Player Matchup

Cernunnos
Cernunnos
BigBoiKletus
Cernunnos
Level 123
God Stats
1W - 4L
1,534 SR
Queue Stats
62W - 47L
1,592 Elo+
Party 2
Horus
Horus
Gers820
Horus
Level 103
God Stats
11W - 3L
2,004 SR
Queue Stats
708W - 699L
1,561 Elo+
Solo
Kukulkan
Kukulkan
NotEnoughSpoons
Kukulkan
Level 123
God Stats
4W - 6L
1,494 SR
Queue Stats
755W - 756L
1,480 Elo+
Solo
Charybdis
Charybdis
Stefi83
Charybdis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 121L
1,623 Elo+
Solo
Hercules
Hercules
swordsfate
Hercules
Level 142
God Stats
0W - 3L
1,546 SR
Queue Stats
114W - 92L
1,602 Elo+
Party 2
Team Averages
Level 122
1,616 SR
1,572 Elo+

VS

Team Averages
Level 119
1,443 SR
1,556 Elo+
Athena
Athena
Bohunx4
Athena
Level 171
God Stats
1W - 1L
1,254 SR
Queue Stats
58W - 54L
1,521 Elo+
Party 1
Martichoras
Martichoras
OReiMessi
Martichoras
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
139W - 116L
1,514 Elo+
Party 1
Persephone
Persephone
SCPchop07
Persephone
Level 62
God Stats
2W - 4L
1,181 SR
Queue Stats
110W - 92L
1,510 Elo+
Party 1
Terra
Terra
Sartanas
Terra
Level 144
God Stats
2W - 0L
1,741 SR
Queue Stats
42W - 36L
1,505 Elo+
Party 1
Sol
Sol
pickelcheel
Sol
Level 117
God Stats
2W - 0L
1,541 SR
Queue Stats
35W - 10L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigBoiKletus
Cernunnos
15
0 / 7 / 2
9,448
525
10,442
19,825
12,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Gers820
Horus
19
1 / 4 / 1
11,476
638
7,067
30,378
42,709
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
20
5 / 4 / 4
12,411
690
36,840
16,133
9,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Stefi83
Charybdis
17
1 / 7 / 3
10,119
562
19,046
25,466
15,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
swordsfate
Hercules
17
2 / 8 / 6
10,674
593
16,553
35,099
55,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bohunx4
Athena
19
3 / 2 / 17
11,725
651
9,280
21,278
29,706
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Martichoras
OReiMessi
Martichoras
20
7 / 3 / 17
13,621
757
31,176
22,732
15,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
SCPchop07
Persephone
20
3 / 2 / 19
12,811
712
21,128
14,352
7,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Sartanas
Terra
20
3 / 1 / 21
12,983
721
9,721
22,382
26,643
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
13 / 2 / 16
14,116
784
43,233
23,741
15,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
119
9
Kills
29
30
Deaths
10
16
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BigBoiKletus
Cernunnos
0
7
2
0.14
W
Athena
Bohunx4
Athena
3
2
17
5.75
L
Horus
Gers820
Horus
1
4
1
0.38
L
Kukulkan
5
4
4
1.75
W
Martichoras
OReiMessi
Martichoras
7
3
17
5.17
W
Persephone
SCPchop07
Persephone
3
2
19
6.25
W
Terra
Sartanas
Terra
3
1
21
13.5
L
Charybdis
Stefi83
Charybdis
1
7
3
0.36
W
13
2
16
10.5
L
Hercules
swordsfate
Hercules
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,948
Damage
114,538
126,901
Taken
104,485
136,767
Mitigated
95,331
61,891
Healing
51,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BigBoiKletus
Cernunnos
10,442
3,696
0
2,526
19,825
12,755
462
14,569
5,256
0
22,469
W
Athena
Bohunx4
Athena
9,280
2,451
932
1,137
21,278
29,706
86
10,021
10,885
13,305
0
L
Horus
Gers820
Horus
7,067
3,043
14,910
16,190
30,378
42,709
0
17,854
12,524
701
14,912
L
Kukulkan
36,840
2,886
2,189
2,215
16,133
9,809
77
12,605
3,528
73,541
0
W
Martichoras
OReiMessi
Martichoras
31,176
10,664
3,429
6,227
22,732
15,909
2,055
9,330
13,208
0
68,914
W
Persephone
SCPchop07
Persephone
21,128
986
813
2,959
14,352
7,738
1,788
4,644
9,454
36,378
0
W
Terra
Sartanas
Terra
9,721
409
14,458
7,764
22,382
26,643
228
9,404
12,870
17,784
0
L
Charybdis
Stefi83
Charybdis
19,046
10,799
1,837
6,610
25,466
15,933
82
18,220
7,246
0
39,331
W
43,233
16,571
4,047
9,859
23,741
15,335
5,414
4,035
18,993
69,765
0
L
Hercules
swordsfate
Hercules
16,553
3,978
2,737
12,677
35,099
55,561
106
20,114
14,985
0
25,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,128
Gold Earned
65,256
180
Minions Killed
201
0
Camps Cleared
0
1,672,413
Distance Traveled
1,737,335
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,448
525
36
2
0
283,779
0
W
Athena
11,725
651
14
1
0
351,007
3
L
Horus
11,476
638
12
1
0
374,144
0
L
Kukulkan
12,411
690
87
5
0
359,125
0
W
Martichoras
13,621
757
76
4
0
342,980
0
W
Persephone
12,811
712
41
2
0
327,652
0
W
Terra
12,983
721
7
0
0
363,942
0
L
Charybdis
10,119
562
28
2
0
297,122
0
W
Sol
14,116
784
63
4
0
351,754
0
L
Hercules
10,674
593
17
1
0
358,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role