Player Matchup

Vulcan
Vulcan
ChimpGod
Vulcan
Level 99
God Stats
2W - 4L
1,488 SR
Queue Stats
3W - 8L
1,378 Elo+
Party 4
Sun Wukong
Sun Wukong
DishonouredSage
Sun Wukong
Level 30
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 1
Xbalanque
Xbalanque
Mojopinn
Xbalanque
Level 69
God Stats
0W - 1L
1,296 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 4
Discordia
Discordia
SuPrAtUrTlE68
Discordia
Level 87
God Stats
0W - 1L
1,858 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 1
Cthulhu
Cthulhu
iRie124
Cthulhu
Level 61
God Stats
0W - 1L
1,792 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 1
Team Averages
Level 69
1,635 SR
1,301 Elo+

VS

Team Averages
Level 123
1,475 SR
1,432 Elo+
Chang'e
Chang'e
DunkyVEVO
Chang'e
Level 154
God Stats
3W - 1L
1,389 SR
Queue Stats
81W - 74L
1,514 Elo+
Solo
Zeus
Zeus
HeavenlyDemon94
Zeus
Level 109
God Stats
3W - 8L
1,285 SR
Queue Stats
105W - 96L
1,346 Elo+
Party 2
Nike
Nike
cheezit8926a
Nike
Level 124
God Stats
5W - 4L
1,595 SR
Queue Stats
23W - 18L
1,429 Elo+
Party 3
Athena
Athena
ijcv88
Athena
Level 83
God Stats
1W - 1L
1,326 SR
Queue Stats
4W - 3L
1,363 Elo+
Party 3
Kukulkan
Kukulkan
lLOouUiiEe88
Kukulkan
Level 143
God Stats
17W - 10L
1,781 SR
Queue Stats
319W - 301L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ChimpGod
Vulcan
15
1 / 1 / 3
8,874
683
12,853
7,976
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DishonouredSage
Sun Wukong
15
0 / 7 / 3
8,463
651
5,030
17,538
10,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Mojopinn
Xbalanque
15
1 / 3 / 2
8,702
669
6,986
7,653
3,390
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
SuPrAtUrTlE68
Discordia
15
2 / 6 / 3
8,987
691
10,377
13,605
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cthulhu
iRie124
Cthulhu
15
1 / 3 / 1
8,381
645
5,540
14,545
18,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DunkyVEVO
Chang'e
19
7 / 0 / 5
11,221
863
13,833
11,018
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 0 / 10
10,256
789
12,124
8,553
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 3 / 5
10,038
772
7,948
16,864
18,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Athena
ijcv88
Athena
15
1 / 2 / 13
9,782
752
3,850
15,231
14,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
lLOouUiiEe88
Kukulkan
17
2 / 2 / 6
9,856
758
13,109
8,092
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
5
Kills
20
20
Deaths
7
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ChimpGod
Vulcan
1
1
3
2.5
L
Sun Wukong
DishonouredSage
Sun Wukong
0
7
3
0.21
W
Chang'e
DunkyVEVO
Chang'e
7
0
5
9.5
W
4
0
10
9
L
Xbalanque
Mojopinn
Xbalanque
1
3
2
0.67
L
Discordia
SuPrAtUrTlE68
Discordia
2
6
3
0.58
W
6
3
5
2.83
L
Cthulhu
iRie124
Cthulhu
1
3
1
0.5
W
Athena
ijcv88
Athena
1
2
13
3.75
W
Kukulkan
lLOouUiiEe88
Kukulkan
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,786
Damage
50,864
61,317
Taken
59,758
40,667
Mitigated
45,716
6,343
Healing
23,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ChimpGod
Vulcan
12,853
3,731
0
950
7,976
3,080
0
5,930
1,722
33,590
0
L
Sun Wukong
DishonouredSage
Sun Wukong
5,030
997
101
1,408
17,538
10,281
0
11,702
5,477
0
26,617
W
Chang'e
DunkyVEVO
Chang'e
13,833
516
4,872
7,669
11,018
5,356
328
3,312
7,584
64,312
0
W
12,124
650
122
2,325
8,553
3,786
1,685
3,843
4,522
45,141
0
L
Xbalanque
Mojopinn
Xbalanque
6,986
3,681
0
1,590
7,653
3,390
0
5,575
2,034
0
27,885
L
Discordia
SuPrAtUrTlE68
Discordia
10,377
376
122
1,463
13,605
5,518
0
9,662
3,589
34,076
0
W
7,948
104
0
2,584
16,864
18,633
0
8,406
8,234
0
20,641
L
Cthulhu
iRie124
Cthulhu
5,540
377
274
435
14,545
18,398
0
9,480
4,553
22,228
0
W
Athena
ijcv88
Athena
3,850
1,068
1,671
2,027
15,231
14,119
20
7,174
7,737
8,027
0
W
Kukulkan
lLOouUiiEe88
Kukulkan
13,109
1,234
382
1,714
8,092
3,822
760
5,001
2,911
50,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,407
Gold Earned
51,153
234
Minions Killed
327
0
Camps Cleared
0
1,357,921
Distance Traveled
1,438,458
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,874
683
48
4
0
317,209
0
L
Sun Wukong
8,463
651
42
3
0
283,897
0
W
Chang'e
11,221
863
134
10
0
298,887
0
W
Zeus
10,256
789
78
6
0
257,093
0
L
Xbalanque
8,702
669
51
4
0
257,036
0
L
Discordia
8,987
691
55
4
0
248,401
0
W
Nike
10,038
772
30
2
0
287,170
4
L
Cthulhu
8,381
645
38
3
0
251,378
0
W
Athena
9,782
752
8
1
0
311,211
0
W
Kukulkan
9,856
758
77
6
0
284,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role