Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BIGCOC666
King Arthur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,368 Elo+
Solo
Bacchus
Bacchus
DaddyTyra
Bacchus
Level 48
God Stats
4W - 2L
1,446 SR
Queue Stats
131W - 144L
1,417 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Reignlore
Morgan Le Fay
Level 40
God Stats
8W - 8L
1,419 SR
Queue Stats
108W - 126L
1,396 Elo+
Party 1
Hou Yi
Hou Yi
badnetgg124
Hou Yi
Level 49
God Stats
5W - 3L
1,524 SR
Queue Stats
130W - 135L
1,373 Elo+
Solo
Team Averages
Level 59
1,478 SR
1,411 Elo+

VS

Team Averages
Level 42
1,456 SR
1,437 Elo+
Zeus
Zeus
 
Zeus
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
G0RPNight
Mercury
Level 57
God Stats
18W - 17L
1,246 SR
Queue Stats
372W - 441L
1,461 Elo+
Party 2
Freya
Freya
MIZALYcosp
Freya
Level 47
God Stats
6W - 7L
1,266 SR
Queue Stats
198W - 240L
1,372 Elo+
Party 3
Jing Wei
Jing Wei
MariosBiggestFan
Jing Wei
Level 44
God Stats
3W - 4L
1,715 SR
Queue Stats
120W - 147L
1,442 Elo+
Party 2
Anubis
Anubis
kimbli43
Anubis
Level 26
God Stats
48W - 35L
1,553 SR
Queue Stats
107W - 103L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
10 / 1 / 6
8,390
645
9,935
8,931
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
BIGCOC666
King Arthur
12
6 / 2 / 1
7,338
564
4,508
10,126
6,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
DaddyTyra
Bacchus
11
0 / 4 / 7
6,475
498
6,001
11,915
11,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Reignlore
Morgan Le Fay
13
3 / 1 / 2
7,721
594
7,247
5,815
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
12
3 / 0 / 4
7,187
553
4,108
4,556
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 5 / 1
7,355
566
5,124
6,322
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
G0RPNight
Mercury
11
1 / 3 / 1
6,805
523
2,952
8,750
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
10
1 / 5 / 0
6,081
468
3,752
10,389
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 3
6,678
514
5,386
8,751
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
kimbli43
Anubis
13
3 / 5 / 0
6,961
535
7,483
10,677
4,824
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
22
Kills
8
8
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
6
13
L
Zeus
 
Zeus
2
5
1
0.5
W
King Arthur
BIGCOC666
King Arthur
6
2
1
3.25
W
Bacchus
DaddyTyra
Bacchus
0
4
7
0.88
L
Mercury
G0RPNight
Mercury
1
3
1
0.5
L
Freya
1
5
0
0.2
L
1
4
3
0.63
W
Morgan Le Fay
Reignlore
Morgan Le Fay
3
1
2
4
W
Hou Yi
3
0
4
5
L
Anubis
kimbli43
Anubis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,799
Damage
24,697
41,343
Taken
44,889
24,923
Mitigated
15,496
14,492
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,935
1,853
0
6,083
8,931
3,288
261
1,950
6,915
0
38,224
L
Zeus
 
Zeus
5,124
1,472
0
195
6,322
1,461
0
0
6,322
42,844
0
W
King Arthur
BIGCOC666
King Arthur
4,508
494
0
1,490
10,126
6,386
289
5,000
4,781
174
42,286
W
Bacchus
DaddyTyra
Bacchus
6,001
477
215
2,613
11,915
11,677
0
4,514
7,203
20,431
0
L
Mercury
G0RPNight
Mercury
2,952
1,442
0
480
8,750
2,839
0
1,767
6,983
0
38,697
L
Freya
3,752
1,097
0
2,500
10,389
3,694
0
2,150
8,239
30,852
0
L
5,386
3,139
0
712
8,751
2,678
424
2,565
6,186
0
37,769
W
Morgan Le Fay
Reignlore
Morgan Le Fay
7,247
984
0
1,657
5,815
1,905
0
3,370
2,387
54,557
0
W
Hou Yi
4,108
1,490
0
2,434
4,556
1,667
618
624
3,698
0
52,666
L
Anubis
kimbli43
Anubis
7,483
145
0
2,267
10,677
4,824
61
6,856
3,821
47,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,111
Gold Earned
33,880
302
Minions Killed
322
0
Camps Cleared
0
1,326,647
Distance Traveled
1,272,531
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,390
645
52
4
0
299,569
5
L
Zeus
7,355
566
86
7
0
207,290
0
W
King Arthur
7,338
564
59
5
0
262,322
0
W
Bacchus
6,475
498
25
2
0
259,540
0
L
Mercury
6,805
523
57
4
0
294,799
0
L
Freya
6,081
468
56
4
0
258,870
0
L
Jing Wei
6,678
514
55
4
0
286,583
0
W
Morgan Le Fay
7,721
594
89
7
0
256,257
0
W
Hou Yi
7,187
553
77
6
0
248,959
0
L
Anubis
6,961
535
68
5
0
224,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role