Player Matchup

Janus
Janus
Bulldozerthug
Janus
Level 69
God Stats
1W - 1L
1,441 SR
Queue Stats
50W - 58L
1,465 Elo+
Party 2
Odin
Odin
Stroudski
Odin
Level 106
God Stats
5W - 4L
1,212 SR
Queue Stats
133W - 139L
1,458 Elo+
Party 2
Surtr
Surtr
sammanjan
Surtr
Level 88
God Stats
19W - 16L
1,666 SR
Queue Stats
121W - 92L
1,615 Elo+
Party 1
Baron Samedi
Baron Samedi
tfrettyy
Baron Samedi
Level 66
God Stats
5W - 7L
1,431 SR
Queue Stats
25W - 29L
1,456 Elo+
Party 2
Izanami
Izanami
xyambu
Izanami
Level 107
God Stats
12W - 2L
1,718 SR
Queue Stats
120W - 97L
1,607 Elo+
Party 1
Team Averages
Level 87
1,493 SR
1,520 Elo+

VS

Team Averages
Level 101
1,576 SR
1,499 Elo+
Chronos
Chronos
Amaldito
Chronos
Level 116
God Stats
9W - 9L
1,529 SR
Queue Stats
75W - 60L
1,574 Elo+
Solo
Odin
Odin
Miamorñato
Odin
Level 85
God Stats
60W - 35L
1,612 SR
Queue Stats
219W - 209L
1,501 Elo+
Party 3
Apollo
Apollo
TheArcangel24
Apollo
Level 149
God Stats
14W - 13L
1,537 SR
Queue Stats
422W - 386L
1,567 Elo+
Party 3
Hel
Hel
Twobatch
Hel
Level 109
God Stats
1W - 1L
1,703 SR
Queue Stats
50W - 51L
1,457 Elo+
Solo
Ravana
Ravana
tupapu30
Ravana
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
127W - 140L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 9
9,113
828
7,525
5,271
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
14
2 / 0 / 8
8,599
782
6,488
10,460
11,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
sammanjan
Surtr
15
5 / 0 / 6
8,855
805
8,106
10,412
11,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
tfrettyy
Baron Samedi
15
3 / 1 / 8
8,723
793
8,340
7,931
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
xyambu
Izanami
16
4 / 1 / 4
9,497
863
13,162
6,385
3,441
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Amaldito
Chronos
14
1 / 2 / 0
7,861
715
4,846
11,987
12,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 3 / 2
7,156
651
7,524
15,006
14,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 0
6,618
602
938
2,649
868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 0
6,916
629
2,263
3,878
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
tupapu30
Ravana
13
1 / 8 / 0
7,370
670
5,220
15,363
18,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
16
Kills
2
3
Deaths
16
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
Amaldito
Chronos
1
2
0
0.5
W
2
1
9
6.5
L
0
3
2
0.33
W
Odin
2
0
8
6
L
0
2
0
0
L
0
1
0
0
W
Surtr
sammanjan
Surtr
5
0
6
8
W
Baron Samedi
tfrettyy
Baron Samedi
3
1
8
7
L
Ravana
tupapu30
Ravana
1
8
0
0.13
W
Izanami
xyambu
Izanami
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,621
Damage
20,791
40,459
Taken
48,883
32,946
Mitigated
46,857
9,852
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Amaldito
Chronos
4,846
988
0
1,683
11,987
12,382
0
3,555
8,212
31,466
0
W
7,525
1,228
569
1,062
5,271
2,485
2,774
748
4,475
31,202
0
L
7,524
350
0
2,036
15,006
14,031
0
6,152
8,600
0
16,485
W
Odin
6,488
1,472
0
2,172
10,460
11,118
166
2,062
8,225
198
21,868
L
938
579
0
270
2,649
868
0
545
2,064
0
4,466
L
2,263
399
2,039
1,832
3,878
1,445
0
1,131
2,663
14,047
0
W
Surtr
sammanjan
Surtr
8,106
2,240
0
1,061
10,412
11,649
1,669
1,886
8,209
446
16,987
W
Baron Samedi
tfrettyy
Baron Samedi
8,340
1,135
960
2,198
7,931
4,253
1,203
851
6,751
23,563
0
L
Ravana
tupapu30
Ravana
5,220
1,726
0
1,756
15,363
18,131
0
4,206
11,003
0
13,845
W
Izanami
xyambu
Izanami
13,162
8,867
0
1,830
6,385
3,441
5,838
1,562
4,776
0
53,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,787
Gold Earned
35,921
236
Minions Killed
133
0
Camps Cleared
0
1,145,709
Distance Traveled
772,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,861
715
55
5
0
175,470
0
W
Janus
9,113
828
61
6
0
239,102
0
L
Odin
7,156
651
18
2
0
236,891
0
W
Odin
8,599
782
34
3
0
253,796
0
L
Apollo
6,618
602
9
1
0
58,817
0
L
Hel
6,916
629
33
3
0
124,215
0
W
Surtr
8,855
805
18
2
0
226,019
0
W
Baron Samedi
8,723
793
40
4
0
232,049
0
L
Ravana
7,370
670
18
2
0
177,148
0
W
Izanami
9,497
863
83
8
0
194,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role