Player Matchup

Janus
Janus
I_EVOLUTION_I
Janus
Level 156
God Stats
12W - 12L
1,474 SR
Queue Stats
203W - 205L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
M Tango89
Sylvanus
Level 156
God Stats
18W - 7L
1,743 SR
Queue Stats
140W - 127L
1,581 Elo+
Solo
Serqet
Serqet
McToasten
Serqet
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 119L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
TheUltimateBergy
Gilgamesh
Level 165
God Stats
3W - 3L
1,200 SR
Queue Stats
116W - 106L
1,586 Elo+
Solo
Jing Wei
Jing Wei
l-SACRlFlCE-l
Jing Wei
Level 153
God Stats
6W - 2L
1,604 SR
Queue Stats
238W - 225L
1,525 Elo+
Party 2
Team Averages
Level 154
1,504 SR
1,552 Elo+

VS

Team Averages
Level 123
1,443 SR
1,527 Elo+
Bacchus
Bacchus
DizzyBugbear
Bacchus
Level 109
God Stats
4W - 3L
1,727 SR
Queue Stats
100W - 93L
1,547 Elo+
Party 3
Fenrir
Fenrir
Not-_-Elpaisa
Fenrir
Level 103
God Stats
2W - 3L
1,288 SR
Queue Stats
117W - 128L
1,488 Elo+
Party 1
Ishtar
Ishtar
Valzuwu
Ishtar
Level 126
God Stats
1W - 3L
1,165 SR
Queue Stats
92W - 82L
1,564 Elo+
Party 3
Horus
Horus
VictorGamer9508
Horus
Level 123
God Stats
23W - 18L
1,456 SR
Queue Stats
356W - 350L
1,533 Elo+
Solo
Janus
Janus
lamax01
Janus
Level 156
God Stats
10W - 8L
1,580 SR
Queue Stats
357W - 326L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,964
542
2,338
5,676
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
M Tango89
Sylvanus
8
0 / 1 / 0
5,169
470
2,449
6,925
4,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
McToasten
Serqet
11
1 / 1 / 1
6,001
546
4,913
8,222
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
11
0 / 2 / 0
6,461
587
4,660
9,138
5,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
l-SACRlFlCE-l
Jing Wei
10
0 / 1 / 1
5,746
522
2,482
7,131
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DizzyBugbear
Bacchus
8
0 / 0 / 4
5,461
496
2,331
5,055
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 3
6,018
547
4,073
9,347
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Valzuwu
Ishtar
11
0 / 1 / 1
6,196
563
4,325
6,875
2,459
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 0 / 0
6,402
582
5,636
7,678
6,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
lamax01
Janus
13
3 / 0 / 1
7,643
695
4,734
4,005
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
8
8
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DizzyBugbear
Bacchus
0
0
4
2
L
1
3
0
0.33
L
Sylvanus
M Tango89
Sylvanus
0
1
0
0
L
Serqet
McToasten
Serqet
1
1
1
1.5
W
2
1
3
3.5
L
Gilgamesh
0
2
0
0
W
Ishtar
Valzuwu
Ishtar
0
1
1
0.5
W
3
0
0
3
L
Jing Wei
l-SACRlFlCE-l
Jing Wei
0
1
1
0.5
W
Janus
lamax01
Janus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,842
Damage
21,099
37,092
Taken
32,960
17,056
Mitigated
17,714
10,557
Healing
11,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DizzyBugbear
Bacchus
2,331
432
0
1,763
5,055
3,589
26
1,602
3,415
12,512
0
L
2,338
316
0
852
5,676
1,711
0
2,792
2,884
42,230
0
L
Sylvanus
M Tango89
Sylvanus
2,449
817
1,734
2,825
6,925
4,258
0
2,276
4,649
15,333
0
L
Serqet
McToasten
Serqet
4,913
1,278
0
500
8,222
3,044
0
1,259
6,963
0
46,385
W
4,073
1,123
0
1,757
9,347
3,558
0
1,094
7,965
0
38,191
L
Gilgamesh
4,660
1,706
0
2,106
9,138
5,680
0
0
9,138
0
52,413
W
Ishtar
Valzuwu
Ishtar
4,325
2,366
0
3,614
6,875
2,459
0
776
5,853
0
57,463
W
5,636
2,236
120
3,807
7,678
6,741
0
314
7,290
0
42,127
L
Jing Wei
l-SACRlFlCE-l
Jing Wei
2,482
1,570
0
2,540
7,131
2,363
0
738
6,393
0
39,161
W
Janus
lamax01
Janus
4,734
412
0
750
4,005
1,367
0
747
3,218
71,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,341
Gold Earned
31,720
351
Minions Killed
384
0
Camps Cleared
0
1,140,170
Distance Traveled
1,117,916
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,461
496
13
1
0
259,487
3
L
Janus
5,964
542
92
8
0
241,259
3
L
Sylvanus
5,169
470
19
2
0
172,741
2
L
Serqet
6,001
546
79
7
0
275,725
1
W
Fenrir
6,018
547
54
5
0
247,124
0
L
Gilgamesh
6,461
587
81
7
0
222,369
5
W
Ishtar
6,196
563
112
10
0
200,618
0
W
Horus
6,402
582
73
7
0
196,917
0
L
Jing Wei
5,746
522
80
7
0
228,076
0
W
Janus
7,643
695
132
12
0
213,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role