Player Matchup

He Bo
He Bo
AkkaGaliano
He Bo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 79L
965 Elo+
Party 1
Neith
Neith
BAMF1508
Neith
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,179 Elo+
Party 3
Baron Samedi
Baron Samedi
Frankley05
Baron Samedi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 30L
1,013 Elo+
Party 1
Guan Yu
Guan Yu
ThaDesertWolf
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Bastet
Bastet
dvegas90812
Bastet
Level 32
God Stats
0W - 2L
1,245 SR
Queue Stats
85W - 138L
1,158 Elo+
Party 1
Team Averages
Level 39
1,449 SR
1,163 Elo+

VS

Team Averages
Level 68
1,442 SR
1,394 Elo+
Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
SplashOnyx
Thanatos
Level 23
God Stats
8W - 5L
1,285 SR
Queue Stats
54W - 47L
1,264 Elo+
Party 2
Ah Puch
Ah Puch
iiTz-_-Rain
Ah Puch
Level 28
God Stats
3W - 2L
1,371 SR
Queue Stats
28W - 31L
1,379 Elo+
Party 4
Horus
Horus
looser_boy
Horus
Level 59
God Stats
19W - 15L
1,557 SR
Queue Stats
102W - 100L
1,404 Elo+
Party 4
Hun Batz
Hun Batz
xxRepzzxx04
Hun Batz
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 129L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,339
485
3,226
5,535
1,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
BAMF1508
Neith
8
0 / 3 / 0
4,859
442
3,276
6,715
2,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Frankley05
Baron Samedi
8
0 / 3 / 1
5,287
481
2,278
6,477
3,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
9
0 / 5 / 0
5,110
465
3,780
8,518
6,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
7
0 / 3 / 0
4,931
448
2,056
6,905
1,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 0 / 0
6,381
580
4,218
5,175
1,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SplashOnyx
Thanatos
11
5 / 0 / 3
6,827
621
4,106
7,473
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
iiTz-_-Rain
Ah Puch
10
2 / 1 / 3
6,164
560
4,951
3,795
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
9
0 / 1 / 5
6,156
560
3,345
9,086
6,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
xxRepzzxx04
Hun Batz
11
6 / 1 / 2
7,372
670
6,691
9,361
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
16
16
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
0
3
L
1
2
0
0.5
L
Neith
BAMF1508
Neith
0
3
0
0
L
Baron Samedi
Frankley05
Baron Samedi
0
3
1
0.17
W
Thanatos
SplashOnyx
Thanatos
5
0
3
6.5
L
Guan Yu
0
5
0
0
L
Bastet
0
3
0
0
W
Ah Puch
iiTz-_-Rain
Ah Puch
2
1
3
3.5
W
Horus
0
1
5
2.5
W
Hun Batz
xxRepzzxx04
Hun Batz
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,616
Damage
23,311
34,150
Taken
34,890
15,257
Mitigated
14,842
4,756
Healing
20,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,218
1,823
0
2,634
5,175
1,811
956
654
4,521
0
46,926
L
3,226
271
0
0
5,535
1,250
0
679
4,814
24,281
0
L
Neith
BAMF1508
Neith
3,276
1,690
16
1,625
6,715
2,100
0
858
5,817
0
24,752
L
Baron Samedi
Frankley05
Baron Samedi
2,278
233
740
1,041
6,477
3,738
0
2,662
3,663
19,684
0
W
Thanatos
SplashOnyx
Thanatos
4,106
1,174
0
8,058
7,473
2,772
161
0
7,473
0
41,985
L
Guan Yu
3,780
756
0
801
8,518
6,779
0
0
8,518
0
20,939
L
Bastet
2,056
1,069
0
533
6,905
1,390
0
484
6,387
0
21,869
W
Ah Puch
iiTz-_-Rain
Ah Puch
4,951
726
0
388
3,795
1,366
497
2,090
1,705
40,435
0
W
Horus
3,345
1,239
1,773
3,906
9,086
6,104
96
2,421
6,665
0
17,262
W
Hun Batz
xxRepzzxx04
Hun Batz
6,691
2,369
0
3,260
9,361
2,789
0
339
9,022
0
39,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,526
Gold Earned
32,900
165
Minions Killed
328
0
Camps Cleared
0
916,625
Distance Traveled
1,037,812
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,381
580
78
7
0
217,948
0
L
He Bo
5,339
485
43
4
0
191,204
0
L
Neith
4,859
442
33
3
0
190,904
0
L
Baron Samedi
5,287
481
26
2
0
162,494
0
W
Thanatos
6,827
621
77
7
0
200,631
0
L
Guan Yu
5,110
465
25
2
0
199,970
0
L
Bastet
4,931
448
38
3
0
172,053
0
W
Ah Puch
6,164
560
70
6
0
181,134
0
W
Horus
6,156
560
31
3
0
214,279
3
W
Hun Batz
7,372
670
72
7
0
223,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role