Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ScyllaNeedMyMeat
Thor
Level 24
God Stats
4W - 3L
1,264 SR
Queue Stats
52W - 46L
1,374 Elo+
Party 3
Izanami
Izanami
Taylenol
Izanami
Level 43
God Stats
51W - 30L
1,617 SR
Queue Stats
253W - 229L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
WxIf
Jormungandr
Level 66
God Stats
9W - 10L
1,273 SR
Queue Stats
345W - 369L
1,417 Elo+
Party 3
Scylla
Scylla
syfair
Scylla
Level 69
God Stats
44W - 34L
1,571 SR
Queue Stats
455W - 461L
1,414 Elo+
Party 3
Team Averages
Level 66
1,445 SR
1,442 Elo+

VS

Team Averages
Level 83
1,539 SR
1,471 Elo+
Aphrodite
Aphrodite
GenericJeff
Aphrodite
Level 43
God Stats
7W - 5L
1,524 SR
Queue Stats
310W - 287L
1,412 Elo+
Solo
Merlin
Merlin
MrNapkins21
Merlin
Level 145
God Stats
1W - 8L
1,250 SR
Queue Stats
69W - 66L
1,494 Elo+
Solo
Da Ji
Da Ji
bIackplnk
Da Ji
Level 109
God Stats
3W - 3L
1,744 SR
Queue Stats
14W - 18L
1,560 Elo+
Solo
Horus
Horus
ianpean
Horus
Level 29
God Stats
3W - 7L
1,419 SR
Queue Stats
77W - 78L
1,441 Elo+
Party 2
Rama
Rama
saint760
Rama
Level 87
God Stats
11W - 3L
1,758 SR
Queue Stats
82W - 81L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 1 / 7
6,010
546
3,652
5,135
4,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
7 / 0 / 2
7,143
649
8,103
6,062
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Taylenol
Izanami
11
0 / 2 / 0
5,995
545
2,310
5,361
1,688
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
WxIf
Jormungandr
10
1 / 2 / 1
6,151
559
4,506
9,172
4,202
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
syfair
Scylla
11
3 / 0 / 0
6,529
594
4,237
4,074
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GenericJeff
Aphrodite
11
1 / 1 / 1
6,338
576
6,624
9,793
3,968
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
11
2 / 4 / 0
6,286
571
2,733
7,354
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
bIackplnk
Da Ji
6
1 / 4 / 1
4,845
440
3,616
6,505
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
ianpean
Horus
10
0 / 2 / 1
5,673
516
1,479
7,796
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
11
1 / 1 / 0
6,322
575
3,181
7,244
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
5
5
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
7
4.5
L
Aphrodite
GenericJeff
Aphrodite
1
1
1
1.5
L
Merlin
2
4
0
0.5
W
7
0
2
8
W
Izanami
Taylenol
Izanami
0
2
0
0
W
Jormungandr
WxIf
Jormungandr
1
2
1
0.75
L
Da Ji
bIackplnk
Da Ji
1
4
1
0.38
L
Horus
ianpean
Horus
0
2
1
0.25
L
Rama
1
1
0
1
W
Scylla
syfair
Scylla
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,808
Damage
17,633
29,804
Taken
38,692
13,364
Mitigated
17,763
9,983
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,652
1,364
636
880
5,135
4,080
150
1,213
3,922
20,682
0
L
Aphrodite
GenericJeff
Aphrodite
6,624
1,165
0
6,816
9,793
3,968
0
4,673
5,120
41,853
0
L
Merlin
2,733
92
0
0
7,354
2,757
24
3,600
3,754
43,819
0
W
8,103
2,681
0
3,154
6,062
2,202
148
273
5,789
0
45,719
W
Izanami
Taylenol
Izanami
2,310
1,635
0
1,339
5,361
1,688
0
0
5,361
0
49,717
W
Jormungandr
WxIf
Jormungandr
4,506
2,318
0
2,810
9,172
4,202
131
6,181
2,991
37,137
0
L
Da Ji
bIackplnk
Da Ji
3,616
949
0
500
6,505
2,174
0
1,429
5,076
0
15,763
L
Horus
ianpean
Horus
1,479
997
510
2,199
7,796
6,399
0
1,813
5,983
0
14,051
L
Rama
3,181
2,780
0
2,732
7,244
2,465
363
880
6,364
0
58,181
W
Scylla
syfair
Scylla
4,237
755
0
1,164
4,074
1,192
627
1,690
2,384
41,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,828
Gold Earned
29,464
318
Minions Killed
286
0
Camps Cleared
0
1,067,344
Distance Traveled
966,184
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,010
546
24
2
0
203,061
1
L
Aphrodite
6,338
576
70
6
0
192,024
2
L
Merlin
6,286
571
69
6
0
186,614
0
W
Thor
7,143
649
76
7
0
252,024
0
W
Izanami
5,995
545
91
8
0
221,216
2
W
Jormungandr
6,151
559
61
6
0
170,830
2
L
Da Ji
4,845
440
26
2
0
147,932
0
L
Horus
5,673
516
18
2
0
244,886
8
L
Rama
6,322
575
103
9
0
194,728
0
W
Scylla
6,529
594
66
6
0
220,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role