Player Matchup

Hachiman
Hachiman
FullTimeFailure
Hachiman
Level 197
God Stats
1W - 3L
1,613 SR
Queue Stats
158W - 206L
1,458 Elo+
Party 1
Atlas
Atlas
Ghostranger101
Atlas
Level 155
God Stats
0W - 5L
1,321 SR
Queue Stats
54W - 97L
1,435 Elo+
Party 1
Erlang Shen
Erlang Shen
SNURKE
Erlang Shen
Level 122
God Stats
6W - 5L
1,397 SR
Queue Stats
208W - 236L
1,524 Elo+
Party 1
Surtr
Surtr
VonMuir
Surtr
Level 170
God Stats
3W - 9L
1,411 SR
Queue Stats
246W - 293L
1,523 Elo+
Party 1
Janus
Janus
onlyJansJR
Janus
Level 28
God Stats
75W - 95L
1,494 SR
Queue Stats
97W - 124L
1,390 Elo+
Party 1
Team Averages
Level 134
1,447 SR
1,466 Elo+

VS

Team Averages
Level 75
1,627 SR
1,636 Elo+
Heimdallr
Heimdallr
DarkSoulJake
Heimdallr
Level 68
God Stats
2W - 3L
1,204 SR
Queue Stats
143W - 97L
1,649 Elo+
Party 2
Fenrir
Fenrir
ForceChris
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,390 Elo+
Party 2
Martichoras
Martichoras
LarryLegend414
Martichoras
Level 122
God Stats
3W - 2L
1,711 SR
Queue Stats
109W - 98L
1,608 Elo+
Party 2
Zeus
Zeus
Smith3y
Zeus
Level 127
God Stats
4W - 0L
1,710 SR
Queue Stats
243W - 216L
1,660 Elo+
Party 2
Anubis
Anubis
simpfordojacat69
Anubis
Level 43
God Stats
2W - 0L
2,012 SR
Queue Stats
11W - 1L
1,870 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 0 / 1
6,259
569
2,464
4,467
1,523
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 2
6,093
554
3,936
11,583
7,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
SNURKE
Erlang Shen
10
1 / 1 / 1
6,108
555
3,255
9,171
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
VonMuir
Surtr
11
1 / 5 / 0
6,310
574
3,978
11,600
7,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
10
0 / 3 / 1
6,091
554
3,877
5,899
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkSoulJake
Heimdallr
9
0 / 0 / 3
5,848
532
3,831
7,930
5,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ForceChris
Fenrir
9
1 / 0 / 1
5,435
494
1,696
6,569
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
LarryLegend414
Martichoras
12
0 / 2 / 1
6,584
599
2,148
5,265
2,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
Smith3y
Zeus
12
3 / 1 / 3
6,880
625
10,163
6,252
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 0
8,570
779
7,808
4,903
2,318
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
11
11
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DarkSoulJake
Heimdallr
0
0
3
1.5
W
Fenrir
ForceChris
Fenrir
1
0
1
1.5
L
Hachiman
1
0
1
1.5
L
1
2
2
1
W
Martichoras
LarryLegend414
Martichoras
0
2
1
0.25
L
Erlang Shen
SNURKE
Erlang Shen
1
1
1
1.5
W
Zeus
Smith3y
Zeus
3
1
3
4.5
L
Surtr
VonMuir
Surtr
1
5
0
0.2
L
Janus
0
3
1
0.17
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,510
Damage
25,646
42,720
Taken
30,919
22,262
Mitigated
15,050
11,216
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DarkSoulJake
Heimdallr
3,831
1,695
0
2,531
7,930
5,700
0
2,195
5,735
0
21,118
W
Fenrir
ForceChris
Fenrir
1,696
297
0
491
6,569
2,580
0
1,830
4,739
0
26,213
L
Hachiman
2,464
1,509
0
2,853
4,467
1,523
576
631
3,836
0
46,709
L
3,936
1,555
1,015
1,765
11,583
7,422
0
3,291
8,292
16,206
0
W
Martichoras
LarryLegend414
Martichoras
2,148
1,059
0
1,232
5,265
2,202
0
1,149
4,116
0
56,643
L
Erlang Shen
SNURKE
Erlang Shen
3,255
1,584
0
1,509
9,171
3,812
0
2,483
6,688
0
47,496
W
Zeus
Smith3y
Zeus
10,163
1,586
0
2,355
6,252
2,250
651
2,357
3,895
58,574
0
L
Surtr
VonMuir
Surtr
3,978
1,222
0
3,682
11,600
7,415
0
7,896
3,704
763
33,176
L
Janus
3,877
0
0
392
5,899
2,090
0
4,550
1,349
35,437
0
W
7,808
507
0
2,633
4,903
2,318
216
470
4,433
71,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,861
Gold Earned
33,317
314
Minions Killed
403
0
Camps Cleared
0
1,216,221
Distance Traveled
1,096,467
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,848
532
35
3
0
199,542
0
W
Fenrir
5,435
494
51
5
0
279,940
0
L
Hachiman
6,259
569
94
9
0
206,096
3
L
Atlas
6,093
554
21
2
0
243,113
4
W
Martichoras
6,584
599
98
9
0
211,238
0
L
Erlang Shen
6,108
555
70
6
0
278,045
1
W
Zeus
6,880
625
90
8
0
201,651
2
L
Surtr
6,310
574
56
5
0
258,265
5
L
Janus
6,091
554
73
7
0
230,702
2
W
Anubis
8,570
779
129
12
0
204,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role