,051
480
122
5
0
396,592
0
L
Kuzenbo
9,692
421
19
1
0
356,513
0
L
Bakasura
11,501
500
139
6
0
476,053
1
L
Janus
11,345
493
180
8
0
463,694
2
L
Xbalanque
12,010
522
175
8
0
394,141
2
W
Danzaburou
12,504
544
133
6
0
456,343
0
W
Bacchus
12,757
555
51
2
0
462,303
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role