Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Duranin
Fenrir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,294 Elo+
Party 2
Vamana
Vamana
Elijaw1
Vamana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,477 Elo+
Party 2
Agni
Agni
Ironside136
Agni
Level 120
God Stats
1W - 2L
1,519 SR
Queue Stats
7W - 9L
1,480 Elo+
Party 2
Terra
Terra
LadyGaylord
Terra
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,366 Elo+
Party 2
Team Averages
Level 128
1,504 SR
1,423 Elo+

VS

Team Averages
Level 121
1,602 SR
1,513 Elo+
Neith
Neith
BigGreenGran
Neith
Level 127
God Stats
2W - 1L
1,568 SR
Queue Stats
35W - 24L
1,516 Elo+
Party 1
Surtr
Surtr
D0ughne
Surtr
Level 139
God Stats
2W - 5L
1,453 SR
Queue Stats
35W - 24L
1,516 Elo+
Party 1
Janus
Janus
Kikyō
Janus
Level 97
God Stats
6W - 3L
1,762 SR
Queue Stats
469W - 430L
1,496 Elo+
Solo
Ares
Ares
NekoTheHeartless
Ares
Level 140
God Stats
7W - 5L
1,695 SR
Queue Stats
30W - 24L
1,534 Elo+
Party 3
Kali
Kali
thatoneguyjeffry
Kali
Level 103
God Stats
5W - 2L
1,532 SR
Queue Stats
50W - 50L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
0 / 5 / 0
6,702
479
6,245
12,088
5,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
Duranin
Fenrir
11
4 / 1 / 0
6,989
499
3,032
12,150
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Elijaw1
Vamana
13
0 / 1 / 1
6,904
493
6,685
9,944
6,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 5 / 3
7,394
528
2,424
9,557
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 3
6,242
446
1,578
9,599
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 2
9,710
694
10,771
6,120
2,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
D0ughne
Surtr
14
0 / 1 / 0
8,166
583
4,080
10,539
12,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Kikyō
Janus
15
6 / 0 / 2
8,895
635
7,646
3,835
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 7
7,677
548
6,674
8,473
5,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 2 / 2
7,928
566
5,644
10,948
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
14
14
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
5
0
0
W
6
0
2
7
W
Surtr
D0ughne
Surtr
0
1
0
0
L
Fenrir
Duranin
Fenrir
4
1
0
4
L
Vamana
Elijaw1
Vamana
0
1
1
0.5
L
0
5
3
0.3
W
Janus
Kikyō
Janus
6
0
2
7
L
0
2
3
0.75
W
1
2
7
2.25
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,964
Damage
34,815
53,338
Taken
39,915
27,870
Mitigated
26,895
12,111
Healing
8,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
6,245
2,650
0
2,671
12,088
5,410
0
2,236
9,852
0
64,745
W
10,771
4,248
0
2,206
6,120
2,691
0
512
5,608
0
94,166
W
Surtr
D0ughne
Surtr
4,080
1,075
0
2,254
10,539
12,177
0
0
10,539
331
61,321
L
Fenrir
Duranin
Fenrir
3,032
883
0
1,758
12,150
5,035
0
4,714
7,436
0
37,591
L
Vamana
Elijaw1
Vamana
6,685
3,112
0
2,024
9,944
6,244
0
616
9,328
0
57,246
L
2,424
103
0
1,933
9,557
3,469
0
4,378
5,179
53,749
0
W
Janus
Kikyō
Janus
7,646
771
0
1,231
3,835
1,262
490
642
3,083
73,984
0
L
1,578
322
469
3,256
9,599
7,712
0
2,433
7,166
14,658
0
W
6,674
109
0
1,819
8,473
5,456
74
940
7,505
17,964
0
W
5,644
2,565
0
1,001
10,948
5,309
1,089
1,544
9,178
0
62,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,231
Gold Earned
42,376
425
Minions Killed
474
0
Camps Cleared
0
1,437,418
Distance Traveled
1,487,267
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,702
479
112
8
0
232,513
0
W
Neith
9,710
694
147
11
0
274,324
1
W
Surtr
8,166
583
107
8
0
274,253
3
L
Fenrir
6,989
499
66
5
0
332,949
1
L
Vamana
6,904
493
89
6
0
310,804
4
L
Agni
7,394
528
126
9
0
273,919
4
W
Janus
8,895
635
104
7
0
297,840
0
L
Terra
6,242
446
32
2
0
287,233
3
W
Ares
7,677
548
21
2
0
305,229
8
W
Kali
7,928
566
95
7
0
335,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role