Player Matchup

Merlin
Merlin
GODBL4CKSH33P
Merlin
Level 146
God Stats
17W - 18L
1,527 SR
Queue Stats
488W - 459L
1,508 Elo+
Solo
Hou Yi
Hou Yi
Jokester101
Hou Yi
Level 70
God Stats
8W - 5L
1,448 SR
Queue Stats
125W - 115L
1,508 Elo+
Solo
Surtr
Surtr
LuffyGodz
Surtr
Level 127
God Stats
16W - 15L
1,870 SR
Queue Stats
96W - 113L
1,562 Elo+
Solo
Set
Set
ovabakedpotato69
Set
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,437 Elo+
Party 1
Tiamat
Tiamat
xStorm_SwaG
Tiamat
Level 115
God Stats
1W - 2L
1,654 SR
Queue Stats
137W - 126L
1,479 Elo+
Party 1
Team Averages
Level 120
1,600 SR
1,499 Elo+

VS

Team Averages
Level 132
1,546 SR
1,465 Elo+
Fenrir
Fenrir
A Hoovy
Fenrir
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 10L
1,226 Elo+
Solo
Danzaburou
Danzaburou
Ok Buzzin
Danzaburou
Level 158
God Stats
15W - 7L
1,909 SR
Queue Stats
120W - 112L
1,586 Elo+
Solo
Janus
Janus
RICK JAMES FISH
Janus
Level 189
God Stats
3W - 6L
1,168 SR
Queue Stats
174W - 179L
1,524 Elo+
Solo
Yu Huang
Yu Huang
Zebro66
Yu Huang
Level 126
God Stats
14W - 7L
1,652 SR
Queue Stats
123W - 119L
1,490 Elo+
Solo
Bacchus
Bacchus
camgirlqiyana
Bacchus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
8,741
728
9,277
6,702
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
15
0 / 5 / 2
8,266
689
7,509
11,472
4,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
LuffyGodz
Surtr
13
1 / 3 / 1
7,695
641
8,366
16,658
10,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 3 / 2
8,601
717
3,824
11,600
6,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
15
2 / 1 / 0
8,697
725
6,318
8,958
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A Hoovy
Fenrir
15
0 / 1 / 8
8,242
687
5,426
12,873
11,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Ok Buzzin
Danzaburou
17
6 / 0 / 4
10,437
870
15,779
10,638
5,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 5
9,324
777
4,669
5,132
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
Zebro66
Yu Huang
17
3 / 0 / 7
9,668
806
11,969
6,836
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
16
6 / 1 / 3
9,126
761
9,585
11,871
18,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
3
Kills
15
15
Deaths
3
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A Hoovy
Fenrir
0
1
8
4
L
0
3
2
0.33
L
Hou Yi
0
5
2
0.2
L
Surtr
LuffyGodz
Surtr
1
3
1
0.5
W
Danzaburou
Ok Buzzin
Danzaburou
6
0
4
8
W
0
1
5
2.5
W
Yu Huang
Zebro66
Yu Huang
3
0
7
6.5
W
Bacchus
6
1
3
7.5
L
0
3
2
0.33
L
Tiamat
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,294
Damage
47,428
55,390
Taken
47,350
31,115
Mitigated
39,963
5,427
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A Hoovy
Fenrir
5,426
1,359
0
1,977
12,873
11,270
86
4,298
8,575
0
13,358
L
9,277
337
0
285
6,702
3,270
0
2,202
4,398
44,153
0
L
Hou Yi
7,509
4,123
0
546
11,472
4,975
0
6,695
4,404
0
28,782
L
Surtr
LuffyGodz
Surtr
8,366
3,423
186
3,324
16,658
10,527
0
8,049
8,111
180
16,741
W
Danzaburou
Ok Buzzin
Danzaburou
15,779
8,001
0
4,360
10,638
5,126
1,395
3,648
6,990
0
52,504
W
4,669
593
0
400
5,132
2,103
390
1,687
3,445
38,402
0
W
Yu Huang
Zebro66
Yu Huang
11,969
1,082
0
449
6,836
3,445
890
2,103
4,733
58,362
0
W
Bacchus
9,585
1,175
0
2,519
11,871
18,019
33
4,011
7,860
18,234
0
L
3,824
1,864
0
142
11,600
6,458
0
3,510
7,739
0
38,243
L
Tiamat
6,318
508
0
944
8,958
5,885
0
4,852
3,857
22,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,000
Gold Earned
46,797
272
Minions Killed
318
0
Camps Cleared
0
1,181,728
Distance Traveled
1,329,701
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,242
687
17
1
0
272,769
0
L
Merlin
8,741
728
104
9
0
234,401
0
L
Hou Yi
8,266
689
46
4
0
211,062
0
L
Surtr
7,695
641
15
1
0
256,307
2
W
Danzaburou
10,437
870
87
7
0
268,101
0
W
Janus
9,324
777
74
6
0
241,290
0
W
Yu Huang
9,668
806
120
10
0
271,407
5
W
Bacchus
9,126
761
20
2
0
276,134
0
L
Set
8,601
717
70
6
0
255,764
0
L
Tiamat
8,697
725
37
3
0
224,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role