Player Matchup

Chronos
Chronos
Heatsink2
Chronos
Level 48
God Stats
2W - 0L
1,748 SR
Queue Stats
263W - 262L
1,492 Elo+
Solo
Ravana
Ravana
Hecheimaxxx
Ravana
Level 127
God Stats
4W - 1L
1,656 SR
Queue Stats
45W - 42L
1,429 Elo+
Party 2
Charybdis
Charybdis
KillerSHRIMP9753
Charybdis
Level 121
God Stats
12W - 7L
1,627 SR
Queue Stats
179W - 161L
1,479 Elo+
Party 2
Sobek
Sobek
SkyBoltZ64
Sobek
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,188 Elo+
Party 2
Osiris
Osiris
grandmaman
Osiris
Level 128
God Stats
8W - 7L
1,607 SR
Queue Stats
141W - 134L
1,460 Elo+
Party 2
Team Averages
Level 89
1,628 SR
1,410 Elo+

VS

Team Averages
Level 38
1,431 SR
1,334 Elo+
Ratatoskr
Ratatoskr
FLECA08
Ratatoskr
Level 45
God Stats
21W - 16L
1,491 SR
Queue Stats
305W - 310L
1,450 Elo+
Party 1
Fenrir
Fenrir
MarioCALFI
Fenrir
Level 47
God Stats
12W - 9L
1,469 SR
Queue Stats
233W - 214L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
MrBakuu
Baron Samedi
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 25L
1,295 Elo+
Solo
Heimdallr
Heimdallr
Yggdra12
Heimdallr
Level 18
God Stats
6W - 10L
1,608 SR
Queue Stats
61W - 74L
1,310 Elo+
Party 1
Xing Tian
Xing Tian
bndiballs
Xing Tian
Level 42
God Stats
14W - 20L
1,087 SR
Queue Stats
36W - 45L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Heatsink2
Chronos
16
1 / 5 / 7
10,476
499
11,438
13,762
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
20
9 / 1 / 6
12,743
607
18,992
13,361
7,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
17
8 / 2 / 3
11,197
533
20,740
13,676
6,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
14
0 / 2 / 11
9,847
469
6,506
15,692
17,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Osiris
grandmaman
Osiris
15
0 / 7 / 6
10,243
488
7,044
23,919
20,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FLECA08
Ratatoskr
16
4 / 4 / 3
10,274
489
11,501
19,503
8,417
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
MarioCALFI
Fenrir
15
4 / 3 / 4
10,600
505
7,341
21,042
22,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
MrBakuu
Baron Samedi
15
4 / 5 / 3
9,958
474
12,957
18,669
8,562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Yggdra12
Heimdallr
17
2 / 2 / 1
10,246
488
8,116
11,066
4,711
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
bndiballs
Xing Tian
17
3 / 4 / 3
10,637
507
9,807
20,296
19,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
18
Kills
17
17
Deaths
18
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
FLECA08
Ratatoskr
4
4
3
1.38
W
Chronos
Heatsink2
Chronos
1
5
7
0.9
W
Ravana
9
1
6
12
W
Charybdis
8
2
3
4.75
L
Fenrir
MarioCALFI
Fenrir
4
3
4
2
L
Baron Samedi
MrBakuu
Baron Samedi
4
5
3
1.1
W
Sobek
0
2
11
2.75
L
Heimdallr
Yggdra12
Heimdallr
2
2
1
1.25
L
Xing Tian
bndiballs
Xing Tian
3
4
3
1.13
W
Osiris
grandmaman
Osiris
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,720
Damage
49,722
80,410
Taken
90,576
58,395
Mitigated
63,663
19,410
Healing
18,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
FLECA08
Ratatoskr
11,501
2,996
0
1,271
19,503
8,417
905
2,373
17,130
0
98,891
W
Chronos
Heatsink2
Chronos
11,438
3,081
0
1,299
13,762
5,585
3,352
8,031
5,711
76,001
0
W
Ravana
18,992
4,895
0
4,896
13,361
7,736
845
3,189
10,028
0
124,766
W
Charybdis
20,740
12,300
0
3,052
13,676
6,672
3,371
1,370
12,204
0
89,666
L
Fenrir
MarioCALFI
Fenrir
7,341
988
2,032
3,709
21,042
22,877
132
5,759
15,283
1,368
17,589
L
Baron Samedi
MrBakuu
Baron Samedi
12,957
1,558
218
5,792
18,669
8,562
0
6,754
11,915
69,534
0
W
Sobek
6,506
635
94
5,164
15,692
17,969
400
3,393
12,231
20,849
0
L
Heimdallr
Yggdra12
Heimdallr
8,116
4,260
0
2,202
11,066
4,711
3,082
1,059
10,007
0
73,766
L
Xing Tian
bndiballs
Xing Tian
9,807
894
0
3,124
20,296
19,096
225
1,999
18,297
59,051
0
W
Osiris
grandmaman
Osiris
7,044
2,236
0
4,905
23,919
20,433
1,770
6,952
16,376
0
69,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,506
Gold Earned
51,715
538
Minions Killed
509
0
Camps Cleared
0
2,141,991
Distance Traveled
1,962,345
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,274
489
139
7
0
450,049
0
W
Chronos
10,476
499
137
7
0
400,492
1
W
Ravana
12,743
607
161
8
0
467,200
6
W
Charybdis
11,197
533
121
6
0
417,448
2
L
Fenrir
10,600
505
32
2
0
414,161
1
L
Baron Samedi
9,958
474
105
5
0
305,086
0
W
Sobek
9,847
469
21
1
0
453,598
5
L
Heimdallr
10,246
488
121
6
0
404,914
0
L
Xing Tian
10,637
507
112
5
0
388,135
3
W
Osiris
10,243
488
98
5
0
403,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role