Player Matchup

Ah Puch
Ah Puch
Dewprism
Ah Puch
Level 191
God Stats
62W - 44L
1,622 SR
Queue Stats
229W - 203L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FinnKomSkaikru
Ah Muzen Cab
Level 128
God Stats
3W - 0L
1,776 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Ares
Ares
LowVoidingShrk
Ares
Level 85
God Stats
23W - 11L
1,713 SR
Queue Stats
110W - 95L
1,620 Elo+
Party 1
Loki
Loki
MzrKDJ
Loki
Level 89
God Stats
16W - 11L
1,653 SR
Queue Stats
316W - 271L
1,578 Elo+
Party 1
Ra
Ra
Vyseir
Ra
Level 147
God Stats
22W - 17L
1,684 SR
Queue Stats
500W - 430L
1,567 Elo+
Party 1
Team Averages
Level 128
1,689 SR
1,561 Elo+

VS

Team Averages
Level 109
1,596 SR
1,516 Elo+
Awilix
Awilix
GeorgeWs
Awilix
Level 18
God Stats
1W - 2L
1,690 SR
Queue Stats
16W - 24L
1,407 Elo+
Party 2
Zhong Kui
Zhong Kui
Lord Swanky
Zhong Kui
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 114L
1,576 Elo+
Solo
The Morrigan
The Morrigan
NotSilver5136
The Morrigan
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
559W - 501L
1,575 Elo+
Solo
Maui
Maui
RomanEclipsE
Maui
Level 132
God Stats
1W - 2L
1,738 SR
Queue Stats
105W - 129L
1,544 Elo+
Party 2
Ishtar
Ishtar
thundergod420
Ishtar
Level 127
God Stats
16W - 10L
1,549 SR
Queue Stats
220W - 185L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dewprism
Ah Puch
12
4 / 0 / 0
7,261
660
6,920
11,944
7,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
FinnKomSkaikru
Ah Muzen Cab
11
2 / 0 / 5
6,578
598
3,711
3,803
1,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 1 / 7
6,285
571
5,745
7,228
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
MzrKDJ
Loki
12
3 / 2 / 6
7,316
665
4,238
8,479
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ra
13
5 / 0 / 7
7,488
681
8,402
5,548
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GeorgeWs
Awilix
10
1 / 2 / 1
5,880
535
4,118
10,937
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Lord Swanky
Zhong Kui
11
1 / 4 / 1
6,469
588
7,465
9,456
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
NotSilver5136
The Morrigan
10
0 / 5 / 1
5,669
515
4,189
6,969
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 0
5,472
497
2,592
10,842
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
4,475
407
1,193
2,925
857
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
3
3
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Dewprism
Ah Puch
4
0
0
4
W
Ah Muzen Cab
FinnKomSkaikru
Ah Muzen Cab
2
0
5
4.5
L
Awilix
GeorgeWs
Awilix
1
2
1
0.75
L
Zhong Kui
Lord Swanky
Zhong Kui
1
4
1
0.38
W
1
1
7
4.5
W
Loki
MzrKDJ
Loki
3
2
6
3
L
The Morrigan
NotSilver5136
The Morrigan
0
5
1
0.1
L
1
3
0
0.33
W
Ra
5
0
7
8.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,016
Damage
19,557
37,002
Taken
41,129
19,209
Mitigated
21,718
16,088
Healing
9,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Dewprism
Ah Puch
6,920
317
0
8,093
11,944
7,212
0
6,659
5,285
50,238
0
W
Ah Muzen Cab
FinnKomSkaikru
Ah Muzen Cab
3,711
2,025
0
850
3,803
1,211
1,017
849
2,954
0
43,201
L
Awilix
GeorgeWs
Awilix
4,118
1,425
0
3,122
10,937
4,129
0
4,466
6,122
0
35,910
L
Zhong Kui
Lord Swanky
Zhong Kui
7,465
1,038
0
3,107
9,456
5,916
0
5,602
2,525
47,273
0
W
5,745
365
0
2,473
7,228
5,600
0
1,747
5,481
23,120
0
W
Loki
MzrKDJ
Loki
4,238
947
0
940
8,479
3,052
0
1,741
6,738
0
53,468
L
The Morrigan
NotSilver5136
The Morrigan
4,189
1,148
0
550
6,969
2,710
0
2,859
3,655
38,483
2,688
L
2,592
839
0
2,310
10,842
8,106
0
4,702
5,700
15,421
0
W
Ra
8,402
440
786
2,946
5,548
2,134
0
2,518
3,030
62,888
0
L
1,193
800
0
715
2,925
857
0
819
2,060
0
14,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,928
Gold Earned
27,965
383
Minions Killed
303
0
Camps Cleared
0
1,187,700
Distance Traveled
1,037,493
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,261
660
96
9
0
213,463
0
W
Ah Muzen Cab
6,578
598
74
7
0
213,217
2
L
Awilix
5,880
535
68
6
0
263,646
2
L
Zhong Kui
6,469
588
102
9
0
193,499
0
W
Ares
6,285
571
13
1
0
229,277
3
W
Loki
7,316
665
84
8
0
266,289
2
L
The Morrigan
5,669
515
77
7
0
223,219
0
L
Maui
5,472
497
24
2
0
215,722
0
W
Ra
7,488
681
116
11
0
265,454
2
L
Ishtar
4,475
407
32
3
0
141,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role