Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Himothyyy
Ah Muzen Cab
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 15L
1,228 Elo+
Party 4
Thanatos
Thanatos
LegendSenseiS
Thanatos
Level 88
God Stats
35W - 21L
1,681 SR
Queue Stats
176W - 173L
1,422 Elo+
Party 2
Vamana
Vamana
LexieLow
Vamana
Level 74
God Stats
15W - 15L
1,444 SR
Queue Stats
249W - 248L
1,418 Elo+
Party 2
Ymir
Ymir
QuiteExquisite_
Ymir
Level 29
God Stats
15W - 6L
1,280 SR
Queue Stats
76W - 67L
1,228 Elo+
Party 4
Scylla
Scylla
xXM0J0Xx
Scylla
Level 86
God Stats
4W - 2L
1,480 SR
Queue Stats
234W - 224L
1,417 Elo+
Party 2
Team Averages
Level 76
1,477 SR
1,343 Elo+

VS

Team Averages
Level 45
1,571 SR
1,396 Elo+
Bacchus
Bacchus
Amateurodi
Bacchus
Level 43
God Stats
123W - 105L
1,437 SR
Queue Stats
344W - 312L
1,492 Elo+
Solo
Neith
Neith
MisssGroovyy
Neith
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 8L
1,321 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NeonKnightro
Tsukuyomi
Level 107
God Stats
0W - 2L
1,591 SR
Queue Stats
35W - 43L
1,330 Elo+
Party 3
Hel
Hel
Saoir
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,452 Elo+
Party 1
Mulan
Mulan
imnoyou
Mulan
Level 12
God Stats
4W - 1L
1,826 SR
Queue Stats
5W - 9L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Himothyyy
Ah Muzen Cab
14
1 / 4 / 6
9,206
438
16,549
13,675
6,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
LegendSenseiS
Thanatos
20
17 / 1 / 1
12,921
615
22,723
21,778
11,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
LexieLow
Vamana
17
1 / 2 / 2
11,020
525
6,787
16,316
16,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
0 / 2 / 7
8,452
402
3,485
10,634
11,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
xXM0J0Xx
Scylla
17
5 / 2 / 4
11,317
539
10,142
11,799
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amateurodi
Bacchus
13
3 / 1 / 3
8,478
404
8,327
14,012
14,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 4 / 1
10,539
502
7,623
15,660
6,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
NeonKnightro
Tsukuyomi
13
0 / 8 / 5
8,916
425
10,963
21,993
7,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Saoir
Hel
12
1 / 10 / 2
8,524
406
4,826
13,847
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
imnoyou
Mulan
17
2 / 1 / 0
10,507
500
14,225
12,968
16,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
24
Kills
11
11
Deaths
24
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Amateurodi
Bacchus
3
1
3
4.5
W
Ah Muzen Cab
Himothyyy
Ah Muzen Cab
1
4
6
1
W
Thanatos
LegendSenseiS
Thanatos
17
1
1
17.5
W
Vamana
LexieLow
Vamana
1
2
2
1
L
5
4
1
1.38
L
Tsukuyomi
NeonKnightro
Tsukuyomi
0
8
5
0.31
W
0
2
7
1.75
L
Hel
Saoir
Hel
1
10
2
0.2
L
Mulan
imnoyou
Mulan
2
1
0
2
W
Scylla
xXM0J0Xx
Scylla
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,686
Damage
45,964
74,202
Taken
78,480
50,183
Mitigated
48,989
27,627
Healing
18,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Amateurodi
Bacchus
8,327
572
0
3,340
14,012
14,904
75
1,682
12,330
23,430
0
W
Ah Muzen Cab
Himothyyy
Ah Muzen Cab
16,549
6,300
0
218
13,675
6,346
2,624
2,429
10,843
0
88,762
W
Thanatos
LegendSenseiS
Thanatos
22,723
7,138
0
19,024
21,778
11,205
0
1,948
19,552
0
146,748
W
Vamana
LexieLow
Vamana
6,787
2,866
0
3,462
16,316
16,711
971
735
14,354
0
84,157
L
7,623
2,373
0
2,964
15,660
6,168
0
1,943
13,717
0
69,378
L
Tsukuyomi
NeonKnightro
Tsukuyomi
10,963
3,491
0
5,693
21,993
7,362
0
4,703
17,290
0
61,629
W
3,485
664
0
2,080
10,634
11,075
500
1,871
8,360
24,430
0
L
Hel
Saoir
Hel
4,826
1,139
0
1,070
13,847
3,696
0
4,738
9,109
29,836
0
L
Mulan
imnoyou
Mulan
14,225
1,199
0
5,255
12,968
16,859
408
561
12,407
0
72,380
W
Scylla
xXM0J0Xx
Scylla
10,142
1,319
0
2,843
11,799
4,846
1,104
4,895
6,580
79,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,916
Gold Earned
46,964
588
Minions Killed
451
0
Camps Cleared
0
2,128,368
Distance Traveled
2,025,914
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,478
404
52
2
0
462,949
4
W
Ah Muzen Cab
9,206
438
111
5
0
373,246
5
W
Thanatos
12,921
615
184
9
0
479,329
3
W
Vamana
11,020
525
143
7
0
453,506
7
L
Neith
10,539
502
130
6
0
382,997
0
L
Tsukuyomi
8,916
425
80
4
0
455,448
2
W
Ymir
8,452
402
24
1
0
420,269
0
L
Hel
8,524
406
58
3
0
327,838
0
L
Mulan
10,507
500
131
6
0
396,682
0
W
Scylla
11,317
539
126
6
0
402,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role