Player Matchup

Jormungandr
Jormungandr
EmperorSlingshot
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,592 Elo+
Party 2
He Bo
He Bo
HiImChubs
He Bo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 37L
1,683 Elo+
Party 2
Da Ji
Da Ji
RareSwag
Da Ji
Level 104
God Stats
4W - 3L
1,593 SR
Queue Stats
99W - 57L
1,611 Elo+
Party 2
Team Averages
Level 54
1,531 SR
1,629 Elo+

VS

Team Averages
Level 71
1,451 SR
1,539 Elo+
Sylvanus
Sylvanus
BoneJackKelly
Sylvanus
Level 86
God Stats
4W - 3L
1,631 SR
Queue Stats
40W - 50L
1,548 Elo+
Solo
Cernunnos
Cernunnos
Cupti
Cernunnos
Level 24
God Stats
9W - 4L
1,549 SR
Queue Stats
39W - 33L
1,521 Elo+
Party 1
Poseidon
Poseidon
Hobodancer222
Poseidon
Level 104
God Stats
1W - 1L
1,174 SR
Queue Stats
40W - 31L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EmperorSlingshot
Jormungandr
13
2 / 4 / 3
8,216
747
8,254
13,592
16,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
HiImChubs
He Bo
13
3 / 8 / 3
8,262
751
7,155
10,099
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
RareSwag
Da Ji
12
3 / 8 / 4
8,037
731
10,591
13,369
6,427
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoneJackKelly
Sylvanus
14
3 / 1 / 14
9,048
823
6,358
11,042
11,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Cupti
Cernunnos
16
12 / 0 / 8
10,660
969
16,079
9,267
4,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Hobodancer222
Poseidon
14
5 / 7 / 11
9,573
870
8,545
10,854
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
20
20
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BoneJackKelly
Sylvanus
3
1
14
10
W
Cernunnos
Cupti
Cernunnos
12
0
8
16
L
Jormungandr
EmperorSlingshot
Jormungandr
2
4
3
0.88
L
He Bo
HiImChubs
He Bo
3
8
3
0.56
W
Poseidon
Hobodancer222
Poseidon
5
7
11
1.5
L
Da Ji
RareSwag
Da Ji
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,000
Damage
30,982
37,060
Taken
31,163
26,549
Mitigated
19,927
1,043
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BoneJackKelly
Sylvanus
6,358
2,125
2,324
3,917
11,042
11,521
381
5,528
4,905
22,061
6,814
W
Cernunnos
Cupti
Cernunnos
16,079
10,411
0
3,566
9,267
4,662
1,365
5,061
3,997
0
46,445
L
Jormungandr
EmperorSlingshot
Jormungandr
8,254
2,592
0
709
13,592
16,313
0
4,837
8,755
31,328
200
L
He Bo
HiImChubs
He Bo
7,155
534
0
0
10,099
3,809
0
3,713
6,386
17,630
0
W
Poseidon
Hobodancer222
Poseidon
8,545
1,308
0
1,024
10,854
3,744
573
3,905
6,824
40,310
0
L
Da Ji
RareSwag
Da Ji
10,591
2,514
0
334
13,369
6,427
0
6,020
7,349
0
22,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,515
Gold Earned
29,281
92
Minions Killed
162
0
Camps Cleared
0
525,970
Distance Traveled
576,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,048
823
33
3
0
189,035
0
W
Cernunnos
10,660
969
62
6
0
217,681
0
L
Jormungandr
8,216
747
49
4
0
192,062
0
L
He Bo
8,262
751
22
2
0
160,143
0
W
Poseidon
9,573
870
67
6
0
169,944
0
L
Da Ji
8,037
731
21
2
0
173,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role