Player Matchup

Atlas
Atlas
Happyfoal426862
Atlas
Level 126
God Stats
2W - 3L
1,447 SR
Queue Stats
45W - 42L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
HeyBobbles
Kukulkan
Level 102
God Stats
2W - 5L
1,330 SR
Queue Stats
10W - 10L
1,491 Elo+
Party 2
Sol
Sol
ImG0liath
Sol
Level 127
God Stats
0W - 2L
1,313 SR
Queue Stats
34W - 33L
1,520 Elo+
Party 2
Horus
Horus
Nocturraa
Horus
Level 126
God Stats
1W - 1L
1,735 SR
Queue Stats
38W - 46L
1,503 Elo+
Party 2
Loki
Loki
VARGAS6435
Loki
Level 106
God Stats
4W - 9L
1,510 SR
Queue Stats
84W - 87L
1,405 Elo+
Solo
Team Averages
Level 117
1,467 SR
1,484 Elo+

VS

Team Averages
Level 93
1,576 SR
1,419 Elo+
Ix Chel
Ix Chel
AndreCampeau
Ix Chel
Level 79
God Stats
3W - 0L
1,873 SR
Queue Stats
67W - 63L
1,527 Elo+
Party 1
Mulan
Mulan
DaAppleJuice
Mulan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 121L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
bihahnga
Baron Samedi
Level 97
God Stats
17W - 12L
1,594 SR
Queue Stats
50W - 59L
1,447 Elo+
Party 1
Bacchus
Bacchus
giligilibert
Bacchus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,250 Elo+
Solo
Hou Yi
Hou Yi
papadesalcedo
Hou Yi
Level 83
God Stats
7W - 12L
1,413 SR
Queue Stats
24W - 40L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,802
453
3,781
10,859
8,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
HeyBobbles
Kukulkan
11
0 / 6 / 1
6,720
448
3,477
10,246
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 1
7,496
500
7,495
6,394
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
Nocturraa
Horus
12
1 / 3 / 0
6,849
457
3,658
16,681
11,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 5 / 1
6,435
429
2,436
9,204
3,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AndreCampeau
Ix Chel
15
9 / 0 / 1
9,745
650
12,186
8,325
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 0 / 3
8,749
583
9,499
16,447
7,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
bihahnga
Baron Samedi
12
2 / 1 / 2
7,893
526
8,140
6,709
6,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bacchus
giligilibert
Bacchus
11
0 / 1 / 1
7,038
469
2,962
7,402
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
0 / 0 / 1
6,482
432
2,622
7,001
2,730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
16
16
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AndreCampeau
Ix Chel
9
0
1
9.5
W
5
0
3
6.5
L
1
2
0
0.5
L
Kukulkan
HeyBobbles
Kukulkan
0
6
1
0.08
L
0
0
1
0.5
L
Horus
Nocturraa
Horus
1
3
0
0.33
L
0
5
1
0.1
W
Baron Samedi
bihahnga
Baron Samedi
2
1
2
3
W
Bacchus
giligilibert
Bacchus
0
1
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,847
Damage
35,409
53,384
Taken
45,884
30,307
Mitigated
26,055
15,376
Healing
22,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AndreCampeau
Ix Chel
12,186
2,264
1,711
3,002
8,325
3,424
762
3,026
5,299
83,099
0
W
9,499
2,204
0
9,756
16,447
7,845
196
4,091
12,356
0
76,602
L
3,781
1,928
995
1,792
10,859
8,800
102
1,720
9,139
21,152
0
L
Kukulkan
HeyBobbles
Kukulkan
3,477
86
0
1,440
10,246
3,884
0
6,696
3,510
38,767
0
L
7,495
2,542
0
3,214
6,394
2,261
640
2,196
4,198
76,429
0
L
Horus
Nocturraa
Horus
3,658
2,074
260
6,801
16,681
11,628
0
8,599
7,385
0
35,236
L
2,436
679
0
874
9,204
3,734
207
3,316
5,864
0
31,132
W
Baron Samedi
bihahnga
Baron Samedi
8,140
1,255
163
1,902
6,709
6,799
73
595
6,114
49,693
0
W
Bacchus
giligilibert
Bacchus
2,962
400
86
2,374
7,402
5,257
0
3,864
3,538
25,077
0
W
2,622
1,781
0
3,137
7,001
2,730
383
4,849
2,152
0
44,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,302
Gold Earned
39,907
363
Minions Killed
417
0
Camps Cleared
0
1,392,163
Distance Traveled
1,394,567
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,745
650
134
9
0
283,532
2
W
Mulan
8,749
583
106
7
0
308,107
0
L
Atlas
6,802
453
24
2
0
267,914
4
L
Kukulkan
6,720
448
82
5
0
289,387
0
L
Sol
7,496
500
144
10
0
300,393
3
L
Horus
6,849
457
59
4
0
265,418
0
L
Loki
6,435
429
54
4
0
269,051
2
W
Baron Samedi
7,893
526
84
6
0
217,271
0
W
Bacchus
7,038
469
26
2
0
301,494
0
W
Hou Yi
6,482
432
67
4
0
284,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role