Player Matchup

Scylla
Scylla
GenieBrien
Scylla
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
HunkOCheese02
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
LordIota
Khepri
Level 26
God Stats
2W - 0L
1,822 SR
Queue Stats
5W - 2L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
MantisDiver
Danzaburou
Level 38
God Stats
4W - 4L
1,713 SR
Queue Stats
14W - 14L
1,683 Elo+
Party 2
Bakasura
Bakasura
tsfirebird
Bakasura
Level 107
God Stats
2W - 1L
1,505 SR
Queue Stats
24W - 25L
1,563 Elo+
Party 2
Team Averages
Level 41
1,608 SR
1,557 Elo+

VS

Team Averages
Level 35
1,532 SR
1,352 Elo+
Thanatos
Thanatos
GGojin
Thanatos
Level 51
God Stats
3W - 4L
1,483 SR
Queue Stats
42W - 51L
1,263 Elo+
Party 1
Rama
Rama
Orochimakeyou
Rama
Level 29
God Stats
4W - 1L
1,675 SR
Queue Stats
25W - 35L
1,276 Elo+
Party 1
Olorun
Olorun
TheBarberJ3
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
TheOutfield
Sun Wukong
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
21W - 27L
1,219 Elo+
Party 1
Kuzenbo
Kuzenbo
Warlockdba
Kuzenbo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GenieBrien
Scylla
13
5 / 0 / 2
7,811
710
5,495
2,840
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
HunkOCheese02
King Arthur
13
3 / 0 / 2
7,700
700
6,507
8,395
8,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
LordIota
Khepri
11
1 / 0 / 6
6,541
595
2,023
6,829
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
MantisDiver
Danzaburou
12
5 / 0 / 3
7,552
687
7,255
4,022
1,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
tsfirebird
Bakasura
13
7 / 0 / 1
7,934
721
7,116
7,722
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GGojin
Thanatos
8
0 / 4 / 0
5,232
476
3,418
9,735
3,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
5,044
459
2,487
6,124
1,409
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
7
0 / 5 / 0
4,972
452
2,576
6,782
2,096
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
TheOutfield
Sun Wukong
7
0 / 4 / 0
4,956
451
3,420
10,403
5,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Warlockdba
Kuzenbo
7
0 / 5 / 0
5,202
473
1,294
8,556
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
21
Kills
0
0
Deaths
21
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GGojin
Thanatos
0
4
0
0
W
Scylla
GenieBrien
Scylla
5
0
2
6
W
King Arthur
HunkOCheese02
King Arthur
3
0
2
4
W
Khepri
LordIota
Khepri
1
0
6
4
W
Danzaburou
MantisDiver
Danzaburou
5
0
3
6.5
L
0
3
0
0
L
Olorun
0
5
0
0
L
Sun Wukong
TheOutfield
Sun Wukong
0
4
0
0
L
Kuzenbo
Warlockdba
Kuzenbo
0
5
0
0
W
Bakasura
tsfirebird
Bakasura
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,396
Damage
13,195
29,808
Taken
41,600
19,648
Mitigated
19,258
10,691
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GGojin
Thanatos
3,418
1,123
0
3,789
9,735
3,213
0
791
8,454
0
32,501
W
Scylla
GenieBrien
Scylla
5,495
850
0
492
2,840
933
0
877
1,963
65,091
0
W
King Arthur
HunkOCheese02
King Arthur
6,507
425
0
1,985
8,395
8,642
168
583
7,812
375
58,466
W
Khepri
LordIota
Khepri
2,023
401
0
2,061
6,829
5,073
619
1,699
5,130
16,277
0
W
Danzaburou
MantisDiver
Danzaburou
7,255
4,443
0
2,716
4,022
1,618
912
427
3,595
0
55,473
L
2,487
2,317
0
598
6,124
1,409
0
1,387
4,737
0
25,147
L
Olorun
2,576
959
0
355
6,782
2,096
0
2,699
3,806
17,719
0
L
Sun Wukong
TheOutfield
Sun Wukong
3,420
1,023
0
1,365
10,403
5,294
0
1,542
8,803
0
22,273
L
Kuzenbo
Warlockdba
Kuzenbo
1,294
708
0
1,214
8,556
7,246
0
1,384
7,078
11,540
0
W
Bakasura
tsfirebird
Bakasura
7,116
5,893
0
3,437
7,722
3,382
0
284
7,438
0
59,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,538
Gold Earned
25,406
449
Minions Killed
187
0
Camps Cleared
0
1,185,615
Distance Traveled
1,106,556
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,232
476
66
6
0
241,294
0
W
Scylla
7,811
710
122
11
0
232,209
4
W
King Arthur
7,700
700
92
8
0
227,915
0
W
Khepri
6,541
595
21
2
0
224,914
2
W
Danzaburou
7,552
687
95
9
0
219,263
0
L
Rama
5,044
459
46
4
0
196,758
0
L
Olorun
4,972
452
26
2
0
178,985
0
L
Sun Wukong
4,956
451
37
3
0
249,272
0
L
Kuzenbo
5,202
473
12
1
0
240,247
0
W
Bakasura
7,934
721
119
11
0
281,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role