Player Matchup

Neith
Neith
FBSerpent
Neith
Level 84
God Stats
36W - 33L
1,572 SR
Queue Stats
75W - 72L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rainyninja
Tsukuyomi
Level 50
God Stats
54W - 33L
1,671 SR
Queue Stats
172W - 152L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
crisp8239
Baron Samedi
Level 141
God Stats
5W - 0L
1,500 SR
Queue Stats
137W - 130L
1,448 Elo+
Party 1
Team Averages
Level 92
1,581 SR
1,482 Elo+

VS

Team Averages
Level 60
1,559 SR
1,482 Elo+
Artio
Artio
D0wnyBr0wnie108
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,522 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jaron1307
Ah Muzen Cab
Level 123
God Stats
2W - 3L
1,676 SR
Queue Stats
90W - 97L
1,444 Elo+
Party 2
Anubis
Anubis
VideoGamezYo
Anubis
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
278W - 269L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FBSerpent
Neith
15
3 / 1 / 6
9,420
725
8,271
9,952
3,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Rainyninja
Tsukuyomi
15
8 / 2 / 3
10,564
813
16,388
11,855
5,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
crisp8239
Baron Samedi
15
1 / 1 / 10
9,689
745
14,909
7,232
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
8,581
660
3,732
20,268
17,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Jaron1307
Ah Muzen Cab
14
3 / 6 / 1
8,966
690
9,788
15,077
5,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
15
1 / 3 / 1
8,841
680
4,824
9,509
4,173
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Neith
FBSerpent
Neith
3
1
6
6
L
Ah Muzen Cab
Jaron1307
Ah Muzen Cab
3
6
1
0.58
W
Tsukuyomi
Rainyninja
Tsukuyomi
8
2
3
4.75
L
Anubis
1
3
1
0.5
W
Baron Samedi
crisp8239
Baron Samedi
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,568
Damage
18,344
29,039
Taken
44,854
12,621
Mitigated
27,596
9,963
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,732
240
1,523
2,847
20,268
17,767
0
7,958
12,310
13,434
0
W
Neith
FBSerpent
Neith
8,271
2,462
0
2,323
9,952
3,334
1,508
4,601
5,351
0
31,234
L
Ah Muzen Cab
Jaron1307
Ah Muzen Cab
9,788
3,087
0
420
15,077
5,656
0
4,728
10,349
0
34,166
W
Tsukuyomi
Rainyninja
Tsukuyomi
16,388
3,251
0
2,793
11,855
5,051
686
2,192
9,663
0
54,747
L
Anubis
4,824
100
0
3,150
9,509
4,173
0
2,281
7,228
39,235
0
W
Baron Samedi
crisp8239
Baron Samedi
14,909
80
1,433
3,414
7,232
4,236
940
1,777
5,455
46,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,673
Gold Earned
26,388
192
Minions Killed
129
0
Camps Cleared
0
680,569
Distance Traveled
652,308
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,581
660
22
2
0
237,616
2
W
Neith
9,420
725
58
4
0
216,876
0
L
Ah Muzen Cab
8,966
690
47
4
0
201,570
2
W
Tsukuyomi
10,564
813
68
5
0
228,355
0
L
Anubis
8,841
680
60
5
0
213,122
0
W
Baron Samedi
9,689
745
66
5
0
235,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role