Player Matchup

Susano
Susano
Gold IV
 
Susano
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Gold V
AmbitionAkamai
Heimdallr
Gold V
Level 147
God Stats
2W - 0L
1,840 SR
Queue Stats
72W - 68L
1,353 MMR
Party 4
Tyr
Tyr
Gold V
AmbitionKill
Tyr
Gold V
Level 128
God Stats
3W - 4L
1,418 SR
Queue Stats
58W - 60L
1,353 MMR
Party 4
Ares
Ares
Gold I
Rokkwilder
Ares
Gold I
Level 183
God Stats
10W - 12L
1,419 SR
Queue Stats
513W - 523L
1,488 MMR
Party 1
Nu Wa
Nu Wa
Gold V
zardward2015
Nu Wa
Gold V
Level 148
God Stats
3W - 4L
1,163 SR
Queue Stats
502W - 509L
1,369 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,468 SR
1,413 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,634 SR
1,353 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
BZAW
Morgan Le Fay
Gold IV
Level 93
God Stats
4W - 10L
1,590 SR
Queue Stats
93W - 91L
1,395 MMR
Party 2
Thor
Thor
Bronze I
BxxndzSoSnag
Thor
Bronze I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,172 MMR
Party 3
Sobek
Sobek
Gold V
LUISALAYAN6
Sobek
Gold V
Level 119
God Stats
3W - 3L
1,592 SR
Queue Stats
44W - 54L
1,351 MMR
Solo
Fenrir
Fenrir
Bronze III
PHANTOMxHiTs
Fenrir
Bronze III
Level 88
God Stats
2W - 5L
1,720 SR
Queue Stats
5W - 13L
1,500 MMR
Party 3
Cernunnos
Cernunnos
Gold V
jjbthree
Cernunnos
Gold V
Level 63
God Stats
3W - 2L
1,770 SR
Queue Stats
28W - 35L
1,345 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
4 / 1 / 6
9,101
535
11,588
9,615
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
AmbitionAkamai
Heimdallr
15
0 / 3 / 5
9,177
540
9,922
12,309
6,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 4
9,549
562
6,909
16,082
14,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 1 / 2
10,424
613
14,138
12,554
11,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
3 / 5 / 2
9,330
549
11,666
10,143
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AphroditeArachneLokiBakasura

VS

Bans
ThanatosMercuryChaacVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BZAW
Morgan Le Fay
14
3 / 4 / 0
8,813
518
8,413
11,083
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 1
9,005
530
5,892
18,650
10,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 3 / 3
7,858
462
5,960
14,893
13,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
14
4 / 3 / 2
8,735
514
9,419
14,504
7,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
jjbthree
Cernunnos
15
1 / 2 / 1
8,598
506
8,844
14,212
6,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
17
Kills
10
10
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
1
6
7
W
Heimdallr
AmbitionAkamai
Heimdallr
0
3
5
0.83
W
4
0
4
6
L
Morgan Le Fay
BZAW
Morgan Le Fay
3
4
0
0.75
L
1
5
1
0.3
L
1
3
3
0.83
L
Fenrir
4
3
2
1.67
W
6
1
2
7
L
Cernunnos
jjbthree
Cernunnos
1
2
1
0.75
W
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,223
Damage
38,528
60,703
Taken
73,342
40,404
Mitigated
43,423
17,666
Healing
16,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
11,588
2,074
0
1,618
9,615
3,971
818
2,175
7,440
0
57,828
W
Heimdallr
AmbitionAkamai
Heimdallr
9,922
4,483
0
3,370
12,309
6,199
663
1,561
10,748
0
91,734
W
6,909
528
1,951
4,756
16,082
14,799
0
5,046
11,036
0
32,833
L
Morgan Le Fay
BZAW
Morgan Le Fay
8,413
318
0
1,537
11,083
5,226
424
2,687
8,374
82,117
0
L
5,892
1,110
0
2,750
18,650
10,867
0
10,962
7,042
0
64,929
L
5,960
615
0
4,161
14,893
13,666
0
5,323
9,506
23,136
0
L
Fenrir
9,419
1,795
0
1,910
14,504
7,075
0
4,138
10,300
0
68,843
W
14,138
183
0
4,974
12,554
11,430
297
403
12,151
62,145
0
L
Cernunnos
jjbthree
Cernunnos
8,844
4,881
0
6,294
14,212
6,589
0
1,854
12,316
0
79,184
W
11,666
1,905
0
997
10,143
4,005
0
6,364
3,779
81,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,581
Gold Earned
43,009
505
Minions Killed
506
0
Camps Cleared
0
1,753,217
Distance Traveled
1,773,526
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,101
535
85
5
0
389,848
2
W
Heimdallr
9,177
540
129
8
0
331,253
5
W
Tyr
9,549
562
47
3
0
380,605
3
L
Morgan Le Fay
8,813
518
132
8
0
344,783
4
L
Thor
9,005
530
108
6
0
328,283
0
L
Sobek
7,858
462
19
1
0
385,513
5
L
Fenrir
8,735
514
93
5
0
401,163
2
W
Ares
10,424
613
100
6
0
340,072
0
L
Cernunnos
8,598
506
154
9
0
313,784
4
W
Nu Wa
9,330
549
144
8
0
311,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role