Player Matchup

Ymir
Ymir
 
Ymir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
BBWonCall
Ares
Level 98
God Stats
6W - 6L
1,259 SR
Queue Stats
381W - 392L
1,491 Elo+
Party 3
Gilgamesh
Gilgamesh
Fokada
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,462 Elo+
Solo
Sol
Sol
ForeverNaDay
Sol
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
77W - 66L
1,536 Elo+
Party 2
Charybdis
Charybdis
FroDoubleG
Charybdis
Level 137
God Stats
1W - 3L
1,303 SR
Queue Stats
187W - 166L
1,585 Elo+
Party 2
Team Averages
Level 122
1,413 SR
1,515 Elo+

VS

Team Averages
Level 130
1,641 SR
1,601 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Boch
Freya
Level 148
God Stats
12W - 1L
1,927 SR
Queue Stats
189W - 105L
1,733 Elo+
Party 1
Nox
Nox
WalleImp
Nox
Level 120
God Stats
9W - 6L
1,557 SR
Queue Stats
294W - 300L
1,495 Elo+
Solo
Fenrir
Fenrir
anyon5
Fenrir
Level 140
God Stats
2W - 1L
1,724 SR
Queue Stats
129W - 64L
1,735 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
triumphcard2
Morgan Le Fay
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 70L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 3 / 5
7,437
744
3,533
10,848
9,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
13
1 / 3 / 3
7,629
763
3,312
11,253
14,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Fokada
Gilgamesh
10
0 / 3 / 3
6,242
624
6,512
11,247
6,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 4
7,429
743
9,034
7,750
3,796
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
FroDoubleG
Charybdis
15
2 / 2 / 4
7,692
769
9,301
8,411
4,671
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 1 / 9
8,215
822
11,473
7,393
3,553
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
Boch
Freya
12
1 / 3 / 8
7,034
703
7,296
8,084
3,556
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 1 / 9
7,933
793
6,722
5,878
3,068
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
anyon5
Fenrir
13
2 / 3 / 7
7,657
766
5,620
11,918
12,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
triumphcard2
Morgan Le Fay
16
5 / 0 / 7
8,699
870
10,792
6,469
3,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
6
Kills
14
14
Deaths
8
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
5
1.5
W
Agni
 
Agni
3
1
9
7.5
L
Ares
1
3
3
0.83
W
Freya
Boch
Freya
1
3
8
1.67
L
Gilgamesh
Fokada
Gilgamesh
0
3
3
0.5
L
1
3
4
1
L
Charybdis
FroDoubleG
Charybdis
2
2
4
2
W
3
1
9
7.5
W
Fenrir
anyon5
Fenrir
2
3
7
1.83
W
Morgan Le Fay
triumphcard2
Morgan Le Fay
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,692
Damage
41,903
49,509
Taken
39,742
39,750
Mitigated
25,823
13,922
Healing
16,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,533
349
1,506
1,091
10,848
9,968
0
7,952
2,896
8,749
0
W
Agni
 
Agni
11,473
1,158
0
2,141
7,393
3,553
313
2,477
4,916
19,783
0
L
Ares
3,312
85
675
1,501
11,253
14,355
0
5,797
5,456
5,061
0
W
Freya
Boch
Freya
7,296
2,129
622
2,472
8,084
3,556
426
1,903
6,100
11,588
0
L
Gilgamesh
Fokada
Gilgamesh
6,512
547
862
1,498
11,247
6,960
0
8,907
2,340
0
8,785
L
9,034
1,849
368
2,084
7,750
3,796
377
6,081
1,669
24,710
0
L
Charybdis
FroDoubleG
Charybdis
9,301
5,627
1,861
2,476
8,411
4,671
897
7,546
865
0
26,387
W
6,722
153
2,611
1,698
5,878
3,068
432
3,468
2,366
13,303
0
W
Fenrir
anyon5
Fenrir
5,620
1,347
1,468
3,001
11,918
12,147
352
4,887
6,731
0
7,587
W
Morgan Le Fay
triumphcard2
Morgan Le Fay
10,792
618
1,173
1,499
6,469
3,499
287
2,719
3,750
34,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,429
Gold Earned
39,538
99
Minions Killed
107
0
Camps Cleared
0
809,649
Distance Traveled
920,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,437
744
13
1
0
181,132
0
W
Agni
8,215
822
24
2
0
190,421
0
L
Ares
7,629
763
5
1
0
158,752
0
W
Freya
7,034
703
12
1
0
145,392
0
L
Gilgamesh
6,242
624
2
0
0
144,199
0
L
Sol
7,429
743
36
4
0
158,624
0
L
Charybdis
7,692
769
43
4
0
166,942
0
W
Nox
7,933
793
25
3
0
180,404
0
W
Fenrir
7,657
766
2
0
0
198,261
0
W
Morgan Le Fay
8,699
870
44
4
0
205,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role