Player Matchup

Odin
Odin
BUDDHAXCITY
Odin
Level 43
God Stats
0W - 5L
1,282 SR
Queue Stats
115W - 107L
1,205 Elo+
Party 1
Danzaburou
Danzaburou
HellbentShawn
Danzaburou
Level 53
God Stats
22W - 17L
1,519 SR
Queue Stats
81W - 91L
1,353 Elo+
Party 1
Ah Puch
Ah Puch
fatbo2ii
Ah Puch
Level 14
God Stats
2W - 1L
1,672 SR
Queue Stats
96W - 105L
1,225 Elo+
Party 1
Team Averages
Level 37
1,491 SR
1,261 Elo+

VS

Team Averages
Level 55
1,418 SR
1,387 Elo+
Sun Wukong
Sun Wukong
Jjjschaefer18
Sun Wukong
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
WaukeeTaukee
Kukulkan
Level 69
God Stats
1W - 0L
1,236 SR
Queue Stats
17W - 28L
1,330 Elo+
Solo
Neith
Neith
iDicDownBoiBussy
Neith
Level 53
God Stats
9W - 6L
1,518 SR
Queue Stats
60W - 86L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 2
8,692
790
9,245
15,863
15,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
HellbentShawn
Danzaburou
12
0 / 7 / 7
7,708
701
6,886
12,525
5,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
fatbo2ii
Ah Puch
13
1 / 6 / 5
7,874
716
9,661
11,615
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jjjschaefer18
Sun Wukong
13
7 / 5 / 4
9,272
843
9,333
11,927
8,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
WaukeeTaukee
Kukulkan
16
6 / 0 / 7
10,487
953
15,148
7,033
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 6
9,000
818
9,667
10,859
4,598
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
6
Kills
17
17
Deaths
7
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
Danzaburou
HellbentShawn
Danzaburou
0
7
7
0.5
W
Sun Wukong
Jjjschaefer18
Sun Wukong
7
5
4
1.8
W
Kukulkan
WaukeeTaukee
Kukulkan
6
0
7
9.5
L
Ah Puch
fatbo2ii
Ah Puch
1
6
5
0.58
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,792
Damage
34,148
40,003
Taken
29,819
26,021
Mitigated
16,709
6,969
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,245
1,342
365
3,421
15,863
15,725
0
6,099
9,764
0
26,750
L
Danzaburou
HellbentShawn
Danzaburou
6,886
3,088
0
2,370
12,525
5,251
0
4,862
7,663
0
30,944
W
Sun Wukong
Jjjschaefer18
Sun Wukong
9,333
2,647
143
574
11,927
8,923
0
3,978
7,331
1,420
18,296
W
Kukulkan
WaukeeTaukee
Kukulkan
15,148
1,077
198
1,071
7,033
3,188
1,092
1,432
5,161
48,478
0
L
Ah Puch
fatbo2ii
Ah Puch
9,661
1,174
0
813
11,615
5,045
0
5,701
5,914
26,607
0
W
9,667
3,254
0
1,629
10,859
4,598
1,964
3,488
6,660
0
28,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,274
Gold Earned
28,759
111
Minions Killed
163
0
Camps Cleared
0
564,350
Distance Traveled
579,173
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,692
790
22
2
0
214,390
2
L
Danzaburou
7,708
701
50
5
0
176,221
0
W
Sun Wukong
9,272
843
23
2
0
159,363
0
W
Kukulkan
10,487
953
86
8
0
221,565
0
L
Ah Puch
7,874
716
39
4
0
173,739
0
W
Neith
9,000
818
54
5
0
198,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role