Player Matchup

Artio
Artio
Bubblee_d1va
Artio
Level 104
God Stats
17W - 11L
1,627 SR
Queue Stats
143W - 145L
1,470 Elo+
Party 3
Janus
Janus
LiL_R1pp3r_-X69
Janus
Level 88
God Stats
0W - 1L
2,009 SR
Queue Stats
11W - 11L
1,420 Elo+
Party 2
Ix Chel
Ix Chel
Milky_Pinkie
Ix Chel
Level 101
God Stats
0W - 3L
1,384 SR
Queue Stats
107W - 101L
1,564 Elo+
Party 3
Bakasura
Bakasura
Xx_Alex604196_xX
Bakasura
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,381 Elo+
Party 2
Neith
Neith
aleoliveira2603
Neith
Level 145
God Stats
2W - 6L
1,505 SR
Queue Stats
201W - 213L
1,385 Elo+
Solo
Team Averages
Level 107
1,605 SR
1,444 Elo+

VS

Team Averages
Level 124
1,403 SR
1,502 Elo+
Da Ji
Da Ji
Hokage32
Da Ji
Level 120
God Stats
4W - 10L
1,152 SR
Queue Stats
385W - 450L
1,466 Elo+
Party 1
Shiva
Shiva
Its_BlacK_zZ
Shiva
Level 149
God Stats
20W - 20L
1,605 SR
Queue Stats
293W - 283L
1,564 Elo+
Solo
Xbalanque
Xbalanque
PackTudo
Xbalanque
Level 143
God Stats
1W - 1L
1,258 SR
Queue Stats
199W - 194L
1,483 Elo+
Solo
Hera
Hera
Topo188752
Hera
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
377W - 430L
1,444 Elo+
Party 1
Ymir
Ymir
flaviooneto
Ymir
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
6,055
433
3,358
10,780
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 2 / 5
8,117
580
7,082
8,594
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Milky_Pinkie
Ix Chel
11
1 / 6 / 0
6,606
472
6,214
10,149
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
4 / 3 / 2
7,780
556
5,385
16,758
6,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 1
7,661
547
6,280
9,880
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hokage32
Da Ji
13
5 / 3 / 1
8,189
585
4,971
11,266
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
7 / 2 / 0
8,975
641
11,891
13,698
9,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
PackTudo
Xbalanque
12
2 / 1 / 3
8,007
572
10,110
10,331
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 3
6,566
469
4,503
7,066
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 1 / 6
7,622
544
4,161
6,750
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
11
Kills
15
15
Deaths
11
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Da Ji
Hokage32
Da Ji
5
3
1
1.83
W
7
2
0
3.5
L
4
2
5
3.25
L
Ix Chel
Milky_Pinkie
Ix Chel
1
6
0
0.17
W
Xbalanque
PackTudo
Xbalanque
2
1
3
3.5
W
0
4
3
0.38
L
4
3
2
1.67
L
2
2
1
1.25
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,319
Damage
35,636
56,161
Taken
49,111
23,786
Mitigated
25,567
14,744
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,358
220
205
3,764
10,780
4,863
0
1,781
8,999
18,073
0
W
Da Ji
Hokage32
Da Ji
4,971
767
0
2,551
11,266
4,784
156
2,145
8,673
0
52,863
W
11,891
1,495
0
5,661
13,698
9,279
300
6,525
7,033
88
67,286
L
7,082
559
0
2,000
8,594
3,142
262
3,404
5,190
60,294
0
L
Ix Chel
Milky_Pinkie
Ix Chel
6,214
818
487
1,395
10,149
4,526
0
532
9,617
41,307
0
W
Xbalanque
PackTudo
Xbalanque
10,110
5,570
0
3,275
10,331
3,859
1,618
1,537
8,794
0
69,432
W
4,503
1,281
0
146
7,066
2,292
0
4,248
2,538
38,095
0
L
5,385
3,497
0
4,210
16,758
6,896
281
2,798
13,960
0
39,346
L
6,280
1,816
118
2,565
9,880
4,359
912
237
9,643
0
58,929
W
4,161
618
0
1,435
6,750
5,353
130
2,199
4,481
15,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,219
Gold Earned
39,359
377
Minions Killed
363
0
Camps Cleared
0
1,373,943
Distance Traveled
1,381,597
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,055
433
20
1
0
287,090
0
W
Da Ji
8,189
585
84
6
0
303,533
0
W
Shiva
8,975
641
99
7
0
270,691
0
L
Janus
8,117
580
108
8
0
291,124
0
L
Ix Chel
6,606
472
73
5
0
254,484
0
W
Xbalanque
8,007
572
117
8
0
264,117
2
W
Hera
6,566
469
41
3
0
258,261
3
L
Bakasura
7,780
556
72
5
0
295,980
4
L
Neith
7,661
547
104
7
0
245,265
0
W
Ymir
7,622
544
22
2
0
284,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role