Player Matchup

Medusa
Medusa
JASD2705_
Medusa
Level 27
God Stats
7W - 1L
1,523 SR
Queue Stats
144W - 165L
1,423 Elo+
Party 3
Cerberus
Cerberus
Runnin_Mascara
Cerberus
Level 105
God Stats
118W - 98L
1,492 SR
Queue Stats
254W - 289L
1,406 Elo+
Party 1
Poseidon
Poseidon
iCarryMilo
Poseidon
Level 65
God Stats
14W - 6L
1,645 SR
Queue Stats
151W - 136L
1,443 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xBooty_Banditx_x
Morgan Le Fay
Level 29
God Stats
84W - 69L
1,498 SR
Queue Stats
285W - 309L
1,408 Elo+
Party 1
Achilles
Achilles
xhenry94
Achilles
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 24L
1,526 Elo+
Solo
Team Averages
Level 55
1,532 SR
1,441 Elo+

VS

Team Averages
Level 52
1,703 SR
1,500 Elo+
Geb
Geb
ManOnTheMoon728
Geb
Level 8
God Stats
8W - 3L
1,728 SR
Queue Stats
10W - 7L
1,553 Elo+
Party 2
Bellona
Bellona
Mrrager5244
Bellona
Level 8
God Stats
3W - 2L
1,794 SR
Queue Stats
9W - 7L
1,555 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Snowsknight
Ah Muzen Cab
Level 121
God Stats
6W - 6L
1,960 SR
Queue Stats
61W - 65L
1,559 Elo+
Party 2
Chang'e
Chang'e
TartBarbie
Chang'e
Level 84
God Stats
3W - 7L
1,453 SR
Queue Stats
72W - 84L
1,457 Elo+
Party 2
Ishtar
Ishtar
TwelfthFerret74
Ishtar
Level 41
God Stats
2W - 2L
1,577 SR
Queue Stats
51W - 60L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JASD2705_
Medusa
17
3 / 0 / 16
10,780
1,078
10,762
9,301
4,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
17
1 / 2 / 13
10,771
1,077
7,928
11,284
10,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Poseidon
iCarryMilo
Poseidon
18
13 / 0 / 10
12,735
1,274
31,010
8,936
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
xBooty_Banditx_x
Morgan Le Fay
18
3 / 1 / 20
11,556
1,156
25,277
9,800
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
xhenry94
Achilles
17
8 / 1 / 10
11,396
1,140
13,912
15,354
18,041
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Team 1 Tickets

280

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
10,329
1,033
10,104
21,510
25,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Mrrager5244
Bellona
15
3 / 7 / 1
10,152
1,015
5,113
24,320
22,679
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Snowsknight
Ah Muzen Cab
15
0 / 5 / 4
9,469
947
17,540
14,603
5,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
TartBarbie
Chang'e
15
1 / 6 / 1
9,893
989
7,849
16,269
5,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 6 / 4
9,482
948
10,159
19,894
8,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
17
28
Kills
4
4
Deaths
29
69
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
JASD2705_
Medusa
3
0
16
11
L
0
5
3
0.3
L
Bellona
Mrrager5244
Bellona
3
7
1
0.5
W
Cerberus
1
2
13
3.75
L
Ah Muzen Cab
Snowsknight
Ah Muzen Cab
0
5
4
0.4
L
Chang'e
TartBarbie
Chang'e
1
6
1
0.25
L
0
6
4
0.33
W
Poseidon
iCarryMilo
Poseidon
13
0
10
18
W
Morgan Le Fay
xBooty_Banditx_x
Morgan Le Fay
3
1
20
13
W
Achilles
xhenry94
Achilles
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,889
Damage
50,765
54,675
Taken
96,596
42,412
Mitigated
66,698
7,690
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
JASD2705_
Medusa
10,762
6,548
0
1,900
9,301
4,753
0
3,223
6,078
0
17,183
L
10,104
891
0
811
21,510
25,086
0
13,192
8,246
28,395
0
L
Bellona
Mrrager5244
Bellona
5,113
1,423
0
294
24,320
22,679
0
15,312
7,393
0
11,453
W
Cerberus
7,928
810
0
2,349
11,284
10,541
0
2,790
8,494
15,728
0
L
Ah Muzen Cab
Snowsknight
Ah Muzen Cab
17,540
8,012
283
769
14,603
5,100
0
11,785
2,818
0
35,845
L
Chang'e
TartBarbie
Chang'e
7,849
385
2,440
1,767
16,269
5,712
0
11,278
4,955
23,046
0
L
10,159
7,300
0
723
19,894
8,121
0
12,648
7,246
0
30,623
W
Poseidon
iCarryMilo
Poseidon
31,010
4,666
341
1,205
8,936
3,879
0
2,738
6,198
75,600
0
W
Morgan Le Fay
xBooty_Banditx_x
Morgan Le Fay
25,277
491
296
1,211
9,800
5,198
0
3,164
6,636
38,069
0
W
Achilles
xhenry94
Achilles
13,912
3,562
0
388
15,354
18,041
0
6,038
9,316
0
20,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,238
Gold Earned
49,325
225
Minions Killed
172
9
Camps Cleared
3
1,006,693
Distance Traveled
941,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,780
1,078
21
2
1
203,702
0
L
Geb
10,329
1,033
21
2
0
212,231
0
L
Bellona
10,152
1,015
12
1
0
185,382
0
W
Cerberus
10,771
1,077
29
3
0
186,488
0
L
Ah Muzen Cab
9,469
947
49
5
1
190,424
0
L
Chang'e
9,893
989
49
5
1
184,464
0
L
Ishtar
9,482
948
41
4
1
169,229
0
W
Poseidon
12,735
1,274
114
11
7
219,119
0
W
Morgan Le Fay
11,556
1,156
35
4
0
199,810
0
W
Achilles
11,396
1,140
26
3
1
197,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role